Player Matchup

Ares
Ares
IcarusSytem
Ares
Level 102
God Stats
22W - 22L
1,529 SR
Queue Stats
390W - 434L
1,485 Elo+
Solo
Danzaburou
Danzaburou
PeressiniiiJr
Danzaburou
Level 88
God Stats
2W - 3L
1,318 SR
Queue Stats
34W - 36L
1,473 Elo+
Party 1
He Bo
He Bo
Rodrygox
He Bo
Level 146
God Stats
25W - 11L
1,666 SR
Queue Stats
91W - 81L
1,502 Elo+
Party 1
Neith
Neith
XblitzCge
Neith
Level 101
God Stats
6W - 5L
1,558 SR
Queue Stats
22W - 27L
1,485 Elo+
Party 3
Anubis
Anubis
xBlazeHeatnix
Anubis
Level 156
God Stats
1W - 1L
1,712 SR
Queue Stats
22W - 25L
1,502 Elo+
Party 3
Team Averages
Level 119
1,557 SR
1,489 Elo+

VS

Team Averages
Level 99
1,432 SR
1,515 Elo+
Fenrir
Fenrir
Layons
Fenrir
Level 24
God Stats
75W - 54L
1,582 SR
Queue Stats
159W - 139L
1,514 Elo+
Party 2
Rama
Rama
NoSoyUnNatsu
Rama
Level 159
God Stats
1W - 2L
1,373 SR
Queue Stats
163W - 134L
1,590 Elo+
Party 2
Hercules
Hercules
SopaDeMilanesa
Hercules
Level 15
God Stats
1W - 4L
1,345 SR
Queue Stats
62W - 59L
1,420 Elo+
Party 4
Merlin
Merlin
Xennac
Merlin
Level 157
God Stats
2W - 3L
1,288 SR
Queue Stats
109W - 109L
1,453 Elo+
Party 4
Terra
Terra
Zhouye
Terra
Level 142
God Stats
1W - 4L
1,573 SR
Queue Stats
405W - 419L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 14
10,510
955
13,672
15,191
14,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
PeressiniiiJr
Danzaburou
18
2 / 0 / 16
11,791
1,072
9,060
4,660
1,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
Rodrygox
He Bo
18
13 / 2 / 8
12,984
1,180
19,103
10,724
4,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
XblitzCge
Neith
18
4 / 1 / 14
11,861
1,078
13,591
9,356
4,329
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
8 / 4 / 17
12,604
1,146
22,380
14,861
7,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

209

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Layons
Fenrir
15
1 / 8 / 3
9,766
888
5,453
15,317
5,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 4 / 4
10,616
965
13,184
14,948
5,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
17
5 / 7 / 2
11,549
1,050
3,955
19,824
11,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Xennac
Merlin
17
2 / 3 / 6
11,306
1,028
13,974
8,092
2,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Zhouye
Terra
16
0 / 7 / 6
9,968
906
14,049
23,643
9,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
30
29
Kills
9
9
Deaths
29
69
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
L
Fenrir
Layons
Fenrir
1
8
3
0.31
L
1
4
4
0.75
W
Danzaburou
PeressiniiiJr
Danzaburou
2
0
16
10
W
He Bo
Rodrygox
He Bo
13
2
8
8.5
L
Hercules
5
7
2
0.86
W
Neith
XblitzCge
Neith
4
1
14
11
L
Merlin
Xennac
Merlin
2
3
6
1.67
L
Terra
Zhouye
Terra
0
7
6
0.43
W
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,806
Damage
50,615
54,792
Taken
81,824
33,276
Mitigated
34,577
11,860
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,672
162
0
0
15,191
14,942
0
6,922
8,269
15,376
0
L
Fenrir
Layons
Fenrir
5,453
1,347
0
75
15,317
5,724
0
11,409
3,683
0
8,609
L
13,184
10,696
0
1,191
14,948
5,594
0
9,454
5,348
0
51,124
W
Danzaburou
PeressiniiiJr
Danzaburou
9,060
4,796
0
1,038
4,660
1,993
0
2,978
1,682
0
40,321
W
He Bo
Rodrygox
He Bo
19,103
839
3
3,440
10,724
4,575
0
6,101
4,623
34,311
0
L
Hercules
3,955
966
0
2,157
19,824
11,672
0
12,463
7,111
0
8,339
W
Neith
XblitzCge
Neith
13,591
7,927
0
3,044
9,356
4,329
0
4,746
4,610
0
31,664
L
Merlin
Xennac
Merlin
13,974
389
0
0
8,092
2,531
0
7,077
911
61,176
0
L
Terra
Zhouye
Terra
14,049
935
1,348
3,094
23,643
9,056
0
13,665
9,616
24,264
0
W
22,380
881
0
4,335
14,861
7,437
0
7,276
7,585
51,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,750
Gold Earned
53,205
233
Minions Killed
240
13
Camps Cleared
5
1,077,692
Distance Traveled
1,153,330
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,510
955
2
0
0
219,550
0
L
Fenrir
9,766
888
6
1
0
267,598
1
L
Rama
10,616
965
94
9
0
190,930
0
W
Danzaburou
11,791
1,072
64
6
7
231,356
0
W
He Bo
12,984
1,180
47
4
2
232,812
3
L
Hercules
11,549
1,050
10
1
1
230,237
0
W
Neith
11,861
1,078
36
3
4
189,844
2
L
Merlin
11,306
1,028
114
10
2
224,110
0
L
Terra
9,968
906
16
1
2
240,455
3
W
Anubis
12,604
1,146
84
8
0
204,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role