Player Matchup

Agni
Agni
Gold I
AgentzOrange
Agni
Gold I
Level 158
God Stats
35W - 27L
1,702 SR
Queue Stats
98W - 100L
1,656 MMR
Party 1
Neith
Neith
Platinum I
Figuerolla91595
Neith
Platinum I
Level 111
God Stats
2W - 4L
1,773 SR
Queue Stats
113W - 99L
1,928 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
chirish1999
Kuzenbo
Platinum I
Level 120
God Stats
0W - 1L
1,718 SR
Queue Stats
77W - 70L
1,966 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
sulky935
Sun Wukong
Platinum I
Level 129
God Stats
4W - 2L
2,006 SR
Queue Stats
239W - 228L
1,973 MMR
Solo
Mulan
Mulan
Platinum II
xFLYx JeT LiFe
Mulan
Platinum II
Level 159
God Stats
2W - 5L
1,556 SR
Queue Stats
160W - 134L
1,982 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,751 SR
1,901 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,656 SR
1,899 MMR
Chronos
Chronos
Diamond IV
Dream1048
Chronos
Diamond IV
Level 128
God Stats
11W - 4L
1,973 SR
Queue Stats
141W - 130L
2,153 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum II
IllusioN20XX
Tsukuyomi
Platinum II
Level 155
God Stats
25W - 16L
1,785 SR
Queue Stats
123W - 102L
1,938 MMR
Party 2
Cabrakan
Cabrakan
Gold III
MANNG0
Cabrakan
Gold III
Level 147
God Stats
3W - 4L
1,608 SR
Queue Stats
51W - 31L
1,811 MMR
Solo
Ullr
Ullr
Platinum III
Original-PhD
Ullr
Platinum III
Level 153
God Stats
3W - 2L
1,306 SR
Queue Stats
269W - 257L
1,750 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
elBelcebuu
Cu Chulainn
Platinum II
Level 129
God Stats
6W - 6L
1,610 SR
Queue Stats
76W - 68L
1,841 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 5
10,519
421
14,262
15,195
5,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 5 / 2
12,684
507
14,046
14,887
6,122
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
chirish1999
Kuzenbo
15
1 / 5 / 5
10,611
424
8,641
22,675
27,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
sulky935
Sun Wukong
19
1 / 4 / 3
12,613
505
9,870
30,272
24,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
9 / 6 / 0
12,707
508
18,906
22,164
18,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
DanzaburouApolloNemesisSetJanus

VS

Bans
Guan YuAthenaCthulhuFenrirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dream1048
Chronos
20
12 / 3 / 6
14,719
589
18,347
18,439
8,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
IllusioN20XX
Tsukuyomi
20
6 / 1 / 15
14,455
578
23,990
27,571
23,230
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
MANNG0
Cabrakan
17
1 / 5 / 16
12,327
493
10,200
21,423
26,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 3 / 5
13,682
547
6,688
19,049
8,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cu Chulainn
elBelcebuu
Cu Chulainn
20
2 / 3 / 13
13,820
553
18,890
18,468
21,723
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
79
15
Kills
24
24
Deaths
15
15
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Chronos
Dream1048
Chronos
12
3
6
5
L
3
5
2
0.8
W
Tsukuyomi
IllusioN20XX
Tsukuyomi
6
1
15
13.5
W
Cabrakan
MANNG0
Cabrakan
1
5
16
1.8
W
3
3
5
1.83
L
Kuzenbo
chirish1999
Kuzenbo
1
5
5
0.7
W
Cu Chulainn
elBelcebuu
Cu Chulainn
2
3
13
2.83
L
Sun Wukong
sulky935
Sun Wukong
1
4
3
0.63
L
9
6
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,725
Damage
78,115
105,193
Taken
104,950
82,212
Mitigated
89,599
34,852
Healing
35,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,262
355
294
6,088
15,195
5,754
216
5,037
10,158
65,732
0
W
Chronos
Dream1048
Chronos
18,347
5,736
200
6,064
18,439
8,861
2,190
6,500
11,591
94,292
0
L
14,046
6,526
0
5,985
14,887
6,122
3,483
4,879
10,008
0
86,786
W
Tsukuyomi
IllusioN20XX
Tsukuyomi
23,990
7,402
0
15,175
27,571
23,230
2,277
5,457
21,848
0
126,700
W
Cabrakan
MANNG0
Cabrakan
10,200
1,221
0
2,837
21,423
26,831
126
7,851
13,171
49,833
0
W
6,688
3,387
0
7,779
19,049
8,954
5,993
280
18,769
0
125,412
L
Kuzenbo
chirish1999
Kuzenbo
8,641
2,887
0
3,919
22,675
27,435
221
7,748
14,711
33,294
0
W
Cu Chulainn
elBelcebuu
Cu Chulainn
18,890
2,928
0
3,447
18,468
21,723
1,881
2,324
16,004
0
107,861
L
Sun Wukong
sulky935
Sun Wukong
9,870
1,356
0
10,066
30,272
24,865
276
6,042
23,990
2,582
92,994
L
18,906
2,197
0
8,500
22,164
18,036
696
4,841
17,163
0
96,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,134
Gold Earned
69,003
624
Minions Killed
776
0
Camps Cleared
0
2,272,270
Distance Traveled
2,378,569
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,519
421
123
5
0
429,055
11
W
Chronos
14,719
589
157
6
0
508,205
6
L
Neith
12,684
507
146
6
0
381,039
5
W
Tsukuyomi
14,455
578
163
7
0
558,135
3
W
Cabrakan
12,327
493
56
2
0
446,105
8
W
Ullr
13,682
547
192
8
0
404,233
4
L
Kuzenbo
10,611
424
35
1
0
466,354
8
W
Cu Chulainn
13,820
553
208
8
0
461,891
3
L
Sun Wukong
12,613
505
184
7
0
498,423
3
L
Mulan
12,707
508
136
5
0
497,399
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role