Player Matchup

Osiris
Osiris
AdmiralStick
Osiris
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,607 Elo+
Party 1
Hel
Hel
BeeYourself3721
Hel
Level 63
God Stats
1W - 2L
1,278 SR
Queue Stats
102W - 91L
1,552 Elo+
Party 1
Janus
Janus
KarmaKillsUs
Janus
Level 70
God Stats
27W - 19L
1,581 SR
Queue Stats
324W - 236L
1,738 Elo+
Party 1
Heimdallr
Heimdallr
LegionCP
Heimdallr
Level 146
God Stats
8W - 4L
1,733 SR
Queue Stats
161W - 103L
1,709 Elo+
Party 1
Guan Yu
Guan Yu
MTons12
Guan Yu
Level 69
God Stats
36W - 30L
1,601 SR
Queue Stats
387W - 291L
1,678 Elo+
Party 1
Team Averages
Level 75
1,539 SR
1,657 Elo+

VS

Team Averages
Level 67
1,644 SR
1,575 Elo+
Aphrodite
Aphrodite
CharUnbound
Aphrodite
Level 48
God Stats
1W - 1L
1,756 SR
Queue Stats
112W - 119L
1,579 Elo+
Party 3
Kumbhakarna
Kumbhakarna
FaZe Mogar
Kumbhakarna
Level 30
God Stats
7W - 5L
1,661 SR
Queue Stats
294W - 280L
1,561 Elo+
Party 2
Cupid
Cupid
Ichifro
Cupid
Level 65
God Stats
5W - 3L
1,605 SR
Queue Stats
85W - 80L
1,595 Elo+
Party 3
Poseidon
Poseidon
Silky0Sullivan
Poseidon
Level 124
God Stats
0W - 1L
1,722 SR
Queue Stats
269W - 232L
1,576 Elo+
Party 2
Nike
Nike
snowflake7462
Nike
Level 69
God Stats
3W - 4L
1,476 SR
Queue Stats
122W - 109L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
5 / 2 / 6
8,666
578
11,213
15,052
8,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
2 / 3 / 4
8,446
563
4,476
10,460
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 2 / 7
8,394
560
8,324
9,629
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
LegionCP
Heimdallr
15
5 / 3 / 4
9,128
609
9,753
9,591
4,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
MTons12
Guan Yu
17
6 / 0 / 6
9,892
659
11,078
12,472
12,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CharUnbound
Aphrodite
10
0 / 5 / 3
6,362
424
3,859
8,950
3,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kumbhakarna
FaZe Mogar
Kumbhakarna
11
1 / 1 / 7
7,558
504
4,484
12,666
8,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Ichifro
Cupid
13
4 / 5 / 2
7,985
532
5,825
9,859
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
12
2 / 7 / 0
7,133
476
6,001
10,170
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 6 / 1
7,460
497
12,856
15,740
9,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
24
Kills
10
10
Deaths
24
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
5
2
6
4
W
2
3
4
1.33
L
Aphrodite
CharUnbound
Aphrodite
0
5
3
0.3
L
Kumbhakarna
FaZe Mogar
Kumbhakarna
1
1
7
4.5
L
Cupid
Ichifro
Cupid
4
5
2
1
W
6
2
7
4.75
W
Heimdallr
LegionCP
Heimdallr
5
3
4
2.33
W
Guan Yu
MTons12
Guan Yu
6
0
6
9
L
Poseidon
2
7
0
0.29
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,844
Damage
33,025
57,204
Taken
57,385
32,473
Mitigated
27,021
26,155
Healing
15,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
11,213
4,264
0
3,010
15,052
8,561
0
4,799
10,028
0
39,651
W
4,476
380
3,165
5,455
10,460
4,145
0
4,028
6,407
56,045
0
L
Aphrodite
CharUnbound
Aphrodite
3,859
415
1,269
3,759
8,950
3,128
260
2,971
5,844
31,006
0
L
Kumbhakarna
FaZe Mogar
Kumbhakarna
4,484
806
0
3,053
12,666
8,569
0
4,431
8,040
20,293
0
L
Cupid
Ichifro
Cupid
5,825
3,767
64
567
9,859
3,267
675
1,477
8,342
0
33,719
W
8,324
831
278
4,009
9,629
3,005
0
3,742
5,812
44,560
0
W
Heimdallr
LegionCP
Heimdallr
9,753
3,897
0
2,473
9,591
4,027
1,978
1,249
8,342
0
59,340
W
Guan Yu
MTons12
Guan Yu
11,078
2,445
983
6,782
12,472
12,735
34
2,600
9,347
0
67,618
L
Poseidon
6,001
670
0
2,371
10,170
2,236
0
1,575
8,467
45,264
0
L
12,856
2,571
0
4,096
15,740
9,821
0
1,929
13,267
5,745
36,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,526
Gold Earned
36,498
497
Minions Killed
323
0
Camps Cleared
0
1,544,671
Distance Traveled
1,541,743
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,666
578
52
3
0
318,906
3
W
Hel
8,446
563
118
8
0
295,092
4
L
Aphrodite
6,362
424
61
4
0
270,110
4
L
Kumbhakarna
7,558
504
30
2
0
363,533
1
L
Cupid
7,985
532
77
5
0
351,838
2
W
Janus
8,394
560
74
5
0
334,517
2
W
Heimdallr
9,128
609
110
7
0
269,312
2
W
Guan Yu
9,892
659
143
10
0
326,844
4
L
Poseidon
7,133
476
76
5
0
283,891
5
L
Nike
7,460
497
79
5
0
272,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role