Player Matchup

Fenrir
Fenrir
HeroKnight0
Fenrir
Level 87
God Stats
21W - 13L
1,640 SR
Queue Stats
204W - 129L
1,737 Elo+
Party 1
Chernobog
Chernobog
LadyCoom
Chernobog
Level 68
God Stats
5W - 2L
1,500 SR
Queue Stats
274W - 187L
1,710 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LegitiMatt
Kumbhakarna
Level 156
God Stats
3W - 1L
1,704 SR
Queue Stats
121W - 70L
1,721 Elo+
Party 1
Osiris
Osiris
Nimboil
Osiris
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 95L
1,769 Elo+
Party 1
Janus
Janus
STRTv2
Janus
Level 41
God Stats
12W - 9L
1,612 SR
Queue Stats
149W - 86L
1,724 Elo+
Party 1
Team Averages
Level 102
1,591 SR
1,732 Elo+

VS

Team Averages
Level 90
1,606 SR
1,530 Elo+
Sun Wukong
Sun Wukong
FranckSthein
Sun Wukong
Level 106
God Stats
2W - 1L
1,688 SR
Queue Stats
101W - 104L
1,435 Elo+
Party 3
Aphrodite
Aphrodite
ItaIgorot
Aphrodite
Level 47
God Stats
4W - 4L
1,629 SR
Queue Stats
142W - 141L
1,536 Elo+
Solo
Arachne
Arachne
LordBatrix
Arachne
Level 142
God Stats
23W - 12L
1,675 SR
Queue Stats
70W - 60L
1,624 Elo+
Party 2
Anubis
Anubis
LordDacklex
Anubis
Level 126
God Stats
14W - 8L
1,508 SR
Queue Stats
66W - 54L
1,613 Elo+
Party 2
Heimdallr
Heimdallr
TheOmniverse
Heimdallr
Level 28
God Stats
4W - 7L
1,532 SR
Queue Stats
98W - 102L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
11 / 2 / 14
14,961
554
16,070
18,397
15,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
LadyCoom
Chernobog
20
8 / 4 / 9
15,737
583
12,381
18,226
9,019
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
LegitiMatt
Kumbhakarna
18
7 / 1 / 17
13,553
502
11,415
20,082
16,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Nimboil
Osiris
20
6 / 5 / 8
15,874
588
13,351
23,883
22,994
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
STRTv2
Janus
20
10 / 1 / 11
17,101
633
19,396
13,735
6,311
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FranckSthein
Sun Wukong
17
1 / 8 / 2
11,151
413
8,179
22,086
19,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
ItaIgorot
Aphrodite
14
0 / 7 / 0
10,616
393
2,630
16,462
10,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
LordBatrix
Arachne
20
7 / 10 / 2
14,488
537
20,844
27,786
12,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
18
3 / 7 / 1
12,492
463
7,211
13,383
6,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
TheOmniverse
Heimdallr
18
2 / 10 / 4
11,496
426
7,524
18,813
6,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
22
42
Kills
13
13
Deaths
42
59
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FranckSthein
Sun Wukong
1
8
2
0.25
W
Fenrir
11
2
14
9
L
Aphrodite
ItaIgorot
Aphrodite
0
7
0
0
W
Chernobog
LadyCoom
Chernobog
8
4
9
3.13
W
Kumbhakarna
LegitiMatt
Kumbhakarna
7
1
17
15.5
L
Arachne
LordBatrix
Arachne
7
10
2
0.8
L
Anubis
3
7
1
0.5
W
Osiris
Nimboil
Osiris
6
5
8
2
W
Janus
STRTv2
Janus
10
1
11
15.5
L
Heimdallr
TheOmniverse
Heimdallr
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,613
Damage
46,388
94,323
Taken
98,530
69,981
Mitigated
55,589
27,956
Healing
19,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FranckSthein
Sun Wukong
8,179
1,824
0
3,006
22,086
19,347
0
5,453
16,591
0
53,906
W
Fenrir
16,070
2,940
0
7,199
18,397
15,312
274
1,148
16,171
0
96,032
L
Aphrodite
ItaIgorot
Aphrodite
2,630
557
1,223
4,859
16,462
10,951
0
4,305
11,746
32,802
0
W
Chernobog
LadyCoom
Chernobog
12,381
7,811
0
5,718
18,226
9,019
4,889
474
17,752
0
110,354
W
Kumbhakarna
LegitiMatt
Kumbhakarna
11,415
1,646
0
2,017
20,082
16,345
530
4,275
14,370
27,850
0
L
Arachne
LordBatrix
Arachne
20,844
11,535
0
4,580
27,786
12,226
946
5,413
22,326
0
110,548
L
Anubis
7,211
43
0
2,328
13,383
6,441
0
9,119
3,878
59,427
0
W
Osiris
Nimboil
Osiris
13,351
5,365
0
9,414
23,883
22,994
6,753
1,005
22,332
540
119,967
W
Janus
STRTv2
Janus
19,396
2,444
0
3,608
13,735
6,311
506
2,344
11,121
159,122
0
L
Heimdallr
TheOmniverse
Heimdallr
7,524
3,765
0
3,871
18,813
6,624
484
6,114
12,667
0
57,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,226
Gold Earned
60,243
838
Minions Killed
550
0
Camps Cleared
0
2,721,310
Distance Traveled
2,000,323
26
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,151
413
111
4
0
414,386
3
W
Fenrir
14,961
554
135
5
0
587,244
5
L
Aphrodite
10,616
393
40
1
0
394,448
26
W
Chernobog
15,737
583
178
7
0
471,788
0
W
Kumbhakarna
13,553
502
26
1
0
567,243
4
L
Arachne
14,488
537
166
6
0
504,758
4
L
Anubis
12,492
463
138
5
0
342,150
7
W
Osiris
15,874
588
223
8
0
531,510
10
W
Janus
17,101
633
276
10
0
563,525
7
L
Heimdallr
11,496
426
95
4
0
344,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role