Player Matchup

Osiris
Osiris
ChAoS iiLeGaCy
Osiris
Level 89
God Stats
0W - 1L
1,259 SR
Queue Stats
20W - 34L
1,317 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Evidence14
Kumbhakarna
Level 155
God Stats
3W - 4L
1,500 SR
Queue Stats
248W - 234L
1,539 Elo+
Party 1
Hercules
Hercules
LeoTheGreat9
Hercules
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 133L
1,556 Elo+
Party 1
Janus
Janus
ParkGuest
Janus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 34L
1,810 Elo+
Party 3
Jing Wei
Jing Wei
natobah
Jing Wei
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 35L
1,810 Elo+
Party 3
Team Averages
Level 121
1,452 SR
1,606 Elo+

VS

Team Averages
Level 112
1,563 SR
1,606 Elo+
Vulcan
Vulcan
Pyrelderron
Vulcan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,633 Elo+
Party 4
Artio
Artio
Tenebrousshadow
Artio
Level 124
God Stats
2W - 1L
1,524 SR
Queue Stats
39W - 22L
1,639 Elo+
Party 4
Odin
Odin
UlricGodbrand
Odin
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,575 Elo+
Party 4
Baba Yaga
Baba Yaga
WitHuntybee
Baba Yaga
Level 72
God Stats
3W - 0L
1,789 SR
Queue Stats
8W - 9L
1,578 Elo+
Party 2
Ah Puch
Ah Puch
Yelkrab
Ah Puch
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 11
11,577
724
8,911
17,264
29,368
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
Evidence14
Kumbhakarna
16
1 / 8 / 10
10,998
687
6,490
21,137
24,960
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
LeoTheGreat9
Hercules
15
2 / 9 / 12
9,474
592
7,852
23,910
32,020
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
ParkGuest
Janus
19
6 / 7 / 9
11,735
733
17,080
11,928
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
natobah
Jing Wei
20
7 / 9 / 5
12,292
768
16,714
15,294
7,267
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
10 / 4 / 16
12,530
783
19,770
9,651
4,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 6 / 24
11,712
732
7,072
22,592
29,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
9 / 4 / 12
12,727
795
12,968
14,284
13,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
WitHuntybee
Baba Yaga
20
10 / 3 / 23
13,365
835
18,908
13,318
6,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Yelkrab
Ah Puch
19
9 / 3 / 17
12,379
774
21,544
16,501
7,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
133
20
Kills
41
41
Deaths
20
47
Assists
92
Player
Kills
Deaths
Assists
KDA
L
4
8
11
1.19
L
Kumbhakarna
Evidence14
Kumbhakarna
1
8
10
0.75
L
Hercules
LeoTheGreat9
Hercules
2
9
12
0.89
L
Janus
ParkGuest
Janus
6
7
9
1.5
W
Vulcan
10
4
16
4.5
W
3
6
24
2.5
W
9
4
12
3.75
W
Baba Yaga
WitHuntybee
Baba Yaga
10
3
23
7.17
W
Ah Puch
Yelkrab
Ah Puch
9
3
17
5.83
L
Jing Wei
natobah
Jing Wei
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,047
Damage
80,262
89,533
Taken
76,346
99,294
Mitigated
61,566
15,065
Healing
32,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,911
3,194
979
876
17,264
29,368
0
13,130
4,018
0
16,741
L
Kumbhakarna
Evidence14
Kumbhakarna
6,490
452
805
1,193
21,137
24,960
0
16,147
4,840
13,368
0
L
Hercules
LeoTheGreat9
Hercules
7,852
1,855
1,029
4,110
23,910
32,020
70
16,998
6,760
0
18,615
L
Janus
ParkGuest
Janus
17,080
747
996
1,355
11,928
5,679
383
9,315
2,568
36,979
0
W
Vulcan
19,770
4,950
3,302
1,573
9,651
4,507
1,375
2,139
7,512
38,845
0
W
7,072
192
4,310
5,523
22,592
29,793
0
6,690
15,902
14,566
0
W
12,968
2,611
2,200
2,692
14,284
13,318
779
5,703
8,581
0
25,314
W
Baba Yaga
WitHuntybee
Baba Yaga
18,908
935
1,094
4,386
13,318
6,525
2,052
3,290
10,028
36,800
0
W
Ah Puch
Yelkrab
Ah Puch
21,544
829
153
6,936
16,501
7,423
1,259
5,748
10,753
40,618
0
L
Jing Wei
natobah
Jing Wei
16,714
12,561
2,370
1,352
15,294
7,267
1,504
11,704
3,465
0
35,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,076
Gold Earned
62,713
149
Minions Killed
144
0
Camps Cleared
0
1,221,589
Distance Traveled
1,437,336
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,577
724
8
1
0
244,084
0
L
Kumbhakarna
10,998
687
14
1
0
212,799
3
L
Hercules
9,474
592
30
2
0
250,553
1
L
Janus
11,735
733
55
3
0
268,646
1
W
Vulcan
12,530
783
41
3
0
282,009
4
W
Artio
11,712
732
4
0
0
315,354
1
W
Odin
12,727
795
36
2
0
306,475
2
W
Baba Yaga
13,365
835
27
2
0
282,161
0
W
Ah Puch
12,379
774
36
2
0
251,337
2
L
Jing Wei
12,292
768
42
3
0
245,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role