Player Matchup

Mercury
Mercury
Alex_Phantom2
Mercury
Level 123
God Stats
7W - 13L
1,374 SR
Queue Stats
254W - 283L
1,347 Elo+
Solo
Danzaburou
Danzaburou
DeviousIncubus
Danzaburou
Level 158
God Stats
11W - 8L
1,680 SR
Queue Stats
380W - 401L
1,400 Elo+
Solo
Ah Puch
Ah Puch
PhantomSwishers_
Ah Puch
Level 80
God Stats
2W - 4L
1,265 SR
Queue Stats
135W - 198L
1,336 Elo+
Solo
Hades
Hades
YAKMONEY17
Hades
Level 60
God Stats
6W - 10L
1,358 SR
Queue Stats
13W - 19L
1,368 Elo+
Solo
Fafnir
Fafnir
ZTruth21
Fafnir
Level 148
God Stats
6W - 4L
1,361 SR
Queue Stats
642W - 689L
1,397 Elo+
Solo
Team Averages
Level 114
1,408 SR
1,370 Elo+

VS

Team Averages
Level 92
1,452 SR
1,395 Elo+
Tiamat
Tiamat
CanoRKSG495
Tiamat
Level 60
God Stats
23W - 29L
1,455 SR
Queue Stats
132W - 169L
1,412 Elo+
Solo
Nox
Nox
Fenixevilangel
Nox
Level 84
God Stats
11W - 14L
1,420 SR
Queue Stats
282W - 305L
1,329 Elo+
Solo
Yemoja
Yemoja
Kannachan
Yemoja
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,500 Elo+
Solo
Awilix
Awilix
SoLiD_RamaGeZ
Awilix
Level 108
God Stats
20W - 22L
1,507 SR
Queue Stats
241W - 305L
1,446 Elo+
Solo
Apollo
Apollo
blindgoblin
Apollo
Level 108
God Stats
30W - 38L
1,377 SR
Queue Stats
78W - 88L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
5 / 3 / 0
9,398
495
4,720
10,723
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
DeviousIncubus
Danzaburou
16
8 / 4 / 3
10,760
566
13,780
14,815
5,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 6 / 2
9,438
497
5,695
10,994
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
16
5 / 3 / 4
10,705
563
14,585
17,122
10,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
ZTruth21
Fafnir
16
6 / 4 / 6
10,918
575
8,293
17,591
17,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 7 / 5
8,964
472
9,547
14,129
7,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 5 / 8
8,908
469
9,677
14,130
4,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
Kannachan
Yemoja
14
3 / 6 / 4
9,194
484
6,109
13,437
5,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 2 / 2
10,521
554
9,293
12,545
4,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
16
6 / 6 / 3
9,603
505
10,903
14,619
4,662
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
26
Kills
20
20
Deaths
26
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mercury
5
3
0
1.67
L
Tiamat
1
7
5
0.5
W
Danzaburou
DeviousIncubus
Danzaburou
8
4
3
2.38
L
1
5
8
1
L
Yemoja
Kannachan
Yemoja
3
6
4
0.83
W
2
6
2
0.5
L
9
2
2
5
W
Hades
5
3
4
2.33
W
Fafnir
ZTruth21
Fafnir
6
4
6
2.25
L
Apollo
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,073
Damage
45,529
71,245
Taken
68,860
40,879
Mitigated
27,160
28,066
Healing
19,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
4,720
2,734
0
3,799
10,723
3,651
28
1,948
8,681
0
43,489
L
Tiamat
9,547
1,965
0
3,474
14,129
7,681
1,487
5,443
8,669
56,191
0
W
Danzaburou
DeviousIncubus
Danzaburou
13,780
5,645
0
6,250
14,815
5,909
4,354
3,577
11,068
0
62,338
L
9,677
732
840
4,221
14,130
4,808
0
5,893
8,229
39,004
0
L
Yemoja
Kannachan
Yemoja
6,109
703
580
3,916
13,437
5,515
0
6,589
6,489
30,168
0
W
5,695
275
0
2,372
10,994
3,601
0
5,175
5,375
40,430
0
L
9,293
4,347
0
2,674
12,545
4,494
0
4,519
7,990
0
45,219
W
Hades
14,585
3,037
21
9,995
17,122
10,030
1,160
7,683
9,164
66,769
0
W
Fafnir
ZTruth21
Fafnir
8,293
1,642
0
5,629
17,591
17,688
944
5,451
11,624
42,797
0
L
Apollo
10,903
6,527
0
3,478
14,619
4,662
41
5,709
8,910
0
52,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,219
Gold Earned
47,190
457
Minions Killed
395
0
Camps Cleared
0
1,542,816
Distance Traveled
1,523,166
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,398
495
71
4
0
366,424
0
L
Tiamat
8,964
472
104
5
0
345,418
0
W
Danzaburou
10,760
566
96
5
0
299,676
1
L
Nox
8,908
469
74
4
0
300,598
2
L
Yemoja
9,194
484
71
4
0
271,551
8
W
Ah Puch
9,438
497
71
4
0
255,675
2
L
Awilix
10,521
554
85
4
0
316,500
0
W
Hades
10,705
563
133
7
0
305,836
3
W
Fafnir
10,918
575
86
5
0
315,205
2
L
Apollo
9,603
505
61
3
0
289,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role