Player Matchup

Sun Wukong
Sun Wukong
Silver I
Chinocfm03
Sun Wukong
Silver I
Level 101
God Stats
0W - 1L
1,514 SR
Queue Stats
46W - 37L
1,413 MMR
Party 1
Scylla
Scylla
Gold IV
Diegogarza92
Scylla
Gold IV
Level 111
God Stats
4W - 9L
1,453 SR
Queue Stats
73W - 62L
1,615 MMR
Party 1
Izanami
Izanami
Silver III
ElTonyquilador34
Izanami
Silver III
Level 120
God Stats
0W - 2L
1,824 SR
Queue Stats
38W - 33L
1,256 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,597 SR
1,428 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,564 SR
1,391 MMR
Chiron
Chiron
Gold III
Froogendoo
Chiron
Gold III
Level 85
God Stats
32W - 31L
1,551 SR
Queue Stats
149W - 161L
1,569 MMR
Party 2
Sylvanus
Sylvanus
Gold II
GxHzRagequit420
Sylvanus
Gold II
Level 135
God Stats
7W - 9L
1,575 SR
Queue Stats
148W - 138L
1,600 MMR
Party 2
Khepri
Khepri
Silver II
danieltostada
Khepri
Silver II
Level 126
God Stats
69W - 65L
1,566 SR
Queue Stats
121W - 145L
1,004 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chinocfm03
Sun Wukong
8
0 / 6 / 0
6,813
524
6,724
10,822
5,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
11
0 / 5 / 0
7,485
576
9,850
7,748
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 0
7,561
582
8,625
9,045
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
CthulhuTiamatZeusPersephoneApollo

VS

Bans
ChaacDiscordiaMedusaAh PuchCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Froogendoo
Chiron
14
9 / 0 / 4
9,873
759
10,741
9,249
3,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
13
6 / 0 / 9
9,314
716
8,392
11,125
5,463
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 0 / 10
8,795
677
4,060
15,278
8,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
15
15
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Chinocfm03
Sun Wukong
0
6
0
0
L
Scylla
0
5
0
0
L
0
4
0
0
W
Chiron
Froogendoo
Chiron
9
0
4
11
W
Sylvanus
6
0
9
10.5
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,199
Damage
23,193
27,615
Taken
35,652
11,240
Mitigated
17,701
2,602
Healing
25,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Chinocfm03
Sun Wukong
6,724
1,721
0
647
10,822
5,778
0
3,643
7,179
0
13,969
L
Scylla
9,850
900
0
500
7,748
2,464
0
4,372
3,376
35,821
0
L
8,625
5,005
0
1,455
9,045
2,998
0
4,493
4,552
0
42,047
W
Chiron
Froogendoo
Chiron
10,741
5,777
1,356
4,350
9,249
3,349
2,588
3,051
5,898
0
50,066
W
Sylvanus
8,392
1,100
6,413
8,243
11,125
5,463
668
2,580
8,319
25,218
0
W
4,060
527
340
4,412
15,278
8,889
69
3,263
11,549
17,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,859
Gold Earned
27,982
146
Minions Killed
145
0
Camps Cleared
0
605,816
Distance Traveled
649,803
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,813
524
16
1
0
182,543
1
L
Scylla
7,485
576
60
5
0
210,671
1
L
Izanami
7,561
582
70
5
0
212,602
0
W
Chiron
9,873
759
86
7
0
206,225
0
W
Sylvanus
9,314
716
41
3
0
196,697
5
W
Khepri
8,795
677
18
1
0
246,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role