Player Matchup

Anhur
Anhur
 
Anhur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
milo-gbp6
Aphrodite
Level 77
God Stats
0W - 1L
1,679 SR
Queue Stats
32W - 22L
1,514 Elo+
Party 1
Agni
Agni
pistolpete2455
Agni
Level 72
God Stats
2W - 3L
1,912 SR
Queue Stats
17W - 15L
1,591 Elo+
Party 1
Team Averages
Level 79
1,697 SR
1,535 Elo+

VS

Team Averages
Level 64
1,588 SR
1,498 Elo+
Hel
Hel
Muda_Muda98
Hel
Level 61
God Stats
4W - 4L
1,520 SR
Queue Stats
121W - 123L
1,528 Elo+
Solo
Xbalanque
Xbalanque
Try-Hard454
Xbalanque
Level 68
God Stats
21W - 8L
1,676 SR
Queue Stats
236W - 233L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
vibrant-def
Cthulhu
Level 62
God Stats
35W - 23L
1,569 SR
Queue Stats
142W - 105L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 3 / 2
10,759
633
9,032
15,377
6,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
milo-gbp6
Aphrodite
13
0 / 1 / 6
11,091
652
5,221
19,723
21,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 3 / 3
10,833
637
10,815
13,516
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
11,087
652
10,723
11,169
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Try-Hard454
Xbalanque
15
0 / 1 / 7
11,244
661
15,547
10,988
3,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
vibrant-def
Cthulhu
14
5 / 2 / 2
12,227
719
14,497
15,402
17,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
6
Kills
7
7
Deaths
6
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
3
2
1.67
W
2
3
2
1
W
Xbalanque
Try-Hard454
Xbalanque
0
1
7
3.5
L
Aphrodite
milo-gbp6
Aphrodite
0
1
6
3
L
2
3
3
1.17
W
Cthulhu
vibrant-def
Cthulhu
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,068
Damage
40,767
48,616
Taken
37,559
34,293
Mitigated
24,489
19,344
Healing
19,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,032
3,115
0
2,440
15,377
6,672
820
7,898
7,479
0
54,888
W
10,723
607
5,291
6,404
11,169
3,973
741
5,109
6,060
43,354
0
W
Xbalanque
Try-Hard454
Xbalanque
15,547
5,932
0
5,656
10,988
3,225
2,356
4,046
6,942
0
82,895
L
Aphrodite
milo-gbp6
Aphrodite
5,221
1,170
6,149
8,551
19,723
21,823
228
10,093
9,630
38,966
0
L
10,815
974
0
2,204
13,516
5,798
512
7,293
6,223
51,370
0
W
Cthulhu
vibrant-def
Cthulhu
14,497
390
259
1,981
15,402
17,291
127
6,985
8,202
33,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,683
Gold Earned
34,558
190
Minions Killed
199
0
Camps Cleared
0
925,094
Distance Traveled
914,119
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,759
633
61
4
0
306,492
6
W
Hel
11,087
652
49
3
0
301,483
2
W
Xbalanque
11,244
661
119
7
0
303,732
0
L
Aphrodite
11,091
652
62
4
0
315,663
2
L
Agni
10,833
637
67
4
0
302,939
4
W
Cthulhu
12,227
719
31
2
0
308,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role