Player Matchup

Rama
Rama
LaloGlz16
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,293 Elo+
Party 2
King Arthur
King Arthur
Ragnarok717
King Arthur
Level 38
God Stats
2W - 1L
1,776 SR
Queue Stats
9W - 11L
1,487 Elo+
Party 3
Pele
Pele
Soggybacon2234
Pele
Level 140
God Stats
0W - 1L
1,769 SR
Queue Stats
60W - 56L
1,665 Elo+
Party 3
Olorun
Olorun
guillermocorres
Olorun
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,351 Elo+
Party 2
Cthulhu
Cthulhu
xXBuBiSXx
Cthulhu
Level 85
God Stats
0W - 3L
1,173 SR
Queue Stats
18W - 20L
1,341 Elo+
Party 2
Team Averages
Level 67
1,544 SR
1,427 Elo+

VS

Team Averages
Level 66
1,607 SR
1,522 Elo+
Chaac
Chaac
BootyMuffinz
Chaac
Level 48
God Stats
48W - 35L
1,490 SR
Queue Stats
413W - 359L
1,532 Elo+
Party 1
Achilles
Achilles
ChargedMite
Achilles
Level 48
God Stats
22W - 18L
1,611 SR
Queue Stats
423W - 358L
1,578 Elo+
Party 1
Mulan
Mulan
FunkyBunny27
Mulan
Level 70
God Stats
21W - 12L
1,762 SR
Queue Stats
266W - 217L
1,646 Elo+
Party 1
Thanatos
Thanatos
Thepalorange
Thanatos
Level 97
God Stats
48W - 35L
1,818 SR
Queue Stats
137W - 151L
1,382 Elo+
Solo
Kukulkan
Kukulkan
kevinort787
Kukulkan
Level 68
God Stats
14W - 9L
1,356 SR
Queue Stats
103W - 93L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
0 / 7 / 2
8,950
814
1,915
12,002
4,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Ragnarok717
King Arthur
14
0 / 2 / 2
8,779
798
4,009
20,815
17,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 10 / 3
9,730
885
17,428
23,019
9,177
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 6 / 2
9,523
866
6,076
14,563
6,093
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
xXBuBiSXx
Cthulhu
15
2 / 4 / 2
9,738
885
9,745
17,770
16,636
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

81

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 18
10,236
931
16,223
10,396
11,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
ChargedMite
Achilles
18
8 / 1 / 16
11,781
1,071
14,921
11,259
14,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
6 / 0 / 18
12,111
1,101
17,116
12,441
14,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Thepalorange
Thanatos
16
8 / 1 / 6
11,057
1,005
10,253
4,056
1,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
kevinort787
Kukulkan
17
7 / 1 / 14
11,354
1,032
23,904
8,037
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
101
4
Kills
29
29
Deaths
4
11
Assists
72
Player
Kills
Deaths
Assists
KDA
W
0
1
18
9
W
Achilles
ChargedMite
Achilles
8
1
16
16
W
6
0
18
15
L
Rama
0
7
2
0.14
L
King Arthur
Ragnarok717
King Arthur
0
2
2
0.5
L
1
10
3
0.25
W
Thanatos
Thepalorange
Thanatos
8
1
6
11
L
1
6
2
0.33
W
Kukulkan
kevinort787
Kukulkan
7
1
14
14
L
Cthulhu
xXBuBiSXx
Cthulhu
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,173
Damage
82,417
88,169
Taken
46,189
54,028
Mitigated
45,927
10,186
Healing
12,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,223
1,529
1,050
3,571
10,396
11,700
0
5,250
5,096
0
34,582
W
Achilles
ChargedMite
Achilles
14,921
4,079
0
701
11,259
14,339
0
4,547
6,613
0
24,863
W
17,116
3,466
314
2,058
12,441
14,028
0
2,695
9,571
0
39,335
L
Rama
1,915
1,390
0
179
12,002
4,820
0
2,933
9,019
0
9,648
L
King Arthur
Ragnarok717
King Arthur
4,009
1,080
764
3,848
20,815
17,302
0
6,276
14,365
0
8,896
L
17,428
6,733
0
446
23,019
9,177
0
5,147
17,697
0
38,263
W
Thanatos
Thepalorange
Thanatos
10,253
3,030
0
4,094
4,056
1,850
0
1,064
2,942
0
18,829
L
6,076
3,980
809
2,644
14,563
6,093
0
4,833
9,605
21,914
0
W
Kukulkan
kevinort787
Kukulkan
23,904
2,033
0
311
8,037
4,010
0
2,265
5,747
47,965
0
L
Cthulhu
xXBuBiSXx
Cthulhu
9,745
824
891
605
17,770
16,636
0
4,715
12,885
33,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,720
Gold Earned
56,539
159
Minions Killed
202
2
Camps Cleared
8
782,696
Distance Traveled
963,954
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,236
931
50
5
0
207,590
0
W
Achilles
11,781
1,071
24
2
1
211,213
0
W
Mulan
12,111
1,101
38
3
4
201,972
0
L
Rama
8,950
814
13
1
0
147,870
2
L
King Arthur
8,779
798
12
1
1
127,705
0
L
Pele
9,730
885
45
4
0
185,441
0
W
Thanatos
11,057
1,005
24
2
3
158,820
0
L
Olorun
9,523
866
27
2
1
143,562
0
W
Kukulkan
11,354
1,032
66
6
0
184,359
0
L
Cthulhu
9,738
885
62
6
0
178,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role