Player Matchup

Mercury
Mercury
Benbt10
Mercury
Level 44
God Stats
5W - 4L
1,583 SR
Queue Stats
185W - 174L
1,566 Elo+
Party 3
Thoth
Thoth
Chaccus
Thoth
Level 135
God Stats
5W - 9L
1,328 SR
Queue Stats
332W - 357L
1,521 Elo+
Party 1
King Arthur
King Arthur
PepperTeaa
King Arthur
Level 121
God Stats
3W - 2L
1,839 SR
Queue Stats
289W - 264L
1,528 Elo+
Party 1
Apollo
Apollo
SirOof
Apollo
Level 31
God Stats
0W - 4L
1,500 SR
Queue Stats
140W - 176L
1,519 Elo+
Party 1
Hercules
Hercules
bloodydarkfire
Hercules
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 54L
1,533 Elo+
Party 3
Team Averages
Level 86
1,550 SR
1,533 Elo+

VS

Team Averages
Level 92
1,511 SR
1,546 Elo+
Cernunnos
Cernunnos
Clockwork77777
Cernunnos
Level 87
God Stats
12W - 11L
1,534 SR
Queue Stats
245W - 208L
1,602 Elo+
Party 2
Tiamat
Tiamat
CroddyPoo
Tiamat
Level 46
God Stats
10W - 7L
1,596 SR
Queue Stats
120W - 99L
1,636 Elo+
Solo
Mercury
Mercury
Darklau09
Mercury
Level 108
God Stats
3W - 1L
1,283 SR
Queue Stats
80W - 75L
1,504 Elo+
Party 2
Chang'e
Chang'e
SnootyDeath
Chang'e
Level 116
God Stats
4W - 6L
1,493 SR
Queue Stats
462W - 505L
1,476 Elo+
Party 2
Bellona
Bellona
TheBobby98
Bellona
Level 105
God Stats
68W - 55L
1,648 SR
Queue Stats
214W - 226L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Benbt10
Mercury
16
4 / 5 / 4
10,140
507
10,626
15,475
7,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Chaccus
Thoth
17
6 / 5 / 4
10,658
533
14,784
8,688
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
PepperTeaa
King Arthur
16
1 / 6 / 2
9,724
486
11,971
16,891
23,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
SirOof
Apollo
14
2 / 6 / 1
8,753
438
5,173
15,127
4,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
14
2 / 4 / 5
8,922
446
5,287
18,386
16,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Clockwork77777
Cernunnos
17
7 / 5 / 9
10,827
541
13,706
15,790
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
CroddyPoo
Tiamat
16
2 / 1 / 10
10,296
515
10,606
11,862
16,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Darklau09
Mercury
20
7 / 1 / 6
11,796
590
8,870
15,015
7,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
SnootyDeath
Chang'e
17
3 / 6 / 5
10,213
511
6,313
14,597
5,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
TheBobby98
Bellona
18
7 / 2 / 8
11,099
555
14,686
19,159
18,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
15
Kills
26
26
Deaths
15
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Mercury
Benbt10
Mercury
4
5
4
1.2
L
Thoth
Chaccus
Thoth
6
5
4
1.6
W
Cernunnos
Clockwork77777
Cernunnos
7
5
9
2.3
W
Tiamat
CroddyPoo
Tiamat
2
1
10
7
W
Mercury
Darklau09
Mercury
7
1
6
10
L
King Arthur
PepperTeaa
King Arthur
1
6
2
0.33
L
Apollo
SirOof
Apollo
2
6
1
0.42
W
Chang'e
SnootyDeath
Chang'e
3
6
5
0.92
W
Bellona
TheBobby98
Bellona
7
2
8
5.5
L
Hercules
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,841
Damage
54,181
74,567
Taken
76,423
55,254
Mitigated
53,385
14,340
Healing
27,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Benbt10
Mercury
10,626
6,418
0
0
15,475
7,402
0
3,366
12,019
0
62,699
L
Thoth
Chaccus
Thoth
14,784
759
0
455
8,688
3,373
240
3,529
5,089
68,159
0
W
Cernunnos
Clockwork77777
Cernunnos
13,706
5,580
0
6,643
15,790
5,001
1,864
2,811
12,775
0
63,275
W
Tiamat
CroddyPoo
Tiamat
10,606
1,333
0
5,970
11,862
16,758
487
2,186
9,481
53,184
0
W
Mercury
Darklau09
Mercury
8,870
5,818
0
2,570
15,015
7,581
2,165
2,364
12,403
0
92,841
L
King Arthur
PepperTeaa
King Arthur
11,971
1,334
0
3,408
16,891
23,030
0
3,614
13,248
728
67,403
L
Apollo
SirOof
Apollo
5,173
2,624
0
5,442
15,127
4,913
0
4,556
10,571
0
46,056
W
Chang'e
SnootyDeath
Chang'e
6,313
516
1,683
4,859
14,597
5,270
208
5,052
9,192
59,396
0
W
Bellona
TheBobby98
Bellona
14,686
4,219
0
6,194
19,159
18,775
903
2,140
16,404
12,503
50,219
L
Hercules
5,287
1,039
0
5,035
18,386
16,536
0
5,251
13,025
32
19,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,197
Gold Earned
54,231
488
Minions Killed
550
0
Camps Cleared
0
1,869,973
Distance Traveled
1,949,989
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,140
507
108
5
0
363,932
1
L
Thoth
10,658
533
141
7
0
381,690
3
W
Cernunnos
10,827
541
99
5
0
360,345
2
W
Tiamat
10,296
515
93
5
0
398,971
2
W
Mercury
11,796
590
126
6
0
469,863
3
L
King Arthur
9,724
486
118
6
0
346,481
4
L
Apollo
8,753
438
84
4
0
373,127
3
W
Chang'e
10,213
511
107
5
0
351,333
2
W
Bellona
11,099
555
125
6
0
369,477
2
L
Hercules
8,922
446
37
2
0
404,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role