Player Matchup

Anubis
Anubis
Ay iiTz Brad
Anubis
Level 16
God Stats
23W - 17L
1,701 SR
Queue Stats
53W - 52L
1,386 Elo+
Party 1
Chaac
Chaac
Ay iiTz Chad
Chaac
Level 46
God Stats
2W - 2L
1,615 SR
Queue Stats
94W - 80L
1,387 Elo+
Party 1
Izanami
Izanami
Ziixtrii
Izanami
Level 24
God Stats
11W - 9L
1,628 SR
Queue Stats
73W - 57L
1,569 Elo+
Party 1
Team Averages
Level 29
1,648 SR
1,447 Elo+

VS

Team Averages
Level 22
1,524 SR
1,401 Elo+
Merlin
Merlin
 
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
TheElephantMan
Apollo
Level 29
God Stats
6W - 1L
1,876 SR
Queue Stats
83W - 27L
1,828 Elo+
Solo
Jormungandr
Jormungandr
andres66819
Jormungandr
Level 11
God Stats
1W - 2L
1,197 SR
Queue Stats
2W - 10L
874 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 10 / 5
8,121
580
4,453
12,095
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 6 / 4
8,942
639
14,747
17,765
18,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Ziixtrii
Izanami
11
3 / 7 / 3
8,525
609
8,364
14,124
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 2 / 9
9,445
675
6,608
5,817
1,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
21 / 1 / 2
12,881
920
29,861
19,735
7,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
andres66819
Jormungandr
10
0 / 5 / 8
8,421
602
1,353
11,075
7,439
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
8
Kills
23
23
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
9
3.25
L
Anubis
1
10
5
0.35
L
4
6
4
1
W
21
1
2
22
L
Izanami
Ziixtrii
Izanami
3
7
3
0.64
W
Jormungandr
andres66819
Jormungandr
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,564
Damage
37,822
43,984
Taken
36,627
29,134
Mitigated
16,542
12,108
Healing
16,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,608
395
465
599
5,817
1,635
0
542
5,150
23,118
0
L
Anubis
4,453
238
0
2,277
12,095
5,197
0
1,583
10,512
24,417
0
L
14,747
2,583
799
6,188
17,765
18,818
0
3,814
13,951
0
36,953
W
29,861
23,969
0
14,846
19,735
7,468
2,079
2,926
16,400
0
97,661
L
Izanami
Ziixtrii
Izanami
8,364
5,505
0
2,844
14,124
5,119
0
2,630
11,494
0
34,014
W
Jormungandr
andres66819
Jormungandr
1,353
342
0
500
11,075
7,439
16
1,037
9,788
6,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,588
Gold Earned
30,747
142
Minions Killed
175
0
Camps Cleared
0
639,311
Distance Traveled
683,992
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,445
675
28
2
0
248,406
3
L
Anubis
8,121
580
49
4
0
180,469
1
L
Chaac
8,942
639
38
3
0
238,876
1
W
Apollo
12,881
920
143
10
0
253,402
2
L
Izanami
8,525
609
55
4
0
219,966
1
W
Jormungandr
8,421
602
4
0
0
182,184
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role