Player Matchup

Zeus
Zeus
Silver II
 
Zeus
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver III
AngeLGershon
Nu Wa
Silver III
Level 37
God Stats
5W - 3L
1,710 SR
Queue Stats
10W - 10L
1,514 MMR
Solo
Achilles
Achilles
Gold II
Luci_Morninstar
Achilles
Gold II
Level 137
God Stats
5W - 5L
1,522 SR
Queue Stats
199W - 182L
1,562 MMR
Party 2
Fenrir
Fenrir
Gold II
Stewsome
Fenrir
Gold II
Level 158
God Stats
55W - 44L
1,685 SR
Queue Stats
297W - 303L
1,539 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
nullaDuo
Ah Muzen Cab
Gold III
Level 148
God Stats
15W - 14L
1,453 SR
Queue Stats
195W - 176L
1,486 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,574 SR
1,520 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,576 SR
1,549 MMR
Ares
Ares
Gold V
 
Ares
Gold V
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold II
Envioslii
Hercules
Gold II
Level 158
God Stats
2W - 3L
1,668 SR
Queue Stats
236W - 223L
1,522 MMR
Solo
Tiamat
Tiamat
Gold I
Habib_Ach
Tiamat
Gold I
Level 125
God Stats
19W - 16L
1,626 SR
Queue Stats
455W - 457L
1,719 MMR
Party 1
Ullr
Ullr
Gold III
LAFLAMESPONGE8
Ullr
Gold III
Level 125
God Stats
13W - 17L
1,576 SR
Queue Stats
750W - 756L
1,502 MMR
Solo
Sylvanus
Sylvanus
Gold III
Riukotsu
Sylvanus
Gold III
Level 155
God Stats
34W - 48L
1,511 SR
Queue Stats
139W - 142L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 7 / 14
11,662
530
17,632
11,213
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 4 / 8
12,463
567
14,896
10,691
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
18
5 / 2 / 6
12,002
546
15,853
18,363
15,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Stewsome
Fenrir
20
10 / 1 / 5
13,071
594
9,272
15,760
7,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
nullaDuo
Ah Muzen Cab
20
14 / 4 / 5
14,291
650
30,767
21,638
14,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bans
ScyllaSetTyrDanzaburouApollo

VS

Bans
Cu ChulainnGuan YuTsukuyomiCthulhuRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
2 / 5 / 1
9,613
437
8,837
21,210
19,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
Envioslii
Hercules
16
4 / 8 / 2
10,258
466
9,917
23,224
10,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
Habib_Ach
Tiamat
16
5 / 10 / 2
10,687
486
12,717
19,381
13,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 8 / 4
10,631
483
3,214
20,364
10,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Riukotsu
Sylvanus
17
5 / 10 / 5
11,550
525
11,072
28,873
30,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
41
Kills
17
18
Deaths
41
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
7
14
1.71
L
Ares
 
Ares
2
5
1
0.5
W
7
4
8
2.75
L
Hercules
Envioslii
Hercules
4
8
2
0.63
L
Tiamat
Habib_Ach
Tiamat
5
10
2
0.6
L
1
8
4
0.38
W
Achilles
5
2
6
4
L
Sylvanus
Riukotsu
Sylvanus
5
10
5
0.75
W
Fenrir
Stewsome
Fenrir
10
1
5
12.5
W
Ah Muzen Cab
nullaDuo
Ah Muzen Cab
14
4
5
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,420
Damage
45,757
77,665
Taken
113,052
46,029
Mitigated
84,028
26,010
Healing
21,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,632
2,477
0
1,131
11,213
4,209
2,229
4,805
6,132
59,091
0
L
Ares
 
Ares
8,837
14
0
3,549
21,210
19,242
214
6,303
14,819
43,932
0
W
14,896
2,407
0
2,000
10,691
4,095
3,390
4,963
5,544
72,771
0
L
Hercules
Envioslii
Hercules
9,917
3,397
0
6,048
23,224
10,546
0
7,096
15,908
0
66,972
L
Tiamat
Habib_Ach
Tiamat
12,717
2,179
116
3,685
19,381
13,729
403
7,814
11,239
67,938
0
L
3,214
1,240
0
201
20,364
10,042
1,001
3,968
16,282
0
73,614
W
Achilles
15,853
5,596
0
5,723
18,363
15,596
2,371
10,001
7,794
0
65,591
L
Sylvanus
Riukotsu
Sylvanus
11,072
1,747
1,218
6,357
28,873
30,469
621
6,303
22,276
45,487
8,150
W
Fenrir
Stewsome
Fenrir
9,272
1,228
0
5,130
15,760
7,254
2,122
4,137
11,394
0
78,102
W
Ah Muzen Cab
nullaDuo
Ah Muzen Cab
30,767
17,361
0
12,026
21,638
14,875
7,609
7,081
14,415
0
124,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,489
Gold Earned
52,739
646
Minions Killed
553
0
Camps Cleared
0
2,089,606
Distance Traveled
1,767,554
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,662
530
107
5
0
362,410
0
L
Ares
9,613
437
81
4
0
351,084
4
W
Nu Wa
12,463
567
128
6
0
381,442
0
L
Hercules
10,258
466
129
6
0
373,538
3
L
Tiamat
10,687
486
146
7
0
342,850
7
L
Ullr
10,631
483
126
6
0
377,318
0
W
Achilles
12,002
546
122
6
0
479,312
5
L
Sylvanus
11,550
525
71
3
0
322,764
8
W
Fenrir
13,071
594
127
6
0
478,498
3
W
Ah Muzen Cab
14,291
650
162
7
0
387,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role