Player Matchup

Sobek
Sobek
FortniteisDead
Sobek
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Kreeth
Baron Samedi
Level 47
God Stats
26W - 22L
1,280 SR
Queue Stats
114W - 137L
1,781 Elo+
Party 1
Merlin
Merlin
Ta
Merlin
Level 109
God Stats
206W - 187L
1,625 SR
Queue Stats
461W - 495L
1,481 Elo+
Party 1
Poseidon
Poseidon
TrueCrimsonFTW
Poseidon
Level 28
God Stats
0W - 1L
1,488 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ajphandalf
Kukulkan
Level 63
God Stats
0W - 2L
1,609 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 67
1,500 SR
1,552 Elo+

VS

Team Averages
Level 111
1,481 SR
1,622 Elo+
Rama
Rama
IonizedMilk327
Rama
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,600 Elo+
Party 3
Ra
Ra
Murphy501
Ra
Level 122
God Stats
1W - 2L
1,282 SR
Queue Stats
23W - 25L
1,602 Elo+
Party 3
Guan Yu
Guan Yu
Nr0gel
Guan Yu
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 166L
1,441 Elo+
Solo
Tiamat
Tiamat
Talon0000
Tiamat
Level 124
God Stats
2W - 0L
1,833 SR
Queue Stats
6W - 5L
1,793 Elo+
Party 3
Hercules
Hercules
potatoskittles
Hercules
Level 47
God Stats
1W - 0L
1,291 SR
Queue Stats
7W - 4L
1,674 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 3
9,423
857
10,614
13,868
14,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Kreeth
Baron Samedi
13
2 / 5 / 4
7,286
662
7,515
9,786
4,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Ta
Merlin
13
0 / 4 / 8
7,076
643
9,212
7,100
3,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
13
1 / 7 / 4
7,272
661
4,780
9,558
3,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
ajphandalf
Kukulkan
13
1 / 5 / 5
7,332
667
7,851
6,754
2,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 6
11,244
1,022
15,161
11,919
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 8
9,046
822
8,866
8,095
3,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
Nr0gel
Guan Yu
15
3 / 3 / 9
8,415
765
5,199
12,265
11,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Talon0000
Tiamat
14
3 / 3 / 7
8,519
774
7,495
11,620
14,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
14
4 / 3 / 5
8,559
778
5,440
12,041
7,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
11
Kills
23
23
Deaths
11
24
Assists
35
Player
Kills
Deaths
Assists
KDA
L
7
2
3
4.25
W
11
0
6
14
L
Baron Samedi
Kreeth
Baron Samedi
2
5
4
0.8
W
2
2
8
3
W
Guan Yu
Nr0gel
Guan Yu
3
3
9
2.5
L
Merlin
Ta
Merlin
0
4
8
1
W
Tiamat
Talon0000
Tiamat
3
3
7
2.17
L
Poseidon
1
7
4
0.43
L
Kukulkan
ajphandalf
Kukulkan
1
5
5
0.7
W
Hercules
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,972
Damage
42,161
47,066
Taken
55,940
29,175
Mitigated
40,455
10,010
Healing
20,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,614
1,385
0
4,646
13,868
14,945
0
4,834
8,784
20,346
0
W
15,161
12,338
0
6,815
11,919
4,579
663
8,341
3,379
0
45,882
L
Baron Samedi
Kreeth
Baron Samedi
7,515
301
883
1,587
9,786
4,749
0
4,378
5,233
21,884
0
W
8,866
73
800
1,620
8,095
3,051
309
6,004
1,833
36,064
0
W
Guan Yu
Nr0gel
Guan Yu
5,199
463
1,156
2,372
12,265
11,592
256
7,115
4,796
0
13,159
L
Merlin
Ta
Merlin
9,212
598
0
460
7,100
3,214
0
2,374
4,701
22,659
0
W
Tiamat
Talon0000
Tiamat
7,495
808
0
1,898
11,620
14,069
151
7,559
3,882
21,530
0
L
Poseidon
4,780
990
102
1,227
9,558
3,587
455
3,555
5,803
19,678
0
L
Kukulkan
ajphandalf
Kukulkan
7,851
1,111
709
396
6,754
2,680
162
1,351
5,253
24,987
0
W
Hercules
5,440
607
842
5,074
12,041
7,164
38
10,133
1,472
0
12,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,389
Gold Earned
45,783
174
Minions Killed
238
1
Camps Cleared
11
897,134
Distance Traveled
1,042,428
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,423
857
17
2
0
210,885
0
W
Rama
11,244
1,022
77
7
3
200,529
3
L
Baron Samedi
7,286
662
29
3
0
170,816
0
W
Ra
9,046
822
71
6
4
194,694
1
W
Guan Yu
8,415
765
22
2
0
244,488
3
L
Merlin
7,076
643
32
3
1
179,970
0
W
Tiamat
8,519
774
31
3
4
209,630
1
L
Poseidon
7,272
661
43
4
0
153,898
2
L
Kukulkan
7,332
667
53
5
0
181,565
5
W
Hercules
8,559
778
37
3
0
193,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role