Player Matchup

Neith
Neith
IDontCarryBots
Neith
Level 22
God Stats
0W - 2L
1,337 SR
Queue Stats
6W - 2L
1,744 Elo+
Party 1
Sobek
Sobek
SuspectPrism32
Sobek
Level 78
God Stats
0W - 2L
1,340 SR
Queue Stats
31W - 14L
1,698 Elo+
Party 1
Janus
Janus
Xerkoid
Janus
Level 18
God Stats
5W - 5L
1,327 SR
Queue Stats
82W - 82L
1,693 Elo+
Solo
Team Averages
Level 39
1,334 SR
1,712 Elo+

VS

Team Averages
Level 79
1,437 SR
1,473 Elo+
Ra
Ra
Definite0
Ra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 38L
1,443 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
frozendaylight
Ah Muzen Cab
Level 143
God Stats
6W - 2L
1,251 SR
Queue Stats
88W - 78L
1,553 Elo+
Party 2
Horus
Horus
macgregor96
Horus
Level 69
God Stats
13W - 11L
1,561 SR
Queue Stats
184W - 242L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
7,393
616
5,894
9,426
2,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 4 / 3
7,679
640
3,407
12,533
9,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Xerkoid
Janus
11
2 / 1 / 2
7,573
631
6,423
6,896
1,969
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
7,707
642
4,162
3,409
1,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
frozendaylight
Ah Muzen Cab
11
6 / 2 / 3
8,648
721
14,973
8,490
3,576
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 6
8,476
706
4,448
10,311
5,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
4
Kills
9
9
Deaths
4
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
1
4
3
0.63
L
1
4
3
0.63
L
Janus
Xerkoid
Janus
2
1
2
3
W
Ah Muzen Cab
frozendaylight
Ah Muzen Cab
6
2
3
3.75
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,724
Damage
23,583
28,855
Taken
22,210
14,566
Mitigated
10,400
5,759
Healing
13,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,162
63
1,018
1,380
3,409
1,267
290
1,705
1,704
25,229
0
L
5,894
3,836
0
2,323
9,426
2,977
0
1,050
8,376
0
16,339
L
3,407
141
636
2,570
12,533
9,620
0
2,268
10,265
9,967
0
L
Janus
Xerkoid
Janus
6,423
504
0
230
6,896
1,969
0
848
6,048
33,204
0
W
Ah Muzen Cab
frozendaylight
Ah Muzen Cab
14,973
6,452
0
2,953
8,490
3,576
602
3,723
4,767
0
47,555
W
4,448
2,076
2,923
4,861
10,311
5,557
26
4,537
5,774
0
11,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,645
Gold Earned
24,831
97
Minions Killed
126
0
Camps Cleared
0
577,851
Distance Traveled
681,352
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,707
642
40
3
0
242,718
0
L
Neith
7,393
616
23
2
0
157,994
0
L
Sobek
7,679
640
6
1
0
228,202
0
L
Janus
7,573
631
68
6
0
191,655
0
W
Ah Muzen Cab
8,648
721
75
6
0
211,569
0
W
Horus
8,476
706
11
1
0
227,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role