Player Matchup

Ymir
Ymir
FiendOfHades
Ymir
Level 20
God Stats
9W - 10L
1,477 SR
Queue Stats
58W - 68L
1,462 Elo+
Party 1
Hel
Hel
IFinesseForVC
Hel
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
KAtheWIND
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,656 Elo+
Solo
Apollo
Apollo
ThisNarnar
Apollo
Level 16
God Stats
3W - 1L
1,933 SR
Queue Stats
27W - 23L
1,557 Elo+
Party 1
Thor
Thor
keyrug
Thor
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 14L
1,589 Elo+
Solo
Team Averages
Level 17
1,582 SR
1,553 Elo+

VS

Team Averages
Level 22
1,384 SR
1,562 Elo+
Kukulkan
Kukulkan
AKizie55
Kukulkan
Level 12
God Stats
16W - 19L
1,445 SR
Queue Stats
25W - 27L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
Doomfeeder7105
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 114L
1,672 Elo+
Party 2
Sun Wukong
Sun Wukong
RainerHass3325
Sun Wukong
Level 28
God Stats
2W - 1L
1,321 SR
Queue Stats
241W - 93L
1,677 Elo+
Party 2
Ne Zha
Ne Zha
ShoutScyther
Ne Zha
Level 28
God Stats
86W - 88L
1,508 SR
Queue Stats
196W - 217L
1,502 Elo+
Party 3
Da Ji
Da Ji
rumshinobi
Da Ji
Level 15
God Stats
1W - 4L
1,146 SR
Queue Stats
35W - 39L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,387
839
1,702
9,695
6,331
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 0 / 1
10,758
1,076
12,480
7,728
3,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
KAtheWIND
Janus
16
0 / 4 / 6
9,573
957
9,791
9,507
3,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
ThisNarnar
Apollo
15
1 / 3 / 3
9,237
924
6,892
11,013
4,039
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
keyrug
Thor
16
0 / 5 / 5
9,181
918
7,339
16,663
6,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

228

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AKizie55
Kukulkan
15
2 / 0 / 5
9,408
941
7,036
4,866
1,817
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
1 / 0 / 8
10,711
1,071
9,478
7,888
9,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
RainerHass3325
Sun Wukong
16
5 / 0 / 4
11,322
1,132
11,836
9,640
8,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
16
2 / 3 / 10
10,019
1,002
11,926
9,785
4,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
16
5 / 3 / 6
10,160
1,016
10,417
10,283
4,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
6
Kills
15
15
Deaths
6
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AKizie55
Kukulkan
2
0
5
4.5
W
1
0
8
5
L
0
3
1
0.17
L
5
0
1
5.5
L
Janus
KAtheWIND
Janus
0
4
6
0.75
W
Sun Wukong
RainerHass3325
Sun Wukong
5
0
4
7
W
Ne Zha
2
3
10
2.33
L
Apollo
ThisNarnar
Apollo
1
3
3
0.83
L
Thor
keyrug
Thor
0
5
5
0.5
W
Da Ji
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,204
Damage
50,693
54,606
Taken
42,462
24,415
Mitigated
28,298
16,335
Healing
4,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AKizie55
Kukulkan
7,036
343
0
1,179
4,866
1,817
0
3,640
1,226
29,208
0
W
9,478
3,443
0
974
7,888
9,135
0
3,744
4,144
30,817
0
L
1,702
27
0
171
9,695
6,331
0
2,543
7,152
6,588
0
L
12,480
311
8,968
4,208
7,728
3,608
0
2,025
5,703
39,842
0
L
Janus
KAtheWIND
Janus
9,791
252
0
465
9,507
3,489
0
1,838
7,669
35,239
0
W
Sun Wukong
RainerHass3325
Sun Wukong
11,836
3,213
0
2,020
9,640
8,006
0
4,509
5,131
0
28,942
W
Ne Zha
11,926
4,572
0
275
9,785
4,972
0
6,221
3,564
0
27,446
L
Apollo
ThisNarnar
Apollo
6,892
3,406
947
1,576
11,013
4,039
0
2,779
8,234
0
23,014
L
Thor
keyrug
Thor
7,339
2,155
0
0
16,663
6,948
0
7,329
9,334
0
27,890
W
Da Ji
10,417
1,771
0
11
10,283
4,368
0
5,859
4,424
0
17,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,136
Gold Earned
51,620
219
Minions Killed
178
6
Camps Cleared
9
871,118
Distance Traveled
990,956
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,408
941
70
7
0
145,842
0
W
Kuzenbo
10,711
1,071
39
4
3
211,830
1
L
Ymir
8,387
839
18
2
1
118,496
0
L
Hel
10,758
1,076
65
7
2
220,654
0
L
Janus
9,573
957
62
6
1
186,645
0
W
Sun Wukong
11,322
1,132
18
2
3
201,229
2
W
Ne Zha
10,019
1,002
28
3
2
235,521
0
L
Apollo
9,237
924
28
3
1
162,152
0
L
Thor
9,181
918
46
5
1
183,171
0
W
Da Ji
10,160
1,016
23
2
1
196,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role