Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
CatCrazyy
Agni
Level 120
God Stats
0W - 3L
1,245 SR
Queue Stats
89W - 97L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
Psyphen
Kuzenbo
Level 156
God Stats
1W - 1L
1,703 SR
Queue Stats
69W - 83L
1,360 Elo+
Party 2
Mulan
Mulan
kostoar
Mulan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
nateDog7615
Medusa
Level 137
God Stats
14W - 11L
1,509 SR
Queue Stats
96W - 112L
1,378 Elo+
Party 2
Team Averages
Level 144
1,491 SR
1,442 Elo+

VS

Team Averages
Level 76
1,455 SR
1,513 Elo+
Bellona
Bellona
Chainsy
Bellona
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 38L
1,643 Elo+
Party 1
Olorun
Olorun
Incredibelly
Olorun
Level 16
God Stats
7W - 8L
1,485 SR
Queue Stats
17W - 30L
1,390 Elo+
Solo
Ne Zha
Ne Zha
Royalpiglet
Ne Zha
Level 88
God Stats
39W - 26L
1,650 SR
Queue Stats
158W - 115L
1,522 Elo+
Party 1
Sol
Sol
Sinix5
Sol
Level 109
God Stats
3W - 1L
1,440 SR
Queue Stats
143W - 76L
1,582 Elo+
Party 1
Mercury
Mercury
The AquaPaladin
Mercury
Level 68
God Stats
7W - 15L
1,198 SR
Queue Stats
362W - 419L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 7 / 3
7,165
478
7,011
13,075
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
13
4 / 4 / 3
7,485
499
8,976
9,265
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Psyphen
Kuzenbo
9
0 / 6 / 2
5,966
398
2,894
11,376
7,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
kostoar
Mulan
13
2 / 3 / 0
7,144
476
6,876
11,796
9,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
11
1 / 5 / 1
6,371
425
3,741
9,607
2,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chainsy
Bellona
15
5 / 1 / 2
9,043
603
8,732
11,288
7,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
11
0 / 6 / 4
6,632
442
1,344
8,350
2,943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
13
7 / 2 / 11
9,223
615
10,648
10,021
4,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
Sinix5
Sol
15
10 / 1 / 9
9,648
643
14,322
12,957
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 1 / 3
8,424
562
3,478
9,268
3,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
11
Kills
24
25
Deaths
11
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
7
3
0.79
L
Agni
4
4
3
1.38
W
Bellona
Chainsy
Bellona
5
1
2
6
W
Olorun
0
6
4
0.33
L
Kuzenbo
Psyphen
Kuzenbo
0
6
2
0.17
W
Ne Zha
7
2
11
6.25
W
Sol
Sinix5
Sol
10
1
9
14.5
W
2
1
3
3.5
L
Mulan
kostoar
Mulan
2
3
0
0.67
L
Medusa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,498
Damage
38,524
55,119
Taken
51,884
27,504
Mitigated
23,218
14,738
Healing
21,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,011
1,447
0
3,566
13,075
4,883
0
3,818
9,257
0
35,535
L
Agni
8,976
211
0
1,256
9,265
3,214
0
3,110
6,155
56,022
0
W
Bellona
Chainsy
Bellona
8,732
3,253
0
5,376
11,288
7,637
2,303
34
10,854
1,756
51,921
W
Olorun
1,344
222
600
1,929
8,350
2,943
350
4,569
3,781
21,546
0
L
Kuzenbo
Psyphen
Kuzenbo
2,894
769
0
2,807
11,376
7,373
51
4,961
6,415
16,656
0
W
Ne Zha
10,648
2,711
0
5,255
10,021
4,636
426
3,356
6,640
0
27,199
W
Sol
Sinix5
Sol
14,322
6,020
0
7,686
12,957
4,125
3,754
2,439
10,518
75,622
0
W
3,478
1,840
0
620
9,268
3,877
0
1,472
7,746
0
61,494
L
Mulan
kostoar
Mulan
6,876
1,018
0
4,632
11,796
9,397
348
990
10,806
0
41,447
L
Medusa
3,741
1,259
0
2,477
9,607
2,637
0
3,089
6,518
0
35,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,131
Gold Earned
42,970
323
Minions Killed
418
0
Camps Cleared
0
1,349,164
Distance Traveled
1,436,151
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,165
478
55
4
0
281,426
1
L
Agni
7,485
499
97
6
0
281,498
4
W
Bellona
9,043
603
109
7
0
302,453
4
W
Olorun
6,632
442
48
3
0
248,948
3
L
Kuzenbo
5,966
398
19
1
0
282,919
4
W
Ne Zha
9,223
615
24
2
0
287,431
4
W
Sol
9,648
643
130
9
0
263,283
1
W
Mercury
8,424
562
107
7
0
334,036
3
L
Mulan
7,144
476
84
6
0
253,204
0
L
Medusa
6,371
425
68
5
0
250,117
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role