Player Matchup

Neith
Neith
Drizzzy_DC
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,346 Elo+
Solo
Artio
Artio
GibbytheGOAT693
Artio
Level 8
God Stats
45W - 26L
1,705 SR
Queue Stats
163W - 161L
1,523 Elo+
Solo
Raijin
Raijin
JCFpalcara
Raijin
Level 25
God Stats
2W - 3L
1,229 SR
Queue Stats
266W - 295L
1,344 Elo+
Solo
Pele
Pele
Quixrhyno
Pele
Level 25
God Stats
15W - 10L
1,547 SR
Queue Stats
404W - 384L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
WenBasi
Sun Wukong
Level 28
God Stats
14W - 11L
1,626 SR
Queue Stats
273W - 287L
1,503 Elo+
Solo
Team Averages
Level 19
1,521 SR
1,444 Elo+

VS

Team Averages
Level 17
1,579 SR
1,471 Elo+
Da Ji
Da Ji
Chiqui_Furia28
Da Ji
Level 24
God Stats
3W - 6L
1,477 SR
Queue Stats
118W - 108L
1,352 Elo+
Solo
Ymir
Ymir
GnarlyNinja
Ymir
Level 26
God Stats
8W - 4L
1,751 SR
Queue Stats
279W - 264L
1,486 Elo+
Solo
Artemis
Artemis
JackBandit401
Artemis
Level 6
God Stats
70W - 68L
1,895 SR
Queue Stats
72W - 77L
1,769 Elo+
Solo
Nu Wa
Nu Wa
skittle4701
Nu Wa
Level 22
God Stats
2W - 7L
1,270 SR
Queue Stats
32W - 49L
1,313 Elo+
Solo
Thor
Thor
tavant2007
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
6 / 3 / 14
12,372
1,031
14,658
11,630
6,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 0 / 25
13,233
1,103
10,651
16,719
23,015
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
JCFpalcara
Raijin
19
5 / 2 / 22
12,579
1,048
19,858
14,073
9,954
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
20
15 / 3 / 9
15,010
1,251
22,861
13,597
6,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
WenBasi
Sun Wukong
20
7 / 2 / 17
13,211
1,101
18,895
16,663
14,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 3
10,760
897
6,462
18,935
8,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 13 / 8
12,194
1,016
15,553
29,590
30,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
19
4 / 7 / 6
12,681
1,057
25,098
21,862
8,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 8 / 4
12,224
1,019
16,882
24,478
8,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 0
9,275
773
462
1,542
434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
31
39
Kills
10
10
Deaths
39
87
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
W
Neith
6
3
14
4.33
W
6
0
25
18.5
L
2
13
8
0.46
W
Raijin
JCFpalcara
Raijin
5
2
22
8
L
Artemis
4
7
6
1
W
Pele
15
3
9
6.5
W
Sun Wukong
WenBasi
Sun Wukong
7
2
17
7.75
L
3
8
4
0.63
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,923
Damage
64,457
72,682
Taken
96,407
59,485
Mitigated
56,735
13,740
Healing
7,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,462
1,535
0
37
18,935
8,492
0
4,704
14,231
0
27,444
W
Neith
14,658
7,165
0
2,514
11,630
6,051
0
5,252
6,378
0
33,392
W
10,651
820
2,974
3,792
16,719
23,015
0
7,721
8,998
24,248
0
L
15,553
2,113
0
0
29,590
30,379
0
13,358
16,232
21,782
0
W
Raijin
JCFpalcara
Raijin
19,858
2,387
0
679
14,073
9,954
0
6,689
7,384
40,188
0
L
Artemis
25,098
18,675
0
2,823
21,862
8,758
0
5,771
16,091
0
41,965
W
Pele
22,861
8,651
0
3,104
13,597
6,066
0
4,928
8,669
0
50,762
W
Sun Wukong
WenBasi
Sun Wukong
18,895
5,309
0
677
16,663
14,399
0
7,845
8,818
0
53,498
L
16,882
5,889
516
3,686
24,478
8,672
0
6,142
18,336
51,253
0
L
462
312
0
0
1,542
434
0
534
1,008
0
2,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,405
Gold Earned
57,134
250
Minions Killed
171
14
Camps Cleared
1
1,065,321
Distance Traveled
791,885
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,760
897
53
4
1
170,009
1
W
Neith
12,372
1,031
28
2
0
160,744
0
W
Artio
13,233
1,103
24
2
0
260,684
0
L
Ymir
12,194
1,016
10
1
0
201,130
0
W
Raijin
12,579
1,048
52
4
0
180,021
5
L
Artemis
12,681
1,057
34
3
0
195,330
1
W
Pele
15,010
1,251
62
5
11
230,113
0
W
Sun Wukong
13,211
1,101
84
7
3
233,759
1
L
Nu Wa
12,224
1,019
71
6
0
198,731
0
L
Thor
9,275
773
3
0
0
26,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role