Player Matchup

Ares
Ares
 
Ares
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
SgtSidePiece101
Chaac
Level 128
God Stats
3W - 3L
1,588 SR
Queue Stats
18W - 17L
1,530 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SwagCore666
Ah Muzen Cab
Level 116
God Stats
5W - 0L
1,813 SR
Queue Stats
286W - 238L
1,518 Elo+
Party 1
Ravana
Ravana
TheBIGWET64
Ravana
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,464 Elo+
Party 3
Nu Wa
Nu Wa
gGOdziLLaReX199
Nu Wa
Level 27
God Stats
2W - 4L
1,390 SR
Queue Stats
68W - 49L
1,570 Elo+
Party 1
Team Averages
Level 81
1,558 SR
1,516 Elo+

VS

Team Averages
Level 86
1,420 SR
1,394 Elo+
Odin
Odin
Alduros99
Odin
Level 157
God Stats
0W - 2L
1,250 SR
Queue Stats
159W - 205L
1,397 Elo+
Party 2
Cupid
Cupid
Elvisaaron
Cupid
Level 37
God Stats
25W - 40L
1,454 SR
Queue Stats
924W - 957L
1,470 Elo+
Solo
Guan Yu
Guan Yu
FuttockTiger48
Guan Yu
Level 107
God Stats
3W - 3L
1,394 SR
Queue Stats
52W - 82L
1,434 Elo+
Party 2
Janus
Janus
Smug Megumin HE
Janus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,401 Elo+
Party 2
Ares
Ares
Th0ttimus
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
6 / 0 / 8
7,579
689
5,214
8,364
4,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 0 / 2
6,853
623
6,259
7,104
5,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
SwagCore666
Ah Muzen Cab
10
9 / 0 / 4
7,117
647
7,467
3,997
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
12
4 / 2 / 2
6,960
633
3,139
7,045
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 0 / 3
7,371
670
4,574
3,725
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
1 / 4 / 1
5,827
530
3,634
8,028
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
7
0 / 7 / 0
4,474
407
3,086
7,814
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 0
5,499
500
3,840
9,412
7,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 2 / 0
5,977
543
3,362
5,350
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
7
0 / 7 / 0
4,807
437
1,676
8,752
4,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
23
Kills
2
2
Deaths
23
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
0
8
10
L
Odin
1
4
1
0.38
L
Cupid
0
7
0
0
L
0
3
0
0
W
2
0
2
3
L
1
2
0
0.5
W
Ah Muzen Cab
SwagCore666
Ah Muzen Cab
9
0
4
11
L
Ares
0
7
0
0
W
Ravana
4
2
2
2.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,653
Damage
15,598
30,235
Taken
39,356
16,099
Mitigated
18,258
12,045
Healing
8,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,214
687
0
2,318
8,364
4,929
74
1,258
7,106
26,494
0
L
Odin
3,634
999
0
2,351
8,028
2,758
0
726
7,233
0
34,019
L
Cupid
3,086
1,390
250
1,442
7,814
2,093
0
2,090
5,688
0
19,771
L
3,840
1,010
0
2,470
9,412
7,813
0
273
8,613
0
24,516
W
6,259
1,287
0
3,633
7,104
5,991
1,369
0
7,104
0
33,120
L
3,362
131
118
1,381
5,350
1,440
0
2,746
2,262
37,501
0
W
Ah Muzen Cab
SwagCore666
Ah Muzen Cab
7,467
3,936
0
2,537
3,997
1,258
200
418
3,579
0
29,149
L
Ares
1,676
775
0
280
8,752
4,154
0
3,379
5,297
9,405
0
W
Ravana
3,139
1,524
0
2,948
7,045
2,639
73
1,214
5,759
0
32,688
W
4,574
1,009
0
609
3,725
1,282
1,050
1,990
1,649
39,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,880
Gold Earned
26,584
309
Minions Killed
271
0
Camps Cleared
0
997,427
Distance Traveled
932,821
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,579
689
41
4
0
209,050
2
L
Odin
5,827
530
65
6
0
218,482
3
L
Cupid
4,474
407
39
4
0
185,218
2
L
Guan Yu
5,499
500
58
5
0
183,710
2
W
Chaac
6,853
623
72
7
0
187,387
4
L
Janus
5,977
543
96
9
0
151,232
3
W
Ah Muzen Cab
7,117
647
46
4
0
148,414
1
L
Ares
4,807
437
13
1
0
194,179
0
W
Ravana
6,960
633
70
6
0
231,490
0
W
Nu Wa
7,371
670
80
7
0
221,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role