Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Hav0c Jinx
Pele
Level 29
God Stats
0W - 1L
1,639 SR
Queue Stats
8W - 8L
1,466 Elo+
Party 1
Fenrir
Fenrir
OBEYxSurfer
Fenrir
Level 28
God Stats
0W - 1L
1,738 SR
Queue Stats
4W - 3L
1,466 Elo+
Party 1
Team Averages
Level 31
1,626 SR
1,477 Elo+

VS

Team Averages
Level 60
1,594 SR
1,519 Elo+
Thor
Thor
Kurt GOBANG 002
Thor
Level 14
God Stats
2W - 5L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LTMFG0126
Cthulhu
Level 29
God Stats
51W - 20L
1,932 SR
Queue Stats
128W - 100L
1,534 Elo+
Solo
Ra
Ra
SilverxPyrox98
Ra
Level 136
God Stats
2W - 0L
1,351 SR
Queue Stats
93W - 84L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
2 / 7 / 9
8,840
631
6,258
13,229
4,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 7 / 4
9,504
679
11,266
13,635
4,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
11
6 / 6 / 5
9,475
677
9,075
12,324
4,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 14
9,335
667
6,406
12,975
3,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
LTMFG0126
Cthulhu
15
8 / 1 / 8
11,403
815
10,225
10,139
8,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
11 / 3 / 5
11,789
842
12,973
11,054
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
15
Kills
19
20
Deaths
15
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
7
9
0.93
L
7
7
4
1.29
W
0
11
14
0.64
W
Cthulhu
LTMFG0126
Cthulhu
8
1
8
12
L
Fenrir
6
6
5
1.42
W
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,599
Damage
29,604
39,188
Taken
34,168
12,738
Mitigated
17,056
5,240
Healing
12,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,258
2,470
0
391
13,229
4,019
0
7,483
5,504
0
22,584
L
11,266
3,348
0
3,282
13,635
4,565
360
7,905
5,544
0
36,383
W
6,406
3,088
0
0
12,975
3,869
322
0
12,975
0
9,701
W
Cthulhu
LTMFG0126
Cthulhu
10,225
461
282
2,869
10,139
8,472
1,095
2
10,137
42,845
0
L
Fenrir
9,075
2,763
0
1,567
12,324
4,154
129
7,188
4,942
0
20,970
W
12,973
1,405
3,267
5,601
11,054
4,715
450
39
11,015
58,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,819
Gold Earned
32,527
104
Minions Killed
147
0
Camps Cleared
0
803,884
Distance Traveled
712,387
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,840
631
36
3
0
274,536
1
L
Pele
9,504
679
44
3
0
262,934
1
W
Thor
9,335
667
3
0
0
168,667
1
W
Cthulhu
11,403
815
41
3
0
305,278
4
L
Fenrir
9,475
677
24
2
0
266,414
3
W
Ra
11,789
842
103
7
0
238,442
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role