Player Matchup

Osiris
Osiris
 
Osiris
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Eludia_
Zeus
Level 127
God Stats
10W - 1L
1,717 SR
Queue Stats
232W - 227L
1,556 Elo+
Party 1
Tyr
Tyr
Somomo
Tyr
Level 88
God Stats
1W - 2L
1,209 SR
Queue Stats
59W - 66L
1,510 Elo+
Party 3
Medusa
Medusa
Willpr33
Medusa
Level 123
God Stats
3W - 2L
1,698 SR
Queue Stats
306W - 303L
1,549 Elo+
Party 3
Neith
Neith
maxstlo09
Neith
Level 116
God Stats
3W - 1L
1,692 SR
Queue Stats
102W - 113L
1,547 Elo+
Solo
Team Averages
Level 114
1,563 SR
1,532 Elo+

VS

Team Averages
Level 131
1,550 SR
1,506 Elo+
Cu Chulainn
Cu Chulainn
Galactiiiic
Cu Chulainn
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Girthquake9001
Nu Wa
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
121W - 127L
1,507 Elo+
Party 2
Osiris
Osiris
TheUnknownR
Osiris
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
458W - 436L
1,537 Elo+
Solo
Agni
Agni
armadillo239
Agni
Level 126
God Stats
1W - 2L
1,752 SR
Queue Stats
141W - 134L
1,480 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zacrox367
Ah Muzen Cab
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
4 / 2 / 9
10,482
699
7,293
21,792
16,934
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
Eludia_
Zeus
18
6 / 3 / 6
11,081
739
24,178
13,391
6,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
Somomo
Tyr
17
1 / 3 / 11
9,934
662
2,421
18,799
20,808
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Willpr33
Medusa
18
3 / 2 / 13
10,935
729
15,303
14,987
6,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Neith
maxstlo09
Neith
19
4 / 1 / 11
10,974
732
9,964
15,414
7,838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Galactiiiic
Cu Chulainn
15
1 / 4 / 7
9,495
633
11,918
14,932
11,639
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 3 / 2
9,908
661
17,340
9,712
3,665
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
17
4 / 5 / 4
10,226
682
14,718
16,481
11,452
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
1 / 3 / 3
9,813
654
14,041
9,916
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
zacrox367
Ah Muzen Cab
17
1 / 3 / 2
9,995
666
15,580
12,326
5,534
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
18
Kills
9
11
Deaths
18
50
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
2
9
4.25
W
Zeus
Eludia_
Zeus
6
3
6
3
L
Cu Chulainn
Galactiiiic
Cu Chulainn
1
4
7
1.13
L
2
3
2
1
W
Tyr
Somomo
Tyr
1
3
11
2.17
L
Osiris
4
5
4
1.2
W
Medusa
Willpr33
Medusa
3
2
13
4.75
L
1
3
3
0.83
W
Neith
maxstlo09
Neith
4
1
11
9.5
L
Ah Muzen Cab
zacrox367
Ah Muzen Cab
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,159
Damage
73,597
84,383
Taken
63,367
59,222
Mitigated
36,539
38,684
Healing
26,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,293
1,773
1,539
7,948
21,792
16,934
522
6,925
14,867
0
20,808
W
Zeus
Eludia_
Zeus
24,178
1,354
3,567
4,112
13,391
6,656
762
4,277
9,114
43,875
0
L
Cu Chulainn
Galactiiiic
Cu Chulainn
11,918
1,878
3,531
2,829
14,932
11,639
0
3,795
11,137
1,897
13,956
L
17,340
4,351
2,489
1,587
9,712
3,665
647
5,319
4,393
31,142
0
W
Tyr
Somomo
Tyr
2,421
550
1,978
2,947
18,799
20,808
596
7,339
11,460
0
8,726
L
Osiris
14,718
3,025
4,396
3,354
16,481
11,452
55
6,246
10,235
0
26,845
W
Medusa
Willpr33
Medusa
15,303
5,607
2,205
3,993
14,987
6,986
2,104
7,842
7,145
0
44,582
L
14,041
113
470
726
9,916
4,249
195
3,503
6,413
31,034
0
W
Neith
maxstlo09
Neith
9,964
4,223
3,619
6,776
15,414
7,838
1,499
6,184
9,230
0
38,125
L
Ah Muzen Cab
zacrox367
Ah Muzen Cab
15,580
4,100
2,635
4,495
12,326
5,534
1,089
5,315
7,011
0
38,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,406
Gold Earned
49,437
235
Minions Killed
140
0
Camps Cleared
0
1,363,278
Distance Traveled
1,416,327
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,482
699
34
2
0
276,006
1
W
Zeus
11,081
739
49
3
0
263,311
0
L
Cu Chulainn
9,495
633
10
1
0
308,780
4
L
Nu Wa
9,908
661
22
1
0
272,291
0
W
Tyr
9,934
662
9
1
0
296,802
0
L
Osiris
10,226
682
12
1
0
274,014
5
W
Medusa
10,935
729
87
6
0
279,376
1
L
Agni
9,813
654
40
3
0
288,077
0
W
Neith
10,974
732
56
4
0
247,783
0
L
Ah Muzen Cab
9,995
666
56
4
0
273,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role