Player Matchup

Izanami
Izanami
NOCRY-Aizentank
Izanami
Level 27
God Stats
46W - 57L
1,508 SR
Queue Stats
180W - 236L
1,370 Elo+
Party 1
Bellona
Bellona
NRG_VX11
Bellona
Level 7
God Stats
2W - 4L
1,508 SR
Queue Stats
8W - 14L
1,513 Elo+
Party 1
Ah Puch
Ah Puch
alequixus
Ah Puch
Level 128
God Stats
0W - 2L
1,744 SR
Queue Stats
160W - 179L
1,467 Elo+
Party 1
Jormungandr
Jormungandr
jamesbondáâ
Jormungandr
Level 12
God Stats
2W - 3L
1,161 SR
Queue Stats
13W - 30L
1,081 Elo+
Solo
Artemis
Artemis
scrueyouhippy
Artemis
Level 10
God Stats
0W - 3L
1,230 SR
Queue Stats
3W - 6L
1,316 Elo+
Solo
Team Averages
Level 37
1,430 SR
1,349 Elo+

VS

Team Averages
Level 18
1,364 SR
1,313 Elo+
Apollo
Apollo
NEYAXE17
Apollo
Level 25
God Stats
43W - 38L
1,517 SR
Queue Stats
59W - 57L
1,444 Elo+
Solo
Fenrir
Fenrir
RangaPants
Fenrir
Level 29
God Stats
16W - 17L
1,429 SR
Queue Stats
46W - 62L
1,323 Elo+
Solo
Aphrodite
Aphrodite
Supra_Driip
Aphrodite
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 25L
1,500 Elo+
Solo
Cthulhu
Cthulhu
YoloSauce33
Cthulhu
Level 5
God Stats
1W - 6L
1,123 SR
Queue Stats
1W - 6L
1,149 Elo+
Party 2
Izanami
Izanami
equeleflex
Izanami
Level 24
God Stats
3W - 6L
1,252 SR
Queue Stats
3W - 7L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,150
421
4,060
8,380
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
NRG_VX11
Bellona
12
0 / 3 / 2
6,454
380
1,889
7,544
5,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
alequixus
Ah Puch
15
7 / 3 / 0
8,640
508
17,628
10,704
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
jamesbondáâ
Jormungandr
9
0 / 2 / 0
6,029
355
1,474
12,313
6,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
10
0 / 8 / 0
6,438
379
2,173
9,263
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
NEYAXE17
Apollo
15
5 / 0 / 5
9,114
536
7,463
9,117
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
RangaPants
Fenrir
14
5 / 0 / 2
8,760
515
5,028
11,736
5,100
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
Supra_Driip
Aphrodite
14
4 / 0 / 3
9,539
561
6,712
9,629
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
YoloSauce33
Cthulhu
12
0 / 6 / 2
6,911
407
4,227
11,038
5,453
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
equeleflex
Izanami
13
2 / 2 / 3
8,103
477
5,268
7,242
2,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
7
Kills
16
18
Deaths
8
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
NEYAXE17
Apollo
5
0
5
7.5
L
0
2
0
0
L
Bellona
NRG_VX11
Bellona
0
3
2
0.33
W
Fenrir
RangaPants
Fenrir
5
0
2
6
W
Aphrodite
Supra_Driip
Aphrodite
4
0
3
5.5
W
Cthulhu
YoloSauce33
Cthulhu
0
6
2
0.17
L
Ah Puch
alequixus
Ah Puch
7
3
0
2.33
W
Izanami
equeleflex
Izanami
2
2
3
1.75
L
Jormungandr
jamesbondáâ
Jormungandr
0
2
0
0
L
Artemis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,224
Damage
28,698
48,204
Taken
48,762
20,430
Mitigated
20,757
4,484
Healing
20,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
NEYAXE17
Apollo
7,463
3,409
0
5,461
9,117
3,074
25
1,930
7,187
0
62,143
L
4,060
2,116
0
1,234
8,380
2,577
1,324
3,568
4,812
0
48,609
L
Bellona
NRG_VX11
Bellona
1,889
631
0
60
7,544
5,325
616
1,770
5,774
0
12,821
W
Fenrir
RangaPants
Fenrir
5,028
73
0
5,013
11,736
5,100
342
2,800
8,936
0
46,591
W
Aphrodite
Supra_Driip
Aphrodite
6,712
932
1,694
7,428
9,629
4,546
1,208
3,009
6,620
53,961
0
W
Cthulhu
YoloSauce33
Cthulhu
4,227
219
81
0
11,038
5,453
364
7,722
3,316
27,134
0
L
Ah Puch
alequixus
Ah Puch
17,628
1,095
0
2,746
10,704
3,597
266
2,479
8,225
59,832
0
W
Izanami
equeleflex
Izanami
5,268
3,058
0
579
7,242
2,584
2,672
3,641
3,601
0
42,442
L
Jormungandr
jamesbondáâ
Jormungandr
1,474
860
174
270
12,313
6,212
448
1,311
11,002
22,236
0
L
Artemis
2,173
1,202
0
0
9,263
2,719
39
1,811
7,452
0
29,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,711
Gold Earned
42,427
301
Minions Killed
445
0
Camps Cleared
0
1,380,108
Distance Traveled
1,599,212
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,114
536
123
7
0
316,515
3
L
Izanami
7,150
421
94
6
0
296,949
0
L
Bellona
6,454
380
29
2
0
275,603
0
W
Fenrir
8,760
515
80
5
0
350,205
0
W
Aphrodite
9,539
561
86
5
0
308,041
1
W
Cthulhu
6,911
407
50
3
0
302,441
0
L
Ah Puch
8,640
508
100
6
0
298,036
0
W
Izanami
8,103
477
106
6
0
322,010
1
L
Jormungandr
6,029
355
33
2
0
296,176
0
L
Artemis
6,438
379
45
3
0
213,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role