Player Matchup

Athena
Athena
CAPGustavo
Athena
Level 49
God Stats
11W - 15L
1,713 SR
Queue Stats
368W - 400L
1,442 Elo+
Party 2
Vamana
Vamana
FelicsRibeiro
Vamana
Level 24
God Stats
69W - 72L
1,515 SR
Queue Stats
321W - 376L
1,425 Elo+
Party 2
Izanami
Izanami
Marnie_The_Clown
Izanami
Level 16
God Stats
2W - 2L
1,695 SR
Queue Stats
14W - 20L
1,401 Elo+
Party 2
Ymir
Ymir
rafa252001
Ymir
Level 41
God Stats
3W - 3L
1,733 SR
Queue Stats
43W - 62L
1,407 Elo+
Party 2
Pele
Pele
tonieto01
Pele
Level 47
God Stats
3W - 1L
1,778 SR
Queue Stats
343W - 387L
1,422 Elo+
Party 2
Team Averages
Level 35
1,687 SR
1,419 Elo+

VS

Team Averages
Level 52
1,544 SR
1,473 Elo+
Thanatos
Thanatos
DieskerYe
Thanatos
Level 46
God Stats
94W - 90L
1,606 SR
Queue Stats
336W - 329L
1,520 Elo+
Solo
Nike
Nike
OnixSkylark
Nike
Level 23
God Stats
1W - 2L
1,630 SR
Queue Stats
12W - 15L
1,473 Elo+
Party 1
Rama
Rama
Trickery7
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,472 Elo+
Party 1
Ra
Ra
agus212frati
Ra
Level 89
God Stats
6W - 2L
1,720 SR
Queue Stats
64W - 54L
1,497 Elo+
Party 1
Ymir
Ymir
taipodes
Ymir
Level 87
God Stats
0W - 2L
1,262 SR
Queue Stats
28W - 41L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CAPGustavo
Athena
13
2 / 0 / 16
8,329
595
5,878
11,034
9,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 0 / 6
8,094
578
7,391
11,506
8,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
6 / 1 / 6
8,245
589
7,283
6,495
1,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 0 / 8
8,362
597
8,479
9,944
4,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
14
5 / 3 / 7
8,372
598
4,595
8,712
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DieskerYe
Thanatos
12
3 / 3 / 0
7,061
504
5,120
10,406
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 0
5,897
421
5,623
10,846
8,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
11
0 / 5 / 2
6,158
440
5,466
9,015
2,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 1
7,622
544
8,853
8,875
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
9
0 / 4 / 2
5,881
420
3,467
8,817
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
22
Kills
4
4
Deaths
22
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
CAPGustavo
Athena
2
0
16
10
L
Thanatos
DieskerYe
Thanatos
3
3
0
1
W
4
0
6
7
W
6
1
6
9
L
0
5
0
0
L
Rama
0
5
2
0.2
L
1
5
1
0.3
W
5
0
8
9
L
Ymir
0
4
2
0.25
W
Pele
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,626
Damage
28,529
47,691
Taken
47,959
27,213
Mitigated
23,069
19,852
Healing
16,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
CAPGustavo
Athena
5,878
1,616
0
2,664
11,034
9,382
350
2,310
8,477
22,968
0
L
Thanatos
DieskerYe
Thanatos
5,120
1,418
0
8,322
10,406
3,390
0
1,660
8,646
0
40,915
W
7,391
3,586
0
6,291
11,506
8,374
1,136
1,713
9,388
1,723
37,744
W
7,283
4,521
0
2,937
6,495
1,949
2,543
556
5,914
0
41,468
L
5,623
1,654
0
1,015
10,846
8,304
0
2,591
7,880
0
26,300
L
Rama
5,466
4,597
0
2,590
9,015
2,915
102
1,550
7,440
0
36,946
L
8,853
683
697
2,433
8,875
3,298
0
5,691
3,134
48,065
0
W
8,479
1,890
84
4,538
9,944
4,624
1,126
5,268
4,245
40,256
0
L
Ymir
3,467
117
0
1,511
8,817
5,162
78
3,250
5,546
15,958
0
W
Pele
4,595
935
0
3,338
8,712
2,884
1,757
1,784
6,801
0
47,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,402
Gold Earned
32,619
381
Minions Killed
291
0
Camps Cleared
0
1,357,145
Distance Traveled
1,202,723
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,329
595
30
2
0
279,094
4
L
Thanatos
7,061
504
74
5
0
261,751
4
W
Vamana
8,094
578
69
5
0
247,464
0
W
Izanami
8,245
589
98
7
0
250,451
0
L
Nike
5,897
421
47
3
0
231,323
0
L
Rama
6,158
440
53
4
0
239,180
3
L
Ra
7,622
544
98
7
0
255,976
2
W
Ymir
8,362
597
89
6
0
270,221
0
L
Ymir
5,881
420
19
1
0
214,493
1
W
Pele
8,372
598
95
7
0
309,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role