Player Matchup

Set
Set
Silver I
Ahwhale
Set
Silver I
Level 82
God Stats
8W - 6L
1,581 SR
Queue Stats
297W - 299L
1,281 MMR
Party 3
Rama
Rama
Bronze III
LDN_Finesse_Kid
Rama
Bronze III
Level 49
God Stats
0W - 3L
1,515 SR
Queue Stats
7W - 21L
1,217 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Nitas423
Cu Chulainn
Silver I
Level 89
God Stats
5W - 10L
1,475 SR
Queue Stats
286W - 287L
1,327 MMR
Party 3
Kumbhakarna
Kumbhakarna
Gold V
PlusDonJuan57
Kumbhakarna
Gold V
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
617W - 622L
1,177 MMR
Party 1
Vulcan
Vulcan
Gold III
hollowssuk
Vulcan
Gold III
Level 151
God Stats
6W - 8L
1,632 SR
Queue Stats
437W - 427L
1,431 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,541 SR
1,287 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 90
1,570 SR
1,282 MMR
Nu Wa
Nu Wa
Silver III
AngeLGershon
Nu Wa
Silver III
Level 37
God Stats
5W - 3L
1,674 SR
Queue Stats
10W - 10L
1,467 MMR
Solo
Jormungandr
Jormungandr
Silver I
Deatht1ckle
Jormungandr
Silver I
Level 129
God Stats
8W - 4L
1,596 SR
Queue Stats
61W - 60L
1,176 MMR
Party 2
King Arthur
King Arthur
Gold V
DropOne
King Arthur
Gold V
Level 68
God Stats
8W - 5L
1,566 SR
Queue Stats
68W - 63L
1,223 MMR
Party 2
Arachne
Arachne
Gold V
JCGREEN55
Arachne
Gold V
Level 90
God Stats
41W - 31L
1,562 SR
Queue Stats
524W - 534L
1,271 MMR
Solo
Medusa
Medusa
Gold IV
Mihkae1898
Medusa
Gold IV
Level 128
God Stats
17W - 16L
1,450 SR
Queue Stats
435W - 446L
1,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
18
5 / 9 / 4
11,150
485
13,914
26,231
11,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 7 / 3
10,629
462
7,818
20,534
7,270
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Nitas423
Cu Chulainn
19
8 / 7 / 2
12,358
537
20,661
26,906
25,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
PlusDonJuan57
Kumbhakarna
15
1 / 7 / 8
8,908
387
5,983
22,013
14,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
hollowssuk
Vulcan
17
4 / 5 / 6
11,111
483
20,647
13,762
6,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CthulhuThe MorriganTsukuyomiDanzaburouTiamat

VS

Bans
AthenaHadesNemesisAphroditeBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 17
13,101
570
17,462
12,424
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Deatht1ckle
Jormungandr
19
8 / 3 / 13
13,254
576
11,162
23,132
27,342
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
DropOne
King Arthur
19
10 / 5 / 7
13,558
589
23,438
30,780
22,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
JCGREEN55
Arachne
19
7 / 6 / 14
13,170
573
18,962
22,413
14,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
Mihkae1898
Medusa
20
7 / 0 / 10
14,701
639
15,501
18,860
8,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
20
Kills
35
35
Deaths
20
23
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Set
5
9
4
0.78
W
3
6
17
1.92
W
Jormungandr
Deatht1ckle
Jormungandr
8
3
13
4.83
W
King Arthur
DropOne
King Arthur
10
5
7
2.7
W
Arachne
JCGREEN55
Arachne
7
6
14
2.33
L
2
7
3
0.5
W
Medusa
Mihkae1898
Medusa
7
0
10
12
L
Cu Chulainn
Nitas423
Cu Chulainn
8
7
2
1.29
L
Kumbhakarna
PlusDonJuan57
Kumbhakarna
1
7
8
0.71
L
Vulcan
hollowssuk
Vulcan
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,023
Damage
86,525
109,446
Taken
107,609
64,923
Mitigated
78,134
21,246
Healing
41,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
13,914
7,079
0
6,670
26,231
11,747
0
5,381
20,850
0
92,497
W
17,462
3,067
0
2,355
12,424
4,539
935
4,850
7,334
76,319
0
W
Jormungandr
Deatht1ckle
Jormungandr
11,162
2,502
0
5,650
23,132
27,342
472
6,030
16,834
51,477
0
W
King Arthur
DropOne
King Arthur
23,438
5,097
324
13,687
30,780
22,995
606
7,239
23,418
601
84,048
W
Arachne
JCGREEN55
Arachne
18,962
12,726
0
8,230
22,413
14,745
1,200
7,836
14,489
0
80,598
L
7,818
6,369
0
7,426
20,534
7,270
1,116
4,256
16,278
0
76,659
W
Medusa
Mihkae1898
Medusa
15,501
9,996
0
11,210
18,860
8,513
8,101
5,630
13,042
0
129,039
L
Cu Chulainn
Nitas423
Cu Chulainn
20,661
4,722
0
4,183
26,906
25,130
636
5,119
21,787
11,857
82,625
L
Kumbhakarna
PlusDonJuan57
Kumbhakarna
5,983
738
479
1,876
22,013
14,335
0
9,146
12,639
21,803
0
L
Vulcan
hollowssuk
Vulcan
20,647
3,815
0
612
13,762
6,441
0
5,268
8,494
90,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,156
Gold Earned
67,784
632
Minions Killed
551
0
Camps Cleared
0
2,031,434
Distance Traveled
2,082,762
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,150
485
133
6
0
395,391
0
W
Nu Wa
13,101
570
103
4
0
398,486
4
W
Jormungandr
13,254
576
46
2
0
397,077
9
W
King Arthur
13,558
589
128
6
0
406,113
1
W
Arachne
13,170
573
100
4
0
448,586
3
L
Rama
10,629
462
129
6
0
356,230
1
W
Medusa
14,701
639
174
8
0
432,500
1
L
Cu Chulainn
12,358
537
165
7
0
389,697
1
L
Kumbhakarna
8,908
387
30
1
0
448,617
13
L
Vulcan
11,111
483
175
8
0
441,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role