Player Matchup

Horus
Horus
BurningChaos29
Horus
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 54L
1,569 Elo+
Party 2
Izanami
Izanami
EsUnLobo
Izanami
Level 143
God Stats
4W - 2L
1,489 SR
Queue Stats
232W - 243L
1,537 Elo+
Party 2
Sobek
Sobek
GuyOnFyre
Sobek
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 90L
1,571 Elo+
Party 2
The Morrigan
The Morrigan
LlamaBurger
The Morrigan
Level 60
God Stats
2W - 1L
1,273 SR
Queue Stats
67W - 42L
1,557 Elo+
Party 2
Medusa
Medusa
wizmarkee
Medusa
Level 137
God Stats
5W - 1L
1,716 SR
Queue Stats
146W - 138L
1,574 Elo+
Solo
Team Averages
Level 130
1,496 SR
1,562 Elo+

VS

Team Averages
Level 96
1,442 SR
1,507 Elo+
Ganesha
Ganesha
Greham
Ganesha
Level 113
God Stats
1W - 1L
1,762 SR
Queue Stats
7W - 12L
1,483 Elo+
Party 1
Hun Batz
Hun Batz
Holydrunkard
Hun Batz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,418 Elo+
Party 1
Ao Kuang
Ao Kuang
Ilovegravy
Ao Kuang
Level 129
God Stats
1W - 3L
1,271 SR
Queue Stats
331W - 334L
1,615 Elo+
Party 1
Nemesis
Nemesis
NINJADREWSKI
Nemesis
Level 135
God Stats
0W - 3L
1,176 SR
Queue Stats
57W - 69L
1,529 Elo+
Solo
Hachiman
Hachiman
Skaider
Hachiman
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 32
10,019
911
10,909
19,535
22,229
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
EsUnLobo
Izanami
18
13 / 2 / 23
11,560
1,051
22,639
13,092
6,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sobek
GuyOnFyre
Sobek
17
5 / 4 / 27
9,974
907
10,469
19,169
18,988
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
LlamaBurger
The Morrigan
17
8 / 2 / 22
10,310
937
19,869
9,895
4,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
wizmarkee
Medusa
16
8 / 4 / 20
10,644
968
13,664
16,074
7,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Greham
Ganesha
15
0 / 8 / 11
8,325
757
7,676
19,094
15,128
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Holydrunkard
Hun Batz
13
0 / 9 / 7
7,558
687
9,055
13,265
6,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Ilovegravy
Ao Kuang
16
10 / 8 / 1
10,351
941
15,091
23,545
13,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
NINJADREWSKI
Nemesis
15
3 / 6 / 3
8,383
762
8,878
17,171
13,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Skaider
Hachiman
13
0 / 7 / 8
7,675
698
13,281
11,824
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
43
38
Kills
13
14
Deaths
38
124
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
2
32
10
W
Izanami
EsUnLobo
Izanami
13
2
23
12.25
L
Ganesha
Greham
Ganesha
0
8
11
0.69
W
Sobek
GuyOnFyre
Sobek
5
4
27
4.63
L
Hun Batz
Holydrunkard
Hun Batz
0
9
7
0.39
L
Ao Kuang
Ilovegravy
Ao Kuang
10
8
1
1.31
W
The Morrigan
LlamaBurger
The Morrigan
8
2
22
9.5
L
Nemesis
NINJADREWSKI
Nemesis
3
6
3
0.75
L
Hachiman
Skaider
Hachiman
0
7
8
0.57
W
Medusa
wizmarkee
Medusa
8
4
20
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,550
Damage
53,981
77,765
Taken
84,899
58,958
Mitigated
52,476
34,980
Healing
21,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,909
5,105
9,577
8,785
19,535
22,229
457
4,797
14,412
0
14,272
W
Izanami
EsUnLobo
Izanami
22,639
17,846
2,588
2,866
13,092
6,077
3,089
5,052
7,940
0
46,969
L
Ganesha
Greham
Ganesha
7,676
384
1,534
1,651
19,094
15,128
0
5,536
13,558
18,442
0
W
Sobek
GuyOnFyre
Sobek
10,469
899
1,878
2,376
19,169
18,988
540
5,468
11,147
15,896
0
L
Hun Batz
Holydrunkard
Hun Batz
9,055
1,710
446
740
13,265
6,788
794
4,330
8,935
0
17,091
L
Ao Kuang
Ilovegravy
Ao Kuang
15,091
2,364
783
7,624
23,545
13,455
0
8,647
14,898
23,215
0
W
The Morrigan
LlamaBurger
The Morrigan
19,869
2,958
1,693
443
9,895
4,590
68
3,329
6,391
24,348
2,592
L
Nemesis
NINJADREWSKI
Nemesis
8,878
1,477
1,568
4,601
17,171
13,096
603
5,931
11,240
316
15,869
L
Hachiman
Skaider
Hachiman
13,281
6,760
1,046
1,289
11,824
4,009
295
3,390
8,434
0
24,831
W
Medusa
wizmarkee
Medusa
13,664
5,665
801
3,973
16,074
7,074
617
4,429
11,470
0
28,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,507
Gold Earned
42,292
106
Minions Killed
78
0
Camps Cleared
0
1,048,699
Distance Traveled
849,663
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,019
911
2
0
0
232,330
0
W
Izanami
11,560
1,051
62
6
0
189,536
3
L
Ganesha
8,325
757
3
0
0
166,031
1
W
Sobek
9,974
907
6
1
0
221,377
0
L
Hun Batz
7,558
687
14
1
0
162,006
0
L
Ao Kuang
10,351
941
17
2
0
168,705
3
W
The Morrigan
10,310
937
4
0
0
197,694
0
L
Nemesis
8,383
762
25
2
0
185,215
1
L
Hachiman
7,675
698
19
2
0
167,706
0
W
Medusa
10,644
968
32
3
0
207,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role