Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Masters
 
Ah Muzen Cab
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond I
ActionDayz
Fenrir
Diamond I
Level 160
God Stats
9W - 4L
1,806 SR
Queue Stats
95W - 66L
2,509 MMR
Party 1
Heimdallr
Heimdallr
Diamond IV
Brand0nR0cks37
Heimdallr
Diamond IV
Level 131
God Stats
1W - 1L
1,498 SR
Queue Stats
42W - 20L
2,304 MMR
Party 1
Sobek
Sobek
Diamond II
Cosmiç
Sobek
Diamond II
Level 146
God Stats
9W - 5L
1,831 SR
Queue Stats
126W - 75L
2,466 MMR
Solo
Scylla
Scylla
Diamond I
M3LO SZN
Scylla
Diamond I
Level 146
God Stats
9W - 8L
1,707 SR
Queue Stats
641W - 626L
2,432 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,668 SR
2,242 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,661 SR
2,341 MMR
Geb
Geb
Masters
AnimeCatgirls
Geb
Masters
Level 159
God Stats
57W - 51L
1,696 SR
Queue Stats
396W - 387L
2,734 MMR
Solo
Ullr
Ullr
Diamond III
Boooty Bandittt
Ullr
Diamond III
Level 156
God Stats
2W - 2L
1,846 SR
Queue Stats
102W - 77L
2,414 MMR
Solo
Eset
Eset
Diamond II
RexzTroop
Eset
Diamond II
Level 160
God Stats
41W - 28L
1,494 SR
Queue Stats
472W - 436L
2,378 MMR
Solo
Achilles
Achilles
Masters
Spinal Tappa
Achilles
Masters
Level 59
God Stats
12W - 11L
1,767 SR
Queue Stats
120W - 111L
2,682 MMR
Solo
Thanatos
Thanatos
Diamond I
vaspectzzz
Thanatos
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
3 / 0 / 4
8,537
657
11,004
11,346
6,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
ActionDayz
Fenrir
14
7 / 2 / 2
8,637
664
6,931
8,913
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Brand0nR0cks37
Heimdallr
14
1 / 0 / 1
8,482
652
2,215
7,294
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Cosmiç
Sobek
12
3 / 1 / 8
7,981
614
4,431
13,637
10,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
M3LO SZN
Scylla
13
1 / 1 / 7
7,797
600
4,899
4,823
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatApolloSetGuan YuTsukuyomi

VS

Bans
AthenaArtioJanusCu ChulainnDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,870
452
4,212
11,480
6,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 2 / 0
7,093
546
4,093
7,439
2,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
9
1 / 5 / 3
6,056
466
5,472
5,955
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
Spinal Tappa
Achilles
9
0 / 4 / 2
5,611
432
2,964
9,547
4,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
vaspectzzz
Thanatos
11
2 / 2 / 2
6,482
499
4,365
9,013
3,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
4
4
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
4
5
W
Fenrir
ActionDayz
Fenrir
7
2
2
4
L
0
2
1
0.25
L
1
2
0
0.5
W
Heimdallr
Brand0nR0cks37
Heimdallr
1
0
1
1.5
W
Sobek
Cosmiç
Sobek
3
1
8
7
W
Scylla
M3LO SZN
Scylla
1
1
7
4.5
L
Eset
1
5
3
0.5
L
Achilles
Spinal Tappa
Achilles
0
4
2
0.25
L
Thanatos
vaspectzzz
Thanatos
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,480
Damage
21,106
46,013
Taken
43,434
23,912
Mitigated
18,181
22,287
Healing
17,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
11,004
5,984
0
6,943
11,346
6,130
5,640
951
10,359
0
63,185
W
Fenrir
ActionDayz
Fenrir
6,931
2,213
0
4,096
8,913
3,291
914
1,841
6,952
0
38,883
L
4,212
697
0
2,262
11,480
6,413
0
2,918
8,452
22,512
0
L
4,093
2,528
0
1,096
7,439
2,653
0
1,794
5,585
0
49,066
W
Heimdallr
Brand0nR0cks37
Heimdallr
2,215
1,243
0
4,780
7,294
2,642
3,250
740
6,520
0
58,135
W
Sobek
Cosmiç
Sobek
4,431
570
0
5,746
13,637
10,323
356
3,861
9,580
18,335
0
W
Scylla
M3LO SZN
Scylla
4,899
805
0
722
4,823
1,526
1,687
1,755
2,918
44,438
0
L
Eset
5,472
716
386
826
5,955
1,790
0
1,966
3,861
25,670
0
L
Achilles
Spinal Tappa
Achilles
2,964
481
0
4,509
9,547
4,245
0
1,041
8,492
0
24,902
L
Thanatos
vaspectzzz
Thanatos
4,365
1,162
0
7,938
9,013
3,080
0
1,279
7,714
0
35,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,434
Gold Earned
31,112
411
Minions Killed
344
0
Camps Cleared
0
1,335,485
Distance Traveled
1,193,175
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,537
657
98
8
0
237,775
1
W
Fenrir
8,637
664
74
6
0
310,522
9
L
Geb
5,870
452
30
2
0
223,105
7
L
Ullr
7,093
546
105
8
0
242,980
0
W
Heimdallr
8,482
652
128
10
0
237,567
3
W
Sobek
7,981
614
11
1
0
293,754
7
W
Scylla
7,797
600
100
8
0
255,867
6
L
Eset
6,056
466
79
6
0
220,658
2
L
Achilles
5,611
432
49
4
0
235,421
5
L
Thanatos
6,482
499
81
6
0
271,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role