Player Matchup

Bellona
Bellona
Awoken_Goyim
Bellona
Level 79
God Stats
17W - 18L
1,512 SR
Queue Stats
224W - 216L
1,597 Elo+
Party 1
Medusa
Medusa
FauxConQC
Medusa
Level 26
God Stats
3W - 2L
1,633 SR
Queue Stats
12W - 13L
1,477 Elo+
Solo
Sobek
Sobek
GutterElo
Sobek
Level 15
God Stats
10W - 0L
2,068 SR
Queue Stats
38W - 23L
1,626 Elo+
Party 1
Sol
Sol
RaizorAsh
Sol
Level 27
God Stats
11W - 6L
1,920 SR
Queue Stats
79W - 71L
1,513 Elo+
Party 1
Nemesis
Nemesis
chidibere
Nemesis
Level 13
God Stats
87W - 98L
1,687 SR
Queue Stats
664W - 648L
1,632 Elo+
Solo
Team Averages
Level 32
1,764 SR
1,569 Elo+

VS

Team Averages
Level 14
1,474 SR
1,572 Elo+
Bacchus
Bacchus
ColossalKitten
Bacchus
Level 29
God Stats
15W - 10L
1,226 SR
Queue Stats
130W - 136L
1,480 Elo+
Solo
Ratatoskr
Ratatoskr
Flare0nix
Ratatoskr
Level 5
God Stats
0W - 1L
1,494 SR
Queue Stats
1W - 1L
1,626 Elo+
Party 2
Achilles
Achilles
Muhreeoh
Achilles
Level 16
God Stats
6W - 5L
1,861 SR
Queue Stats
188W - 147L
1,693 Elo+
Solo
Loki
Loki
Saberize
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
pathos536
Baron Samedi
Level 8
God Stats
11W - 7L
1,292 SR
Queue Stats
329W - 337L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Awoken_Goyim
Bellona
15
4 / 1 / 0
8,927
525
6,838
13,138
8,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
FauxConQC
Medusa
13
6 / 5 / 2
8,572
504
7,742
9,836
3,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
GutterElo
Sobek
12
8 / 0 / 8
8,857
521
10,124
15,502
15,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 3 / 8
8,587
505
9,665
10,123
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
chidibere
Nemesis
14
7 / 1 / 5
8,665
510
6,423
13,481
5,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,102
418
6,869
11,700
9,910
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
Flare0nix
Ratatoskr
10
1 / 8 / 1
6,803
400
3,256
9,603
5,258
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Muhreeoh
Achilles
16
2 / 1 / 2
9,263
545
12,379
11,729
8,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
9
1 / 12 / 4
6,767
398
5,935
11,367
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
pathos536
Baron Samedi
14
4 / 6 / 0
8,720
513
12,261
14,799
5,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
30
Kills
10
10
Deaths
31
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
Awoken_Goyim
Bellona
4
1
0
4
L
2
4
2
0.75
W
Medusa
FauxConQC
Medusa
6
5
2
1.4
L
Ratatoskr
Flare0nix
Ratatoskr
1
8
1
0.19
W
Sobek
GutterElo
Sobek
8
0
8
12
L
Achilles
Muhreeoh
Achilles
2
1
2
3
W
5
3
8
3
L
Loki
1
12
4
0.25
W
Nemesis
chidibere
Nemesis
7
1
5
9.5
L
Baron Samedi
pathos536
Baron Samedi
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,792
Damage
40,700
62,080
Taken
59,198
37,112
Mitigated
32,124
18,227
Healing
16,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Awoken_Goyim
Bellona
6,838
2,952
0
6,129
13,138
8,688
0
0
13,138
0
52,383
L
6,869
1,097
159
3,464
11,700
9,910
0
4,721
6,857
18,854
0
W
Medusa
FauxConQC
Medusa
7,742
5,026
0
0
9,836
3,337
2,022
3,194
6,432
0
43,589
L
Ratatoskr
Flare0nix
Ratatoskr
3,256
1,253
0
515
9,603
5,258
909
1,563
8,040
0
19,784
W
Sobek
GutterElo
Sobek
10,124
1,501
0
5,942
15,502
15,574
0
5,431
9,580
19,627
0
L
Achilles
Muhreeoh
Achilles
12,379
3,826
0
4,289
11,729
8,298
0
3,053
8,604
0
61,444
W
9,665
1,619
0
4,498
10,123
3,649
0
4,731
5,062
45,150
0
L
Loki
5,935
2,242
0
649
11,367
3,040
0
3,625
7,594
0
17,495
W
Nemesis
chidibere
Nemesis
6,423
3,236
0
1,658
13,481
5,864
0
4,457
8,738
0
54,693
L
Baron Samedi
pathos536
Baron Samedi
12,261
1,856
862
6,353
14,799
5,618
466
6,085
8,314
58,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,608
Gold Earned
38,655
377
Minions Killed
294
0
Camps Cleared
0
1,684,718
Distance Traveled
1,565,307
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,927
525
135
8
0
346,508
0
L
Bacchus
7,102
418
22
1
0
313,606
4
W
Medusa
8,572
504
69
4
0
312,091
0
L
Ratatoskr
6,803
400
37
2
0
289,775
0
W
Sobek
8,857
521
14
1
0
354,572
1
L
Achilles
9,263
545
112
7
0
369,502
3
W
Sol
8,587
505
72
4
0
339,155
1
L
Loki
6,767
398
19
1
0
313,320
0
W
Nemesis
8,665
510
87
5
0
332,392
3
L
Baron Samedi
8,720
513
104
6
0
279,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role