Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ProfesieMediocre
Bellona
Level 28
God Stats
2W - 3L
1,342 SR
Queue Stats
174W - 151L
1,546 Elo+
Solo
Janus
Janus
SpadeTempa
Janus
Level 21
God Stats
5W - 7L
1,617 SR
Queue Stats
363W - 328L
1,564 Elo+
Party 2
Fenrir
Fenrir
TacticalHamstrR
Fenrir
Level 29
God Stats
12W - 30L
1,322 SR
Queue Stats
75W - 84L
1,559 Elo+
Solo
Team Averages
Level 25
1,456 SR
1,534 Elo+

VS

Team Averages
Level 40
1,405 SR
1,513 Elo+
Sol
Sol
Astaroth421
Sol
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 42L
1,594 Elo+
Solo
Cupid
Cupid
PremiumPuppet
Cupid
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Thanatos
Thanatos
PremiumRedhead
Thanatos
Level 125
God Stats
13W - 12L
1,282 SR
Queue Stats
292W - 260L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
PremiumUnagi
Cthulhu
Level 6
God Stats
4W - 5L
1,245 SR
Queue Stats
11W - 11L
1,461 Elo+
Party 1
Chaac
Chaac
UnDeDxReOd
Chaac
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 4 / 1
6,229
445
6,711
6,495
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
 
Cabrakan
8
2 / 6 / 0
6,160
440
4,637
10,018
5,209
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 2 / 0
8,020
573
9,988
9,603
8,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
9
1 / 8 / 1
6,317
451
4,476
8,552
1,989
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 2 / 1
4,870
348
941
2,626
626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
8,591
614
3,832
7,991
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 0 / 7
6,799
486
2,380
5,188
1,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
16
16 / 0 / 4
9,927
709
13,100
11,969
4,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
PremiumUnagi
Cthulhu
10
0 / 3 / 2
5,949
425
437
8,364
3,423
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
14
2 / 2 / 2
8,210
586
5,539
13,643
9,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
5
Kills
22
22
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
1
0.13
L
Cabrakan
 
Cabrakan
2
6
0
0.33
W
3
1
7
6.5
W
1
0
7
4.5
W
Thanatos
16
0
4
18
W
Cthulhu
PremiumUnagi
Cthulhu
0
3
2
0.33
L
2
2
0
1
L
Janus
1
8
1
0.19
L
0
2
1
0.25
W
Chaac
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,753
Damage
25,288
37,294
Taken
47,155
19,212
Mitigated
22,116
6,825
Healing
33,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,711
2,130
0
641
6,495
3,088
0
1,127
5,368
0
28,046
L
Cabrakan
 
Cabrakan
4,637
380
0
2,792
10,018
5,209
0
409
9,609
26,278
0
W
3,832
625
0
4,923
7,991
2,664
4,122
3,331
4,660
51,528
0
W
2,380
1,103
1,972
2,780
5,188
1,636
402
619
4,569
0
29,422
W
Thanatos
13,100
3,762
0
15,376
11,969
4,816
573
3,402
8,567
0
55,534
W
Cthulhu
PremiumUnagi
Cthulhu
437
0
278
909
8,364
3,423
361
1,440
6,924
11,921
0
L
9,988
3,440
0
2,573
9,603
8,300
0
174
9,079
0
53,977
L
Janus
4,476
343
0
392
8,552
1,989
0
2,384
6,143
28,703
0
L
941
176
0
427
2,626
626
256
175
2,376
0
7,275
W
Chaac
5,539
870
0
7,269
13,643
9,577
0
321
13,322
0
44,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,596
Gold Earned
39,476
277
Minions Killed
377
0
Camps Cleared
0
977,369
Distance Traveled
1,354,754
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,229
445
45
3
0
197,843
0
L
Cabrakan
6,160
440
40
3
0
208,633
6
W
Sol
8,591
614
98
7
0
246,800
7
W
Cupid
6,799
486
47
3
0
304,206
0
W
Thanatos
9,927
709
112
8
0
311,453
0
W
Cthulhu
5,949
425
31
2
0
213,277
0
L
Bellona
8,020
573
110
8
0
257,600
4
L
Janus
6,317
451
61
4
0
215,410
0
L
Fenrir
4,870
348
21
2
0
97,883
1
W
Chaac
8,210
586
89
6
0
279,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role