Player Matchup

Tiamat
Tiamat
EliBoyAG
Tiamat
Level 126
God Stats
33W - 42L
1,425 SR
Queue Stats
105W - 100L
1,578 Elo+
Solo
Skadi
Skadi
HarlemGregDustin
Skadi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 95L
1,554 Elo+
Party 1
Ao Kuang
Ao Kuang
Hippie_30
Ao Kuang
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 56L
1,622 Elo+
Party 1
Artio
Artio
Unwritten-Chaos
Artio
Level 143
God Stats
31W - 26L
1,704 SR
Queue Stats
132W - 127L
1,542 Elo+
Solo
Sol
Sol
ghost_murderer90
Sol
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 140L
1,508 Elo+
Solo
Team Averages
Level 116
1,526 SR
1,561 Elo+

VS

Team Averages
Level 111
1,526 SR
1,497 Elo+
Cabrakan
Cabrakan
ChubblerH4lo
Cabrakan
Level 106
God Stats
1W - 1L
1,755 SR
Queue Stats
24W - 25L
1,551 Elo+
Party 2
Jormungandr
Jormungandr
EssentialFrenzy
Jormungandr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,469 Elo+
Party 2
Cthulhu
Cthulhu
Eternal_Grinaldi
Cthulhu
Level 143
God Stats
11W - 11L
1,190 SR
Queue Stats
242W - 267L
1,427 Elo+
Solo
Heimdallr
Heimdallr
OttoVahn
Heimdallr
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 25L
1,503 Elo+
Party 2
Nu Wa
Nu Wa
luckymonkey87
Nu Wa
Level 81
God Stats
30W - 21L
1,684 SR
Queue Stats
87W - 94L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EliBoyAG
Tiamat
15
3 / 1 / 0
8,832
631
7,232
9,281
6,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 2
7,896
564
4,252
8,611
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Hippie_30
Ao Kuang
14
2 / 2 / 4
7,734
552
4,354
11,601
4,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 9
8,002
572
6,736
16,001
9,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 3 / 6
8,310
594
12,019
14,140
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ChubblerH4lo
Cabrakan
10
0 / 4 / 1
6,401
457
5,465
10,347
5,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
EssentialFrenzy
Jormungandr
11
2 / 5 / 3
6,749
482
7,543
12,422
6,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 2 / 0
7,599
543
5,992
8,963
4,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
OttoVahn
Heimdallr
11
4 / 6 / 2
7,184
513
6,717
9,047
2,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 1 / 1
7,397
528
10,898
6,842
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
18
Kills
9
9
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
ChubblerH4lo
Cabrakan
0
4
1
0.13
W
Tiamat
EliBoyAG
Tiamat
3
1
0
3
L
Jormungandr
EssentialFrenzy
Jormungandr
2
5
3
0.7
L
2
2
0
1
W
2
1
2
3
W
Ao Kuang
Hippie_30
Ao Kuang
2
2
4
2
L
Heimdallr
OttoVahn
Heimdallr
4
6
2
0.83
W
4
2
9
4.25
W
7
3
6
3.33
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,593
Damage
36,615
59,634
Taken
47,621
26,974
Mitigated
20,971
23,553
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
ChubblerH4lo
Cabrakan
5,465
825
0
2,950
10,347
5,711
0
5,038
5,309
36,827
0
W
Tiamat
EliBoyAG
Tiamat
7,232
1,730
0
5,093
9,281
6,930
886
6,379
2,382
54,872
0
L
Jormungandr
EssentialFrenzy
Jormungandr
7,543
2,015
236
3,462
12,422
6,064
0
8,988
3,434
29,085
0
L
5,992
468
118
1,655
8,963
4,374
0
6,367
2,596
44,151
0
W
4,252
1,759
0
1,639
8,611
2,408
657
6,062
2,143
0
55,653
W
Ao Kuang
Hippie_30
Ao Kuang
4,354
970
0
2,443
11,601
4,029
0
4,041
7,401
50,465
0
L
Heimdallr
OttoVahn
Heimdallr
6,717
3,367
0
998
9,047
2,775
162
7,418
1,629
0
29,831
W
6,736
561
1,034
7,016
16,001
9,383
99
6,049
9,746
28,915
0
W
12,019
4,892
0
6,328
14,140
4,224
769
5,946
8,064
48,643
0
L
10,898
1,710
0
1,112
6,842
2,047
547
2,530
4,312
52,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,774
Gold Earned
35,330
447
Minions Killed
394
0
Camps Cleared
0
1,466,100
Distance Traveled
1,303,878
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,401
457
79
6
0
270,238
4
W
Tiamat
8,832
631
128
9
0
247,373
1
L
Jormungandr
6,749
482
43
3
0
249,091
4
L
Cthulhu
7,599
543
120
9
0
282,193
3
W
Skadi
7,896
564
120
9
0
282,120
0
W
Ao Kuang
7,734
552
90
6
0
293,154
1
L
Heimdallr
7,184
513
56
4
0
253,306
1
W
Artio
8,002
572
28
2
0
327,667
3
W
Sol
8,310
594
81
6
0
315,786
2
L
Nu Wa
7,397
528
96
7
0
249,050
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role