Player Matchup

Amaterasu
Amaterasu
AlondraJaeger
Amaterasu
Level 122
God Stats
1W - 4L
1,118 SR
Queue Stats
313W - 268L
1,474 Elo+
Party 1
Sobek
Sobek
LAP_LICANACASH18
Sobek
Level 123
God Stats
5W - 4L
1,500 SR
Queue Stats
966W - 1,034L
1,413 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LAP_SmithKiller
Tsukuyomi
Level 89
God Stats
15W - 11L
1,582 SR
Queue Stats
365W - 375L
1,368 Elo+
Party 1
Persephone
Persephone
LDMR96
Persephone
Level 87
God Stats
14W - 21L
1,412 SR
Queue Stats
294W - 330L
1,370 Elo+
Party 1
Neith
Neith
Paulillo131
Neith
Level 38
God Stats
31W - 23L
1,612 SR
Queue Stats
1,102W - 1,185L
1,395 Elo+
Party 1
Team Averages
Level 92
1,445 SR
1,404 Elo+

VS

Team Averages
Level 60
1,425 SR
1,444 Elo+
Tsukuyomi
Tsukuyomi
DizzyCox
Tsukuyomi
Level 29
God Stats
13W - 34L
1,339 SR
Queue Stats
35W - 94L
1,276 Elo+
Party 2
Sun Wukong
Sun Wukong
Probe_SkillzZ
Sun Wukong
Level 113
God Stats
3W - 2L
1,444 SR
Queue Stats
71W - 69L
1,533 Elo+
Party 3
Thoth
Thoth
SweetNutz
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,568 Elo+
Party 3
Ares
Ares
Yoguurrtt
Ares
Level 63
God Stats
5W - 5L
1,551 SR
Queue Stats
75W - 158L
1,403 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
zKalipso
Ah Muzen Cab
Level 68
God Stats
5W - 10L
1,291 SR
Queue Stats
158W - 261L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlondraJaeger
Amaterasu
18
1 / 5 / 2
11,847
474
15,205
31,400
33,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 9 / 3
10,534
421
7,920
28,839
32,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
LAP_SmithKiller
Tsukuyomi
19
6 / 11 / 3
12,628
505
16,287
22,251
8,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
LDMR96
Persephone
19
5 / 7 / 0
12,723
509
16,876
17,956
7,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 9 / 2
9,684
387
9,239
18,684
6,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DizzyCox
Tsukuyomi
20
8 / 4 / 8
13,140
526
18,144
17,873
9,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Probe_SkillzZ
Sun Wukong
20
8 / 0 / 5
14,126
565
20,773
23,179
28,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
SweetNutz
Thoth
20
1 / 6 / 12
12,595
504
9,263
17,526
7,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
20
8 / 1 / 20
13,237
529
11,271
21,292
24,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
zKalipso
Ah Muzen Cab
20
16 / 3 / 12
14,524
581
35,600
22,527
11,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
98
14
Kills
41
41
Deaths
14
10
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AlondraJaeger
Amaterasu
1
5
2
0.4
W
Tsukuyomi
DizzyCox
Tsukuyomi
8
4
8
3
L
1
9
3
0.28
L
Tsukuyomi
LAP_SmithKiller
Tsukuyomi
6
11
3
0.68
L
Persephone
LDMR96
Persephone
5
7
0
0.71
L
1
9
2
0.22
W
Sun Wukong
Probe_SkillzZ
Sun Wukong
8
0
5
10.5
W
Thoth
SweetNutz
Thoth
1
6
12
1.17
W
Ares
8
1
20
18
W
Ah Muzen Cab
zKalipso
Ah Muzen Cab
16
3
12
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,527
Damage
95,051
119,130
Taken
102,397
88,379
Mitigated
80,232
34,276
Healing
30,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AlondraJaeger
Amaterasu
15,205
7,447
0
12,984
31,400
33,857
493
3,835
26,499
0
79,840
W
Tsukuyomi
DizzyCox
Tsukuyomi
18,144
3,642
0
4,848
17,873
9,024
302
2,853
14,832
0
93,970
L
7,920
369
775
6,916
28,839
32,087
975
5,334
23,426
43,017
0
L
Tsukuyomi
LAP_SmithKiller
Tsukuyomi
16,287
3,661
853
4,576
22,251
8,318
2,583
4,810
17,072
0
75,487
L
Persephone
LDMR96
Persephone
16,876
952
588
3,678
17,956
7,174
0
2,579
15,119
81,948
0
L
9,239
4,407
0
3,906
18,684
6,943
583
3,370
15,259
0
54,482
W
Sun Wukong
Probe_SkillzZ
Sun Wukong
20,773
5,023
0
8,601
23,179
28,422
2,015
2,237
20,790
0
102,541
W
Thoth
SweetNutz
Thoth
9,263
244
0
1,802
17,526
7,458
585
5,002
12,074
94,477
0
W
Ares
11,271
647
1,215
3,945
21,292
24,090
719
6,313
14,791
30,766
0
W
Ah Muzen Cab
zKalipso
Ah Muzen Cab
35,600
18,455
0
10,072
22,527
11,238
6,659
7,173
15,114
0
145,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,416
Gold Earned
67,622
592
Minions Killed
697
0
Camps Cleared
0
2,126,175
Distance Traveled
2,480,604
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,847
474
141
6
0
489,109
8
W
Tsukuyomi
13,140
526
132
5
0
514,003
0
L
Sobek
10,534
421
72
3
0
432,205
6
L
Tsukuyomi
12,628
505
115
5
0
429,041
5
L
Persephone
12,723
509
155
6
0
397,331
0
L
Neith
9,684
387
109
4
0
378,489
4
W
Sun Wukong
14,126
565
193
8
0
521,628
2
W
Thoth
12,595
504
147
6
0
432,763
3
W
Ares
13,237
529
34
1
0
525,499
2
W
Ah Muzen Cab
14,524
581
191
8
0
486,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role