Player Matchup

Jormungandr
Jormungandr
REDMANZ
Jormungandr
Level 28
God Stats
5W - 5L
1,728 SR
Queue Stats
187W - 195L
1,352 Elo+
Party 2
Loki
Loki
TravelinFrencH
Loki
Level 29
God Stats
8W - 14L
1,422 SR
Queue Stats
320W - 303L
1,354 Elo+
Party 2
Zeus
Zeus
crazyplayer30
Zeus
Level 28
God Stats
2W - 0L
1,813 SR
Queue Stats
263W - 247L
1,402 Elo+
Party 3
Merlin
Merlin
goku_ss_god_Blue
Merlin
Level 46
God Stats
41W - 39L
1,560 SR
Queue Stats
608W - 628L
1,395 Elo+
Party 3
Artemis
Artemis
zeeacks
Artemis
Level 49
God Stats
3W - 0L
1,305 SR
Queue Stats
472W - 469L
1,369 Elo+
Party 2
Team Averages
Level 36
1,566 SR
1,374 Elo+

VS

Team Averages
Level 46
1,594 SR
1,404 Elo+
Medusa
Medusa
LeBlondeJames
Medusa
Level 42
God Stats
15W - 11L
1,716 SR
Queue Stats
424W - 560L
1,369 Elo+
Party 1
Ymir
Ymir
Little_Anime_Red
Ymir
Level 38
God Stats
18W - 26L
1,353 SR
Queue Stats
222W - 262L
1,306 Elo+
Party 4
Mercury
Mercury
Terrgorn
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 132L
1,332 Elo+
Party 4
Vamana
Vamana
Warhammer508
Vamana
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
awesomesauce773
Anubis
Level 106
God Stats
47W - 25L
1,902 SR
Queue Stats
348W - 365L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
REDMANZ
Jormungandr
9
3 / 2 / 6
5,538
554
4,863
6,886
3,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
6 / 1 / 2
6,493
649
3,782
5,059
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 2 / 0
5,794
579
4,654
4,421
1,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 0 / 2
5,917
592
3,004
3,346
841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
zeeacks
Artemis
9
6 / 2 / 4
6,141
614
6,779
5,234
1,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 2
5,095
510
3,836
5,459
1,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 5 / 1
3,965
397
1,755
7,726
2,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Terrgorn
Mercury
10
1 / 3 / 2
5,707
571
2,115
7,334
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
8
2 / 1 / 0
5,197
520
3,121
5,819
2,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
3 / 5 / 0
5,396
540
5,056
7,299
3,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
19
Kills
7
7
Deaths
19
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
0
5
1
0.1
W
Jormungandr
REDMANZ
Jormungandr
3
2
6
3
L
Mercury
Terrgorn
Mercury
1
3
2
0.67
W
6
1
2
7
L
Vamana
2
1
0
2
L
3
5
0
0.6
W
2
2
0
1
W
2
0
2
3
W
Artemis
zeeacks
Artemis
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,082
Damage
15,883
24,946
Taken
33,637
8,786
Mitigated
11,544
8,474
Healing
8,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,836
2,038
0
565
5,459
1,137
0
1,616
3,697
0
21,676
L
1,755
604
99
1,427
7,726
2,408
0
1,433
6,243
6,320
0
W
Jormungandr
REDMANZ
Jormungandr
4,863
1,325
222
3,084
6,886
3,441
250
2,176
4,710
20,488
0
L
Mercury
Terrgorn
Mercury
2,115
1,329
0
2,130
7,334
2,089
0
2,492
4,708
0
27,443
W
3,782
1,144
0
1,181
5,059
1,861
0
936
4,075
0
36,591
L
Vamana
3,121
845
0
1,550
5,819
2,760
0
3,397
2,422
0
18,506
L
5,056
123
0
2,257
7,299
3,150
0
2,915
4,046
26,240
0
W
4,654
1,423
0
1,323
4,421
1,517
482
0
4,096
26,082
0
W
3,004
134
0
1,984
3,346
841
963
1,453
1,893
21,469
0
W
Artemis
zeeacks
Artemis
6,779
4,804
0
680
5,234
1,126
878
2,246
2,988
0
21,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,883
Gold Earned
25,360
238
Minions Killed
208
0
Camps Cleared
0
912,844
Distance Traveled
869,244
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,095
510
48
5
0
154,011
0
L
Ymir
3,965
397
9
1
0
146,463
1
W
Jormungandr
5,538
554
30
3
0
180,747
0
L
Mercury
5,707
571
69
7
0
205,733
0
W
Loki
6,493
649
65
7
0
213,886
1
L
Vamana
5,197
520
38
4
0
196,677
0
L
Anubis
5,396
540
44
4
0
166,360
0
W
Zeus
5,794
579
54
5
0
154,184
0
W
Merlin
5,917
592
49
5
0
182,493
0
W
Artemis
6,141
614
40
4
0
181,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role