Player Matchup

Nu Wa
Nu Wa
Chalkdust
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,502 Elo+
Solo
Fenrir
Fenrir
Dadgnarok
Fenrir
Level 13
God Stats
4W - 9L
1,456 SR
Queue Stats
19W - 21L
1,624 Elo+
Party 2
Yemoja
Yemoja
Mercruxio
Yemoja
Level 17
God Stats
4W - 5L
1,518 SR
Queue Stats
37W - 40L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Spellz4Sellz
Ah Muzen Cab
Level 13
God Stats
4W - 4L
1,717 SR
Queue Stats
20W - 24L
1,611 Elo+
Party 2
Sun Wukong
Sun Wukong
offtheheem
Sun Wukong
Level 18
God Stats
3W - 3L
1,578 SR
Queue Stats
78W - 54L
1,686 Elo+
Solo
Team Averages
Level 13
1,554 SR
1,589 Elo+

VS

Team Averages
Level 17
1,627 SR
1,643 Elo+
Chaac
Chaac
BBYMaverick
Chaac
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 52L
1,553 Elo+
Solo
Discordia
Discordia
Bardockk
Discordia
Level 25
God Stats
8W - 3L
1,853 SR
Queue Stats
302W - 97L
1,850 Elo+
Party 1
Ymir
Ymir
Shemou
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,500 Elo+
Party 1
Tiamat
Tiamat
ZDT8
Tiamat
Level 27
God Stats
64W - 20L
1,782 SR
Queue Stats
359W - 124L
1,811 Elo+
Party 1
Cernunnos
Cernunnos
iJGXi
Cernunnos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chalkdust
Nu Wa
15
0 / 13 / 5
8,564
856
6,729
16,054
5,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Dadgnarok
Fenrir
15
5 / 9 / 3
10,001
1,000
8,644
17,668
8,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Mercruxio
Yemoja
16
0 / 4 / 6
9,921
992
8,267
15,903
15,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Spellz4Sellz
Ah Muzen Cab
15
2 / 5 / 4
9,216
922
9,682
13,934
5,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
offtheheem
Sun Wukong
15
1 / 4 / 3
9,004
900
8,914
13,352
10,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

96

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 21
12,473
1,247
15,073
14,798
13,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
Bardockk
Discordia
17
3 / 2 / 23
9,772
977
11,029
6,466
3,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Shemou
Ymir
16
1 / 2 / 24
9,689
969
3,600
8,588
8,773
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
ZDT8
Tiamat
18
11 / 2 / 22
11,988
1,199
23,321
9,645
12,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
iJGXi
Cernunnos
18
10 / 1 / 14
11,755
1,176
19,402
8,323
3,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
139
8
Kills
35
35
Deaths
8
21
Assists
104
Player
Kills
Deaths
Assists
KDA
W
10
1
21
20.5
W
Discordia
Bardockk
Discordia
3
2
23
7.25
L
Nu Wa
Chalkdust
Nu Wa
0
13
5
0.19
L
Fenrir
Dadgnarok
Fenrir
5
9
3
0.72
L
Yemoja
Mercruxio
Yemoja
0
4
6
0.75
W
Ymir
Shemou
Ymir
1
2
24
6.5
L
Ah Muzen Cab
Spellz4Sellz
Ah Muzen Cab
2
5
4
0.8
W
Tiamat
ZDT8
Tiamat
11
2
22
11
W
Cernunnos
iJGXi
Cernunnos
10
1
14
17
L
Sun Wukong
offtheheem
Sun Wukong
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,236
Damage
72,425
76,911
Taken
47,820
44,226
Mitigated
40,963
6,459
Healing
16,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,073
4,149
0
9,962
14,798
13,514
0
4,360
10,438
82
33,529
W
Discordia
Bardockk
Discordia
11,029
532
0
1,141
6,466
3,098
0
2,703
3,763
28,646
0
L
Nu Wa
Chalkdust
Nu Wa
6,729
2,446
0
308
16,054
5,653
0
8,968
6,790
21,519
0
L
Fenrir
Dadgnarok
Fenrir
8,644
1,163
0
782
17,668
8,007
0
5,594
11,774
0
14,740
L
Yemoja
Mercruxio
Yemoja
8,267
1,216
2,585
1,477
15,903
15,223
0
9,242
6,386
19,483
0
W
Ymir
Shemou
Ymir
3,600
527
0
0
8,588
8,773
0
2,753
5,835
6,952
0
L
Ah Muzen Cab
Spellz4Sellz
Ah Muzen Cab
9,682
2,287
0
1,108
13,934
5,260
0
7,275
6,359
0
38,031
W
Tiamat
ZDT8
Tiamat
23,321
1,520
0
3,300
9,645
12,195
0
2,992
6,653
40,282
0
W
Cernunnos
iJGXi
Cernunnos
19,402
13,955
0
2,389
8,323
3,383
0
2,188
6,135
0
48,290
L
Sun Wukong
offtheheem
Sun Wukong
8,914
360
0
199
13,352
10,083
0
5,632
7,570
0
31,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,706
Gold Earned
55,677
166
Minions Killed
218
6
Camps Cleared
9
834,041
Distance Traveled
906,974
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,473
1,247
52
5
1
186,481
1
W
Discordia
9,772
977
43
4
0
171,145
0
L
Nu Wa
8,564
856
25
3
1
140,685
0
L
Fenrir
10,001
1,000
12
1
4
191,971
0
L
Yemoja
9,921
992
19
2
0
149,204
2
W
Ymir
9,689
969
6
1
0
173,584
0
L
Ah Muzen Cab
9,216
922
51
5
0
157,499
0
W
Tiamat
11,988
1,199
46
5
1
190,607
1
W
Cernunnos
11,755
1,176
71
7
7
185,157
0
L
Sun Wukong
9,004
900
59
6
1
194,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role