Player Matchup

Cupid
Cupid
CrimsonCrusad3r
Cupid
Level 123
God Stats
2W - 1L
1,224 SR
Queue Stats
60W - 63L
1,683 Elo+
Party 1
Nike
Nike
DemonJoo
Nike
Level 110
God Stats
3W - 0L
1,494 SR
Queue Stats
17W - 23L
1,275 Elo+
Party 1
Anubis
Anubis
TylerJD123
Anubis
Level 76
God Stats
4W - 8L
1,485 SR
Queue Stats
180W - 190L
1,547 Elo+
Solo
Rama
Rama
fearsomed34n
Rama
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 52L
1,547 Elo+
Party 1
Vulcan
Vulcan
oHYDR4oTTV
Vulcan
Level 146
God Stats
3W - 0L
1,607 SR
Queue Stats
57W - 52L
1,680 Elo+
Party 1
Team Averages
Level 115
1,462 SR
1,546 Elo+

VS

Team Averages
Level 98
1,459 SR
1,455 Elo+
Ullr
Ullr
Ceza15
Ullr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Kitty Vibin
Merlin
Level 149
God Stats
11W - 18L
1,671 SR
Queue Stats
750W - 852L
1,469 Elo+
Solo
Neith
Neith
Kronic Kevlar
Neith
Level 53
God Stats
0W - 1L
1,339 SR
Queue Stats
35W - 52L
1,351 Elo+
Party 2
Ganesha
Ganesha
PaperFlea23816
Ganesha
Level 59
God Stats
0W - 3L
1,283 SR
Queue Stats
83W - 79L
1,549 Elo+
Party 2
Serqet
Serqet
YourHeavyLove
Serqet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 12
11,366
758
9,471
12,861
4,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
19
1 / 3 / 17
10,594
706
4,257
17,478
12,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
TylerJD123
Anubis
20
8 / 4 / 13
12,987
866
15,919
18,784
9,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 7 / 12
11,298
753
12,362
14,517
4,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
oHYDR4oTTV
Vulcan
20
10 / 4 / 12
12,392
826
28,588
12,068
4,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ceza15
Ullr
18
4 / 4 / 9
10,402
693
8,380
13,677
6,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
20
13 / 3 / 5
12,877
858
24,606
10,832
3,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 11 / 8
9,483
632
6,884
17,144
6,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
0 / 5 / 20
10,762
717
13,850
22,135
21,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 8 / 7
9,388
626
9,743
12,458
4,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
70
31
Kills
21
21
Deaths
31
66
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ullr
Ceza15
Ullr
4
4
9
2.13
W
5
3
12
3.67
W
Nike
1
3
17
3.17
L
Merlin
13
3
5
5.17
L
1
11
8
0.45
L
0
5
20
2
W
Anubis
TylerJD123
Anubis
8
4
13
3.63
L
3
8
7
0.81
W
7
7
12
1.86
W
Vulcan
oHYDR4oTTV
Vulcan
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,597
Damage
63,463
75,708
Taken
76,246
35,325
Mitigated
41,950
34,808
Healing
17,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Ceza15
Ullr
8,380
2,200
2,293
2,905
13,677
6,082
0
6,255
7,372
0
19,528
W
9,471
4,113
3,247
4,362
12,861
4,357
1,937
6,338
6,127
0
23,132
W
Nike
4,257
35
2,650
4,622
17,478
12,457
122
11,329
5,449
0
15,908
L
Merlin
24,606
266
1,457
1,263
10,832
3,716
1,370
8,973
1,834
53,593
0
L
6,884
335
1,473
1,975
17,144
6,420
504
10,955
6,139
0
17,158
L
13,850
221
894
4,061
22,135
21,303
0
10,469
11,366
27,371
0
W
Anubis
TylerJD123
Anubis
15,919
838
3,320
8,604
18,784
9,402
533
7,096
11,514
40,564
0
L
9,743
642
374
608
12,458
4,429
0
7,855
4,528
0
10,629
W
12,362
10,138
1,576
2,350
14,517
4,145
1,102
8,098
5,785
0
19,394
W
Vulcan
oHYDR4oTTV
Vulcan
28,588
7,319
1,774
2,303
12,068
4,964
1,371
5,595
6,473
49,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,637
Gold Earned
52,912
168
Minions Killed
144
0
Camps Cleared
0
1,358,912
Distance Traveled
1,241,672
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,402
693
27
2
0
288,629
5
W
Cupid
11,366
758
24
2
0
276,919
1
W
Nike
10,594
706
31
2
0
273,237
2
L
Merlin
12,877
858
83
6
0
262,672
4
L
Neith
9,483
632
30
2
0
209,144
0
L
Ganesha
10,762
717
0
0
0
264,324
0
W
Anubis
12,987
866
55
4
0
261,109
2
L
Serqet
9,388
626
4
0
0
216,903
3
W
Rama
11,298
753
12
1
0
245,562
1
W
Vulcan
12,392
826
46
3
0
302,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role