Player Matchup

Merlin
Merlin
Bladegustt546
Merlin
Level 29
God Stats
8W - 14L
1,255 SR
Queue Stats
294W - 293L
1,406 Elo+
Solo
Chaac
Chaac
Falcon_on_20fps
Chaac
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 25L
1,320 Elo+
Solo
Chernobog
Chernobog
IcyFalcon
Chernobog
Level 44
God Stats
13W - 5L
1,557 SR
Queue Stats
133W - 154L
1,351 Elo+
Party 1
Ratatoskr
Ratatoskr
SonOfBoi
Ratatoskr
Level 29
God Stats
3W - 2L
1,769 SR
Queue Stats
146W - 208L
1,362 Elo+
Party 1
Ra
Ra
TheRussian_Mann
Ra
Level 14
God Stats
6W - 5L
1,541 SR
Queue Stats
8W - 9L
1,333 Elo+
Party 1
Team Averages
Level 26
1,525 SR
1,354 Elo+

VS

Team Averages
Level 23
1,591 SR
1,382 Elo+
Izanami
Izanami
ExaltedPeasant
Izanami
Level 29
God Stats
11W - 14L
1,403 SR
Queue Stats
72W - 90L
1,324 Elo+
Party 3
Mercury
Mercury
Magnum_Miraculum
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 115L
1,372 Elo+
Party 2
Janus
Janus
Mini-Maniac666
Janus
Level 26
God Stats
19W - 11L
1,645 SR
Queue Stats
24W - 19L
1,510 Elo+
Party 3
Kuzenbo
Kuzenbo
monomaskXvita897
Kuzenbo
Level 23
God Stats
3W - 2L
1,720 SR
Queue Stats
24W - 23L
1,459 Elo+
Party 2
Bellona
Bellona
tolton1
Bellona
Level 6
God Stats
1W - 1L
1,687 SR
Queue Stats
4W - 15L
1,245 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 8
12,247
612
14,206
11,235
5,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
6 / 5 / 2
10,388
519
7,134
10,892
9,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
IcyFalcon
Chernobog
16
10 / 5 / 8
10,880
544
11,670
14,797
5,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
SonOfBoi
Ratatoskr
17
10 / 5 / 12
11,938
597
17,937
17,636
6,648
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 3 / 10
10,644
532
5,958
8,519
3,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 4 / 0
11,451
573
11,808
15,497
5,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 9 / 5
8,821
441
5,877
13,491
4,380
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 10 / 1
7,988
399
6,418
13,994
4,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

13
1 / 9 / 8
8,645
432
7,570
19,242
17,052
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
tolton1
Bellona
13
2 / 12 / 2
8,011
401
9,016
17,486
14,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
43
Kills
19
20
Deaths
44
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
11
2
8
7.5
L
13
4
0
3.25
W
6
5
2
1.4
W
Chernobog
IcyFalcon
Chernobog
10
5
8
2.8
L
2
9
5
0.5
L
1
10
1
0.15
W
Ratatoskr
SonOfBoi
Ratatoskr
10
5
12
3.2
W
6
3
10
3.67
L
1
9
8
0.56
L
Bellona
tolton1
Bellona
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,905
Damage
40,689
63,079
Taken
79,710
31,088
Mitigated
46,143
21,217
Healing
10,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,206
1,124
0
1,919
11,235
5,422
2,113
2,694
8,541
69,356
0
L
11,808
6,299
0
4,927
15,497
5,806
0
3,266
12,082
0
55,836
W
7,134
1,577
0
2,083
10,892
9,698
1,767
2,497
8,299
0
39,409
W
Chernobog
IcyFalcon
Chernobog
11,670
8,055
0
2,987
14,797
5,933
6,304
1,697
13,100
0
46,479
L
5,877
2,030
0
1,207
13,491
4,380
0
1,587
11,532
0
29,318
L
6,418
424
0
619
13,994
4,236
32
4,156
9,317
42,350
0
W
Ratatoskr
SonOfBoi
Ratatoskr
17,937
6,419
0
7,027
17,636
6,648
145
6,120
11,514
0
60,707
W
5,958
1,359
3,533
3,668
8,519
3,387
2,536
882
7,637
54,321
0
L
7,570
4,265
493
3,000
19,242
17,052
0
3,889
14,972
30,308
0
L
Bellona
tolton1
Bellona
9,016
3,469
0
604
17,486
14,669
0
6,211
11,107
0
41,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,097
Gold Earned
44,916
465
Minions Killed
318
0
Camps Cleared
0
1,748,748
Distance Traveled
1,618,744
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,247
612
127
6
0
358,624
6
L
Izanami
11,451
573
80
4
0
299,066
0
W
Chaac
10,388
519
81
4
0
294,001
0
W
Chernobog
10,880
544
79
4
0
329,832
2
L
Mercury
8,821
441
53
3
0
375,503
0
L
Janus
7,988
399
86
4
0
326,834
0
W
Ratatoskr
11,938
597
84
4
0
429,324
1
W
Ra
10,644
532
94
5
0
336,967
3
L
Kuzenbo
8,645
432
47
2
0
315,530
0
L
Bellona
8,011
401
52
3
0
301,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role