Player Matchup

Da Ji
Da Ji
Diamond V
DefenderYT
Da Ji
Diamond V
Level 75
God Stats
4W - 9L
1,493 SR
Queue Stats
398W - 395L
2,055 MMR
Solo
Artio
Artio
Platinum II
HighlySuspect
Artio
Platinum II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 57L
1,903 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
KhepriHugsYou
Ne Zha
Diamond IV
Level 128
God Stats
9W - 4L
1,580 SR
Queue Stats
340W - 315L
2,065 MMR
Solo
Aphrodite
Aphrodite
Platinum V
KittieGamer
Aphrodite
Platinum V
Level 53
God Stats
77W - 69L
1,779 SR
Queue Stats
1,207W - 1,205L
1,776 MMR
Solo
Apollo
Apollo
Platinum I
TheTomcatt
Apollo
Platinum I
Level 106
God Stats
34W - 23L
1,830 SR
Queue Stats
253W - 236L
1,786 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 104
1,637 SR
1,917 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,571 SR
1,869 MMR
Tyr
Tyr
Platinum III
Dieg02
Tyr
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum III
KaIifornia
Geb
Platinum III
Level 48
God Stats
0W - 2L
1,627 SR
Queue Stats
33W - 36L
1,846 MMR
Solo
Danzaburou
Danzaburou
Diamond V
LITTLEHEFF
Danzaburou
Diamond V
Level 160
God Stats
17W - 14L
1,720 SR
Queue Stats
293W - 286L
2,025 MMR
Party 1
Athena
Athena
Platinum II
averGarrett01
Athena
Platinum II
Level 156
God Stats
3W - 8L
1,236 SR
Queue Stats
459W - 443L
1,892 MMR
Party 1
Thoth
Thoth
Diamond V
thydoc
Thoth
Diamond V
Level 66
God Stats
23W - 18L
1,772 SR
Queue Stats
232W - 198L
2,081 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
7 / 4 / 8
13,472
561
16,776
21,791
13,082
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
2 / 1 / 21
12,386
516
16,024
28,150
24,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
8 / 4 / 12
13,606
567
18,298
25,076
27,178
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
KittieGamer
Aphrodite
18
1 / 5 / 18
12,075
503
13,557
20,711
12,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
TheTomcatt
Apollo
20
6 / 4 / 7
13,482
562
15,740
18,313
6,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PersephoneSetTiamatTsukuyomiScylla

VS

Bans
Guan YuCu ChulainnNemesisYmirThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Dieg02
Tyr
18
1 / 6 / 2
12,275
511
9,136
25,557
24,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 4 / 8
10,423
434
7,296
19,045
19,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
LITTLEHEFF
Danzaburou
18
2 / 4 / 3
12,207
509
14,131
19,219
8,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 6 / 6
12,250
510
15,676
26,548
14,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thoth
thydoc
Thoth
19
8 / 4 / 4
12,758
532
19,522
11,728
4,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
40
24
Kills
17
18
Deaths
24
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Da Ji
7
4
8
2.75
L
Tyr
Dieg02
Tyr
1
6
2
0.33
W
2
1
21
12.5
L
1
4
8
1.25
W
8
4
12
3.5
W
Aphrodite
KittieGamer
Aphrodite
1
5
18
2
L
Danzaburou
LITTLEHEFF
Danzaburou
2
4
3
0.88
W
Apollo
TheTomcatt
Apollo
6
4
7
2.38
L
5
6
6
1.33
L
Thoth
thydoc
Thoth
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,395
Damage
65,761
114,041
Taken
102,097
84,003
Mitigated
72,236
68,533
Healing
26,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
16,776
6,336
0
9,028
21,791
13,082
743
8,016
13,775
0
115,909
L
Tyr
Dieg02
Tyr
9,136
1,310
0
6,828
25,557
24,645
494
10,540
14,853
0
78,716
W
16,024
3,834
3,945
17,417
28,150
24,570
585
10,490
17,660
73,449
0
L
7,296
993
0
2,640
19,045
19,542
0
4,346
14,331
25,890
0
W
18,298
6,411
0
5,687
25,076
27,178
451
11,247
13,829
0
67,149
W
Aphrodite
KittieGamer
Aphrodite
13,557
1,240
10,909
13,131
20,711
12,627
747
11,621
9,090
70,424
0
L
Danzaburou
LITTLEHEFF
Danzaburou
14,131
7,292
0
8,156
19,219
8,777
2,202
4,652
14,503
0
98,311
W
Apollo
TheTomcatt
Apollo
15,740
9,734
0
8,416
18,313
6,546
4,433
5,901
12,412
0
125,124
L
15,676
4,076
110
8,262
26,548
14,493
0
6,736
19,482
85,196
0
L
Thoth
thydoc
Thoth
19,522
312
0
897
11,728
4,779
0
2,777
8,799
107,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,021
Gold Earned
59,913
668
Minions Killed
677
0
Camps Cleared
0
2,360,733
Distance Traveled
2,212,677
27
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,472
561
156
7
0
474,592
3
L
Tyr
12,275
511
162
7
0
473,982
5
W
Artio
12,386
516
118
5
0
494,008
4
L
Geb
10,423
434
21
1
0
461,479
8
W
Ne Zha
13,606
567
64
3
0
506,385
13
W
Aphrodite
12,075
503
136
6
0
449,656
3
L
Danzaburou
12,207
509
172
7
0
373,295
10
W
Apollo
13,482
562
194
8
0
436,092
4
L
Athena
12,250
510
128
5
0
472,444
4
L
Thoth
12,758
532
194
8
0
431,477
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role