Player Matchup

Arachne
Arachne
KeybladeMeister
Arachne
Level 121
God Stats
5W - 5L
1,438 SR
Queue Stats
103W - 85L
1,526 Elo+
Party 1
Terra
Terra
Mohjiwolf
Terra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 100L
1,486 Elo+
Party 1
Baba Yaga
Baba Yaga
SHADOWxHUNTER4
Baba Yaga
Level 117
God Stats
10W - 8L
1,495 SR
Queue Stats
59W - 38L
1,540 Elo+
Party 1
Team Averages
Level 109
1,478 SR
1,517 Elo+

VS

Team Averages
Level 66
1,265 SR
1,343 Elo+
Merlin
Merlin
Jobblee
Merlin
Level 129
God Stats
0W - 1L
1,285 SR
Queue Stats
10W - 14L
1,329 Elo+
Party 2
Sylvanus
Sylvanus
notsoavrage
Sylvanus
Level 59
God Stats
0W - 1L
1,138 SR
Queue Stats
9W - 14L
1,329 Elo+
Party 2
Izanami
Izanami
theryannation
Izanami
Level 11
God Stats
2W - 4L
1,373 SR
Queue Stats
8W - 9L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 2
9,591
799
6,904
9,750
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Terra
Mohjiwolf
Terra
11
1 / 0 / 6
8,420
702
2,981
9,408
5,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baba Yaga
SHADOWxHUNTER4
Baba Yaga
13
3 / 2 / 10
8,880
740
15,119
7,769
2,893
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jobblee
Merlin
9
2 / 5 / 0
7,438
620
6,315
7,938
2,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
notsoavrage
Sylvanus
10
0 / 4 / 3
7,162
597
3,638
10,640
6,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
10
1 / 4 / 0
7,164
597
4,493
8,495
2,994
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
3
3
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
Jobblee
Merlin
2
5
0
0.4
W
9
1
2
10
W
Terra
Mohjiwolf
Terra
1
0
6
4
W
Baba Yaga
SHADOWxHUNTER4
Baba Yaga
3
2
10
4
L
Sylvanus
notsoavrage
Sylvanus
0
4
3
0.38
L
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,004
Damage
14,446
26,927
Taken
27,073
12,158
Mitigated
12,633
9,693
Healing
6,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Jobblee
Merlin
6,315
611
0
1,185
7,938
2,725
22
5,164
2,774
26,188
0
W
6,904
4,189
0
4,616
9,750
4,124
561
3,954
5,796
0
43,209
W
Terra
Mohjiwolf
Terra
2,981
548
1,615
1,837
9,408
5,141
0
3,441
5,967
14,276
0
W
Baba Yaga
SHADOWxHUNTER4
Baba Yaga
15,119
128
0
1,625
7,769
2,893
617
2,533
5,236
42,119
0
L
Sylvanus
notsoavrage
Sylvanus
3,638
1,089
1,405
3,674
10,640
6,914
25
7,555
3,085
10,855
1,675
L
Izanami
4,493
2,624
0
557
8,495
2,994
159
5,393
3,102
0
24,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,891
Gold Earned
21,764
144
Minions Killed
132
0
Camps Cleared
0
706,652
Distance Traveled
520,877
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,438
620
42
4
0
172,538
0
W
Arachne
9,591
799
70
6
0
245,147
1
W
Terra
8,420
702
29
2
0
233,761
0
W
Baba Yaga
8,880
740
45
4
0
227,744
1
L
Sylvanus
7,162
597
36
3
0
172,125
3
L
Izanami
7,164
597
54
5
0
176,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role