Player Matchup

Awilix
Awilix
Dragonhunter373
Awilix
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,180 Elo+
Party 1
Freya
Freya
Gsam7803
Freya
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
MrPiggles10
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,193 Elo+
Party 1
Amaterasu
Amaterasu
Shane210
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,180 Elo+
Party 1
Ganesha
Ganesha
UnaGanga
Ganesha
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,180 Elo+
Party 1
Team Averages
Level 69
1,500 SR
1,247 Elo+

VS

Team Averages
Level 67
1,540 SR
1,447 Elo+
Artemis
Artemis
AmericaPie24
Artemis
Level 78
God Stats
139W - 112L
1,501 SR
Queue Stats
346W - 363L
1,445 Elo+
Party 2
Osiris
Osiris
MilkIsCowSauce
Osiris
Level 68
God Stats
5W - 1L
1,833 SR
Queue Stats
554W - 558L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
SgtSpitfire555
Kuzenbo
Level 92
God Stats
7W - 10L
1,312 SR
Queue Stats
415W - 565L
1,382 Elo+
Party 3
Scylla
Scylla
Sir Donngerlord
Scylla
Level 47
God Stats
29W - 46L
1,497 SR
Queue Stats
608W - 818L
1,391 Elo+
Party 3
Bakasura
Bakasura
socialismisgreat
Bakasura
Level 49
God Stats
46W - 46L
1,556 SR
Queue Stats
273W - 289L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 0
10,875
518
9,681
17,563
7,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Freya
Gsam7803
Freya
13
1 / 10 / 2
8,152
388
2,089
15,486
5,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
MrPiggles10
Izanami
12
1 / 15 / 1
7,646
364
5,272
16,101
6,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Shane210
Amaterasu
14
1 / 9 / 2
9,187
437
9,403
19,574
14,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
UnaGanga
Ganesha
13
0 / 10 / 4
8,265
394
6,786
16,292
7,083
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AmericaPie24
Artemis
18
15 / 3 / 5
11,977
570
15,908
14,660
6,589
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 2 / 8
12,185
580
16,183
16,610
16,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 0 / 21
11,509
548
5,899
13,172
19,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 3 / 17
10,433
497
7,596
7,305
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
18 / 1 / 6
14,135
673
22,704
15,123
8,703
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
108
8
Kills
51
51
Deaths
9
9
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Artemis
AmericaPie24
Artemis
15
3
5
5.83
L
5
7
0
0.71
L
Freya
Gsam7803
Freya
1
10
2
0.2
W
11
2
8
7.5
L
Izanami
MrPiggles10
Izanami
1
15
1
0.1
W
5
0
21
15.5
L
Amaterasu
Shane210
Amaterasu
1
9
2
0.22
W
2
3
17
3.5
L
Ganesha
UnaGanga
Ganesha
0
10
4
0.2
W
18
1
6
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,231
Damage
68,290
85,016
Taken
66,870
41,151
Mitigated
53,470
12,844
Healing
24,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AmericaPie24
Artemis
15,908
9,695
0
7,400
14,660
6,589
4,097
1,873
12,787
0
68,856
L
9,681
4,899
0
4,652
17,563
7,344
0
1,377
15,266
0
62,096
L
Freya
Gsam7803
Freya
2,089
621
0
2,074
15,486
5,978
0
3,650
10,436
19,364
0
W
16,183
7,211
0
6,689
16,610
16,138
1,314
1,002
15,608
0
75,350
L
Izanami
MrPiggles10
Izanami
5,272
2,755
0
566
16,101
6,143
1,470
2,450
13,233
0
38,380
W
5,899
1,566
0
3,195
13,172
19,372
1,139
1,677
11,495
30,037
0
L
Amaterasu
Shane210
Amaterasu
9,403
4,107
0
4,672
19,574
14,603
0
2,569
16,213
0
44,918
W
7,596
403
0
1,369
7,305
2,668
2,809
877
6,428
43,414
0
L
Ganesha
UnaGanga
Ganesha
6,786
578
0
880
16,292
7,083
0
2,901
12,427
29,628
0
W
22,704
14,857
0
5,999
15,123
8,703
989
3,446
11,677
0
133,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,125
Gold Earned
60,239
371
Minions Killed
557
0
Camps Cleared
0
1,670,332
Distance Traveled
1,926,291
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,977
570
95
5
0
296,312
0
L
Awilix
10,875
518
111
5
0
388,478
0
L
Freya
8,152
388
47
2
0
283,806
0
W
Osiris
12,185
580
121
6
0
383,171
1
L
Izanami
7,646
364
90
4
0
312,157
0
W
Kuzenbo
11,509
548
35
2
0
405,027
4
L
Amaterasu
9,187
437
98
5
0
381,353
2
W
Scylla
10,433
497
79
4
0
367,605
1
L
Ganesha
8,265
394
25
1
0
304,538
3
W
Bakasura
14,135
673
227
11
0
474,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role