Player Matchup

Horus
Horus
Ghouls115
Horus
Level 48
God Stats
0W - 3L
1,482 SR
Queue Stats
31W - 38L
1,486 Elo+
Party 1
Neith
Neith
ImCringing
Neith
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
ItaIgorot
Olorun
Level 47
God Stats
2W - 3L
1,597 SR
Queue Stats
142W - 141L
1,530 Elo+
Solo
Hou Yi
Hou Yi
MidCheeb00
Hou Yi
Level 45
God Stats
0W - 1L
1,568 SR
Queue Stats
61W - 96L
1,458 Elo+
Party 3
Merlin
Merlin
StinkySantana
Merlin
Level 43
God Stats
0W - 5L
1,399 SR
Queue Stats
70W - 101L
1,472 Elo+
Party 3
Team Averages
Level 49
1,509 SR
1,489 Elo+

VS

Team Averages
Level 90
1,778 SR
1,546 Elo+
Aphrodite
Aphrodite
KIDBA5E
Aphrodite
Level 68
God Stats
1W - 0L
1,993 SR
Queue Stats
42W - 38L
1,549 Elo+
Party 2
Zeus
Zeus
KilaBeazt
Zeus
Level 155
God Stats
12W - 4L
2,025 SR
Queue Stats
42W - 39L
1,554 Elo+
Party 2
Izanami
Izanami
greengreengene
Izanami
Level 60
God Stats
10W - 3L
1,831 SR
Queue Stats
50W - 43L
1,549 Elo+
Party 2
Zhong Kui
Zhong Kui
probablyzach
Zhong Kui
Level 24
God Stats
2W - 0L
1,604 SR
Queue Stats
38W - 37L
1,524 Elo+
Party 2
Loki
Loki
zusealmighty10
Loki
Level 141
God Stats
2W - 4L
1,439 SR
Queue Stats
109W - 102L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ghouls115
Horus
10
2 / 5 / 1
7,057
441
4,946
13,916
10,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
12
0 / 4 / 2
7,245
453
6,195
9,297
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
ItaIgorot
Olorun
14
0 / 3 / 0
7,970
498
4,384
11,133
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
MidCheeb00
Hou Yi
11
1 / 6 / 0
7,109
444
5,136
10,695
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 8 / 0
6,249
391
3,230
8,457
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KIDBA5E
Aphrodite
13
2 / 1 / 10
8,051
503
4,290
4,997
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
15
11 / 0 / 5
9,941
621
11,346
8,976
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 1 / 4
8,801
550
10,227
10,372
4,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
probablyzach
Zhong Kui
16
4 / 1 / 1
9,451
591
8,849
11,491
11,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 0 / 10
9,559
597
4,838
9,590
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
3
Kills
26
26
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Horus
Ghouls115
Horus
2
5
1
0.5
L
Neith
0
4
2
0.25
L
Olorun
ItaIgorot
Olorun
0
3
0
0
W
Aphrodite
KIDBA5E
Aphrodite
2
1
10
7
W
Zeus
11
0
5
13.5
L
Hou Yi
MidCheeb00
Hou Yi
1
6
0
0.17
L
0
8
0
0
W
6
1
4
8
W
Zhong Kui
probablyzach
Zhong Kui
4
1
1
4.5
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,891
Damage
39,550
53,498
Taken
45,426
23,431
Mitigated
25,100
13,366
Healing
25,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Ghouls115
Horus
4,946
2,374
289
4,117
13,916
10,129
66
4,696
8,881
0
17,805
L
Neith
6,195
2,280
0
3,095
9,297
2,732
416
2,351
6,730
0
47,770
L
Olorun
ItaIgorot
Olorun
4,384
1,940
326
4,869
11,133
4,309
0
7,175
3,573
52,570
0
W
Aphrodite
KIDBA5E
Aphrodite
4,290
986
5,275
3,508
4,997
3,218
349
126
4,871
23,773
0
W
Zeus
11,346
2,042
0
5,023
8,976
2,873
652
2,139
6,837
51,791
0
L
Hou Yi
MidCheeb00
Hou Yi
5,136
1,626
0
0
10,695
3,710
0
5,368
5,022
0
37,652
L
3,230
41
0
670
8,457
2,551
81
3,270
4,807
31,989
0
W
10,227
6,313
0
790
10,372
4,211
666
758
9,614
0
67,047
W
Zhong Kui
probablyzach
Zhong Kui
8,849
994
0
6,117
11,491
11,279
1,781
3,796
7,695
57,217
0
W
4,838
1,101
0
4,926
9,590
3,519
0
795
8,795
0
61,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,630
Gold Earned
45,803
362
Minions Killed
456
0
Camps Cleared
0
1,351,972
Distance Traveled
1,493,824
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,057
441
28
2
0
292,190
3
L
Neith
7,245
453
94
6
0
267,626
0
L
Olorun
7,970
498
114
7
0
275,143
3
W
Aphrodite
8,051
503
50
3
0
287,750
1
W
Zeus
9,941
621
91
6
0
296,766
3
L
Hou Yi
7,109
444
73
5
0
281,006
1
L
Merlin
6,249
391
53
3
0
236,007
1
W
Izanami
8,801
550
99
6
0
334,246
2
W
Zhong Kui
9,451
591
105
7
0
245,277
4
W
Loki
9,559
597
111
7
0
329,785
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role