Player Matchup

Fenrir
Fenrir
Joker251955
Fenrir
Level 28
God Stats
3W - 7L
1,549 SR
Queue Stats
88W - 66L
1,597 Elo+
Solo
Cupid
Cupid
Mingbeatswomen
Cupid
Level 27
God Stats
30W - 26L
1,699 SR
Queue Stats
30W - 27L
1,598 Elo+
Party 2
Erlang Shen
Erlang Shen
ScaredPvpeer
Erlang Shen
Level 29
God Stats
0W - 1L
1,693 SR
Queue Stats
4W - 5L
1,717 Elo+
Party 3
Nu Wa
Nu Wa
WickedStamps
Nu Wa
Level 39
God Stats
0W - 1L
1,693 SR
Queue Stats
3W - 4L
1,717 Elo+
Party 3
Bacchus
Bacchus
pickles721
Bacchus
Level 129
God Stats
1W - 5L
1,304 SR
Queue Stats
217W - 213L
1,562 Elo+
Party 2
Team Averages
Level 50
1,588 SR
1,638 Elo+

VS

Team Averages
Level 75
1,682 SR
1,675 Elo+
Cupid
Cupid
Almightyloh
Cupid
Level 29
God Stats
1W - 0L
1,632 SR
Queue Stats
17W - 19L
1,530 Elo+
Solo
Cabrakan
Cabrakan
Greham
Cabrakan
Level 113
God Stats
1W - 0L
1,720 SR
Queue Stats
5W - 1L
1,813 Elo+
Party 1
Hel
Hel
Holydrunkard
Hel
Level 65
God Stats
2W - 0L
1,727 SR
Queue Stats
2W - 1L
1,716 Elo+
Party 1
Yemoja
Yemoja
Ilovegravy
Yemoja
Level 129
God Stats
1W - 0L
1,832 SR
Queue Stats
67W - 52L
1,601 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Skaider
Tsukuyomi
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
12 / 5 / 8
14,707
817
16,856
20,254
15,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 6 / 10
12,819
712
26,667
21,502
9,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
ScaredPvpeer
Erlang Shen
17
2 / 9 / 10
11,264
626
10,113
25,302
24,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
2 / 5 / 13
12,140
674
19,620
13,747
5,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
pickles721
Bacchus
17
0 / 4 / 12
11,329
629
13,357
18,825
25,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 5 / 6
17,528
974
29,302
19,744
9,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cabrakan
Greham
Cabrakan
18
3 / 6 / 14
12,316
684
14,930
32,687
39,499
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
1 / 5 / 17
12,062
670
11,143
17,134
10,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Ilovegravy
Yemoja
20
6 / 1 / 17
15,421
857
17,329
20,063
13,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Skaider
Tsukuyomi
17
2 / 6 / 6
11,371
632
13,156
16,955
10,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
89
23
Kills
29
29
Deaths
23
53
Assists
60
Player
Kills
Deaths
Assists
KDA
W
17
5
6
4
W
Cabrakan
Greham
Cabrakan
3
6
14
1.67
W
1
5
17
1.9
W
Yemoja
Ilovegravy
Yemoja
6
1
17
14.5
L
Fenrir
12
5
8
3.2
L
7
6
10
2
L
Erlang Shen
ScaredPvpeer
Erlang Shen
2
9
10
0.78
W
Tsukuyomi
Skaider
Tsukuyomi
2
6
6
0.83
L
2
5
13
1.7
L
Bacchus
pickles721
Bacchus
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,613
Damage
85,860
99,630
Taken
106,583
80,537
Mitigated
83,231
17,938
Healing
55,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,302
15,543
662
5,149
19,744
9,685
3,995
5,761
13,983
0
97,463
W
Cabrakan
Greham
Cabrakan
14,930
2,116
0
6,426
32,687
39,499
72
8,812
23,875
30,012
0
W
11,143
408
15,685
7,511
17,134
10,178
357
7,456
9,678
34,294
0
W
Yemoja
Ilovegravy
Yemoja
17,329
6,775
13,567
4,714
20,063
13,684
1,049
5,150
14,913
40,218
0
L
Fenrir
16,856
4,278
0
3,899
20,254
15,363
0
6,528
13,551
0
37,094
L
26,667
11,080
1,206
4,338
21,502
9,696
494
9,635
11,767
0
55,378
L
Erlang Shen
ScaredPvpeer
Erlang Shen
10,113
4,915
0
3,497
25,302
24,396
0
12,223
12,929
0
26,073
W
Tsukuyomi
Skaider
Tsukuyomi
13,156
2,859
0
1,703
16,955
10,185
0
5,996
10,959
0
49,312
L
19,620
3,379
0
1,444
13,747
5,397
84
7,350
6,297
53,250
0
L
Bacchus
pickles721
Bacchus
13,357
750
0
3,554
18,825
25,685
15
8,774
9,844
42,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,259
Gold Earned
68,698
317
Minions Killed
367
9
Camps Cleared
5
1,484,328
Distance Traveled
1,605,380
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
17,528
974
151
8
4
315,064
0
W
Cabrakan
12,316
684
35
2
0
333,203
0
W
Hel
12,062
670
58
3
0
315,158
2
W
Yemoja
15,421
857
42
2
0
329,782
3
L
Fenrir
14,707
817
67
4
3
341,300
5
L
Cupid
12,819
712
80
4
2
277,825
0
L
Erlang Shen
11,264
626
44
2
0
242,435
0
W
Tsukuyomi
11,371
632
81
5
1
312,173
1
L
Nu Wa
12,140
674
60
3
0
309,919
0
L
Bacchus
11,329
629
66
4
4
312,849
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role