Player Matchup

Ra
Ra
Coolguy9326
Ra
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 3L
1,895 Elo+
Party 2
Chernobog
Chernobog
SpikeDudley
Chernobog
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Tilleyy
Bakasura
Level 159
God Stats
4W - 0L
1,741 SR
Queue Stats
667W - 183L
1,767 Elo+
Party 2
Ares
Ares
WhyPubèsCurly
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,821 Elo+
Party 2
Achilles
Achilles
Yada
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 80
1,548 SR
1,696 Elo+

VS

Team Averages
Level 91
1,499 SR
1,512 Elo+
Awilix
Awilix
DonkeyDude3071
Awilix
Level 29
God Stats
8W - 8L
1,419 SR
Queue Stats
22W - 34L
1,427 Elo+
Solo
Kuzenbo
Kuzenbo
Koreling
Kuzenbo
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
315W - 334L
1,513 Elo+
Party 1
He Bo
He Bo
Lynnxx
He Bo
Level 128
God Stats
2W - 2L
1,845 SR
Queue Stats
395W - 330L
1,538 Elo+
Party 1
Achilles
Achilles
MoistNips101
Achilles
Level 66
God Stats
14W - 15L
1,424 SR
Queue Stats
80W - 95L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
Papagøøse
Danzaburou
Level 108
God Stats
13W - 17L
1,309 SR
Queue Stats
356W - 308L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 7
10,663
592
10,594
12,037
4,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
SpikeDudley
Chernobog
18
15 / 7 / 17
11,667
648
22,170
19,071
8,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
Tilleyy
Bakasura
16
6 / 2 / 17
10,368
576
14,586
15,854
7,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
12 / 4 / 17
10,729
596
14,517
11,138
5,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Achilles
Yada
Achilles
15
11 / 3 / 15
10,820
601
14,076
15,687
12,658
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 13 / 6
7,184
399
4,652
18,094
4,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Koreling
Kuzenbo
13
7 / 7 / 3
8,815
490
8,866
16,537
17,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Lynnxx
He Bo
15
8 / 9 / 6
10,318
573
16,805
15,092
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
MoistNips101
Achilles
9
1 / 16 / 6
7,162
398
8,342
20,301
18,515
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Papagøøse
Danzaburou
15
4 / 7 / 10
10,137
563
13,568
16,190
5,547
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
53
52
Kills
22
22
Deaths
52
73
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
6
7
1.92
L
2
13
6
0.38
L
Kuzenbo
Koreling
Kuzenbo
7
7
3
1.21
L
He Bo
Lynnxx
He Bo
8
9
6
1.22
L
Achilles
MoistNips101
Achilles
1
16
6
0.25
L
Danzaburou
Papagøøse
Danzaburou
4
7
10
1.29
W
Chernobog
SpikeDudley
Chernobog
15
7
17
3.36
W
Bakasura
Tilleyy
Bakasura
6
2
17
7.25
W
12
4
17
5.13
W
Achilles
Yada
Achilles
11
3
15
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,943
Damage
52,233
73,787
Taken
86,214
39,147
Mitigated
50,242
17,294
Healing
10,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,594
454
799
2,286
12,037
4,873
504
3,582
8,128
65,347
0
L
4,652
1,827
0
736
18,094
4,342
0
5,926
11,127
0
24,280
L
Kuzenbo
Koreling
Kuzenbo
8,866
2,827
0
1,969
16,537
17,567
0
5,378
10,031
20,542
0
L
He Bo
Lynnxx
He Bo
16,805
341
7
2,563
15,092
4,271
0
3,878
10,600
56,339
0
L
Achilles
MoistNips101
Achilles
8,342
1,562
0
1,240
20,301
18,515
0
4,830
13,910
0
16,890
L
Danzaburou
Papagøøse
Danzaburou
13,568
5,359
0
4,469
16,190
5,547
0
3,543
12,364
0
48,183
W
Chernobog
SpikeDudley
Chernobog
22,170
10,949
0
905
19,071
8,754
1,593
5,938
12,774
0
82,211
W
Bakasura
Tilleyy
Bakasura
14,586
10,317
0
8,376
15,854
7,658
1,705
3,449
12,149
0
35,849
W
14,517
2,208
0
1,799
11,138
5,204
0
4,243
6,637
36,955
0
W
Achilles
Yada
Achilles
14,076
4,750
216
2,913
15,687
12,658
1,693
6,945
8,150
21
44,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,247
Gold Earned
43,616
429
Minions Killed
241
0
Camps Cleared
0
1,814,698
Distance Traveled
1,601,870
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,663
592
117
7
0
322,382
2
L
Awilix
7,184
399
38
2
0
315,696
3
L
Kuzenbo
8,815
490
14
1
0
336,613
1
L
He Bo
10,318
573
95
5
0
325,541
7
L
Achilles
7,162
398
24
1
0
308,122
2
L
Danzaburou
10,137
563
70
4
0
315,898
0
W
Chernobog
11,667
648
120
7
0
379,382
2
W
Bakasura
10,368
576
79
4
0
388,690
6
W
Ares
10,729
596
48
3
0
354,459
1
W
Achilles
10,820
601
65
4
0
369,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role