Player Matchup

Chaac
Chaac
DOCTOR M0TA
Chaac
Level 116
God Stats
10W - 5L
1,571 SR
Queue Stats
325W - 328L
1,519 Elo+
Solo
Set
Set
Equinox Brother
Set
Level 118
God Stats
4W - 1L
1,500 SR
Queue Stats
397W - 382L
1,455 Elo+
Party 2
Eset
Eset
Eye_vee17
Eset
Level 78
God Stats
23W - 18L
1,527 SR
Queue Stats
121W - 124L
1,483 Elo+
Solo
Ymir
Ymir
Lameazy24
Ymir
Level 148
God Stats
33W - 19L
1,614 SR
Queue Stats
640W - 580L
1,493 Elo+
Solo
Chernobog
Chernobog
Two Bone Tonez
Chernobog
Level 101
God Stats
13W - 11L
1,548 SR
Queue Stats
270W - 254L
1,473 Elo+
Party 2
Team Averages
Level 112
1,552 SR
1,485 Elo+

VS

Team Averages
Level 62
1,568 SR
1,448 Elo+
Sobek
Sobek
Ayrt99
Sobek
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
DerpyDayha
Erlang Shen
Level 60
God Stats
17W - 15L
1,646 SR
Queue Stats
77W - 76L
1,477 Elo+
Party 1
Hades
Hades
Keentoeq
Hades
Level 55
God Stats
1W - 1L
1,752 SR
Queue Stats
16W - 37L
1,334 Elo+
Party 1
Bellona
Bellona
asymmetric9
Bellona
Level 27
God Stats
17W - 14L
1,498 SR
Queue Stats
51W - 42L
1,470 Elo+
Party 1
Izanami
Izanami
you2314
Izanami
Level 61
God Stats
38W - 37L
1,443 SR
Queue Stats
105W - 118L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 12
11,794
562
15,462
23,840
13,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 1 / 8
12,634
602
16,952
18,300
16,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
17
1 / 2 / 7
10,712
510
14,275
9,681
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
18
8 / 2 / 12
13,249
631
14,792
20,928
16,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chernobog
Two Bone Tonez
Chernobog
19
6 / 3 / 15
12,311
586
16,325
15,356
6,279
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ayrt99
Sobek
14
4 / 5 / 4
10,251
488
12,144
25,336
26,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
DerpyDayha
Erlang Shen
13
1 / 5 / 3
8,714
415
9,512
19,930
10,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
Keentoeq
Hades
14
1 / 7 / 3
9,013
429
6,860
18,609
8,231
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
asymmetric9
Bellona
17
2 / 7 / 2
10,111
481
10,892
22,084
15,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
you2314
Izanami
16
3 / 9 / 3
10,586
504
8,499
14,936
4,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
32
Kills
11
11
Deaths
33
54
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
Ayrt99
Sobek
4
5
4
1.2
W
9
3
12
5
L
Erlang Shen
DerpyDayha
Erlang Shen
1
5
3
0.5
W
8
1
8
12
W
Eset
1
2
7
2.25
L
Hades
Keentoeq
Hades
1
7
3
0.36
W
Ymir
8
2
12
7
W
Chernobog
Two Bone Tonez
Chernobog
6
3
15
4.5
L
Bellona
asymmetric9
Bellona
2
7
2
0.43
L
Izanami
you2314
Izanami
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,806
Damage
47,907
88,105
Taken
100,895
57,168
Mitigated
65,875
33,591
Healing
25,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Ayrt99
Sobek
12,144
2,104
0
8,486
25,336
26,320
0
7,206
17,992
31,983
0
W
15,462
4,277
750
12,428
23,840
13,833
714
3,239
20,601
0
72,118
L
Erlang Shen
DerpyDayha
Erlang Shen
9,512
5,347
0
2,425
19,930
10,822
0
3,680
16,083
0
59,570
W
16,952
7,158
0
3,314
18,300
16,505
1,361
3,619
14,681
0
90,385
W
Eset
14,275
967
1,023
3,211
9,681
3,595
311
3,065
6,616
68,140
0
L
Hades
Keentoeq
Hades
6,860
1,229
172
5,092
18,609
8,231
0
10,398
7,723
42,422
0
W
Ymir
14,792
3,024
1,747
3,770
20,928
16,956
0
5,713
15,215
66,664
0
W
Chernobog
Two Bone Tonez
Chernobog
16,325
11,273
0
7,348
15,356
6,279
5,065
3,368
11,988
0
106,700
L
Bellona
asymmetric9
Bellona
10,892
3,613
0
6,564
22,084
15,537
0
2,486
19,508
0
61,856
L
Izanami
you2314
Izanami
8,499
5,610
0
2,529
14,936
4,965
0
4,368
10,522
0
67,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,700
Gold Earned
48,675
596
Minions Killed
457
0
Camps Cleared
0
2,010,858
Distance Traveled
1,877,605
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,251
488
32
2
0
418,970
7
W
Chaac
11,794
562
102
5
0
451,861
1
L
Erlang Shen
8,714
415
86
4
0
421,522
6
W
Set
12,634
602
156
7
0
372,337
3
W
Eset
10,712
510
106
5
0
401,188
2
L
Hades
9,013
429
95
5
0
311,205
5
W
Ymir
13,249
631
97
5
0
373,143
0
W
Chernobog
12,311
586
135
6
0
412,329
2
L
Bellona
10,111
481
123
6
0
373,009
2
L
Izanami
10,586
504
121
6
0
352,899
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role