Player Matchup

Sol
Sol
FUBAR__1994
Sol
Level 18
God Stats
8W - 10L
1,347 SR
Queue Stats
45W - 76L
1,280 Elo+
Party 1
Bellona
Bellona
PlatinumBringer
Bellona
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 38L
1,000 Elo+
Party 1
Izanami
Izanami
TheSchwartz2017
Izanami
Level 40
God Stats
88W - 101L
1,386 SR
Queue Stats
151W - 213L
1,287 Elo+
Party 1
Freya
Freya
chewsdayinit
Freya
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
revytwohandsz
King Arthur
Level 19
God Stats
3W - 1L
1,785 SR
Queue Stats
34W - 22L
1,392 Elo+
Solo
Team Averages
Level 17
1,504 SR
1,292 Elo+

VS

Team Averages
Level 23
1,568 SR
1,254 Elo+
Bastet
Bastet
Phantasm1c
Bastet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,265 Elo+
Solo
Fenrir
Fenrir
SerenadeUrSister
Fenrir
Level 13
God Stats
0W - 3L
1,464 SR
Queue Stats
3W - 8L
1,258 Elo+
Party 2
Sylvanus
Sylvanus
WAILERonMOON
Sylvanus
Level 24
God Stats
2W - 2L
1,562 SR
Queue Stats
11W - 24L
1,211 Elo+
Solo
Kukulkan
Kukulkan
XvH4D3SvX
Kukulkan
Level 46
God Stats
0W - 1L
1,524 SR
Queue Stats
5W - 10L
1,307 Elo+
Party 2
Tsukuyomi
Tsukuyomi
chefesev
Tsukuyomi
Level 17
God Stats
2W - 1L
1,788 SR
Queue Stats
81W - 94L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 6
12,374
619
13,449
18,725
6,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
5 / 8 / 9
10,008
500
5,989
14,549
9,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 4 / 4
11,289
564
9,749
10,206
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 4 / 10
10,585
529
8,424
16,724
5,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
revytwohandsz
King Arthur
17
5 / 2 / 4
10,941
547
8,078
12,751
8,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Phantasm1c
Bastet
11
0 / 7 / 1
7,064
353
5,125
13,734
4,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
11 / 2 / 2
10,666
533
9,051
11,031
5,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
WAILERonMOON
Sylvanus
14
2 / 6 / 2
8,138
407
8,402
13,316
11,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
XvH4D3SvX
Kukulkan
16
4 / 5 / 11
10,227
511
15,031
9,361
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
chefesev
Tsukuyomi
14
3 / 9 / 2
8,580
429
6,789
16,776
6,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
38
29
Kills
20
22
Deaths
29
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
11
4
6
3.5
L
Bastet
Phantasm1c
Bastet
0
7
1
0.07
W
5
8
9
1.19
L
11
2
2
6
W
5
4
4
1.75
L
Sylvanus
WAILERonMOON
Sylvanus
2
6
2
0.5
L
Kukulkan
XvH4D3SvX
Kukulkan
4
5
11
1.9
L
Tsukuyomi
chefesev
Tsukuyomi
3
9
2
0.44
W
3
4
10
2
W
King Arthur
revytwohandsz
King Arthur
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,689
Damage
44,398
72,955
Taken
64,218
33,677
Mitigated
31,895
24,819
Healing
7,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,449
4,779
0
11,786
18,725
6,640
5,777
6,028
12,613
80,554
0
L
Bastet
Phantasm1c
Bastet
5,125
1,582
0
1,010
13,734
4,319
632
3,733
9,976
0
27,449
W
5,989
1,999
0
330
14,549
9,200
393
5,897
8,272
0
22,568
L
9,051
1,528
0
553
11,031
5,479
0
3,524
7,432
0
21,031
W
9,749
6,917
0
2,577
10,206
3,257
3,467
453
9,753
0
67,986
L
Sylvanus
WAILERonMOON
Sylvanus
8,402
2,590
401
2,013
13,316
11,919
0
5,210
7,931
25,938
3,553
L
Kukulkan
XvH4D3SvX
Kukulkan
15,031
2,053
456
1,093
9,361
3,668
0
4,736
4,600
45,562
0
L
Tsukuyomi
chefesev
Tsukuyomi
6,789
1,973
0
2,272
16,776
6,510
876
4,670
12,031
0
43,128
W
8,424
2,518
0
8,213
16,724
5,923
1,274
4,083
12,365
59,711
0
W
King Arthur
revytwohandsz
King Arthur
8,078
975
0
1,913
12,751
8,657
1,532
5,636
7,047
0
52,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,197
Gold Earned
44,675
472
Minions Killed
290
0
Camps Cleared
0
1,705,710
Distance Traveled
1,517,999
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,374
619
146
7
0
347,549
4
L
Bastet
7,064
353
49
2
0
302,307
0
W
Bellona
10,008
500
23
1
0
366,438
0
L
Fenrir
10,666
533
24
1
0
353,813
0
W
Izanami
11,289
564
112
6
0
308,631
5
L
Sylvanus
8,138
407
48
2
0
266,482
0
L
Kukulkan
10,227
511
83
4
0
316,168
0
L
Tsukuyomi
8,580
429
86
4
0
279,229
0
W
Freya
10,585
529
93
5
0
337,441
4
W
King Arthur
10,941
547
98
5
0
345,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role