Player Matchup

Loki
Loki
Glitchy1812
Loki
Level 12
God Stats
2W - 4L
1,257 SR
Queue Stats
47W - 50L
1,385 Elo+
Party 2
Izanami
Izanami
Lisa9666
Izanami
Level 12
God Stats
0W - 4L
1,182 SR
Queue Stats
50W - 50L
1,385 Elo+
Party 2
Nemesis
Nemesis
OrihimeK106
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
SpartanMaine
Cthulhu
Level 35
God Stats
3W - 3L
1,309 SR
Queue Stats
30W - 35L
1,560 Elo+
Party 1
Chaac
Chaac
budgreen206JR
Chaac
Level 7
God Stats
0W - 2L
1,257 SR
Queue Stats
25W - 24L
1,384 Elo+
Party 2
Team Averages
Level 16
1,301 SR
1,455 Elo+

VS

Team Averages
Level 21
1,646 SR
1,502 Elo+
Ra
Ra
Currse0213
Ra
Level 24
God Stats
2W - 3L
1,691 SR
Queue Stats
85W - 83L
1,416 Elo+
Party 4
Yemoja
Yemoja
Felonie15
Yemoja
Level 17
God Stats
28W - 22L
1,500 SR
Queue Stats
43W - 41L
1,374 Elo+
Party 4
Bellona
Bellona
TheB00tyG0blin
Bellona
Level 2
God Stats
5W - 1L
1,738 SR
Queue Stats
11W - 7L
1,643 Elo+
Party 3
Xbalanque
Xbalanque
albr33zy5703
Xbalanque
Level 20
God Stats
27W - 18L
1,564 SR
Queue Stats
62W - 64L
1,342 Elo+
Party 4
Danzaburou
Danzaburou
eevans607
Danzaburou
Level 41
God Stats
2W - 0L
1,738 SR
Queue Stats
17W - 10L
1,736 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 5
12,833
1,069
12,821
15,177
7,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Lisa9666
Izanami
19
7 / 9 / 9
13,283
1,107
15,675
22,587
11,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
OrihimeK106
Nemesis
18
1 / 9 / 7
11,372
948
4,170
19,995
9,643
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
SpartanMaine
Cthulhu
19
5 / 3 / 9
13,148
1,096
18,911
29,196
16,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
1 / 7 / 11
11,486
957
16,040
30,145
28,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

72

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 17
13,121
1,093
21,603
17,956
8,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Felonie15
Yemoja
19
1 / 3 / 16
12,714
1,060
13,645
13,551
15,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
16 / 4 / 7
14,415
1,201
30,082
14,178
9,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
albr33zy5703
Xbalanque
19
10 / 6 / 13
13,617
1,135
22,974
13,868
6,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Danzaburou
eevans607
Danzaburou
19
1 / 2 / 17
12,047
1,004
19,250
11,801
6,032
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
103
22
Kills
33
33
Deaths
22
41
Assists
70
Player
Kills
Deaths
Assists
KDA
W
5
7
17
1.93
W
Yemoja
Felonie15
Yemoja
1
3
16
3
L
8
5
5
2.1
L
Izanami
Lisa9666
Izanami
7
9
9
1.28
L
Nemesis
OrihimeK106
Nemesis
1
9
7
0.5
L
Cthulhu
SpartanMaine
Cthulhu
5
3
9
3.17
W
16
4
7
4.88
W
Xbalanque
albr33zy5703
Xbalanque
10
6
13
2.75
L
1
7
11
0.93
W
Danzaburou
eevans607
Danzaburou
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,617
Damage
107,554
117,100
Taken
71,354
73,049
Mitigated
45,735
6,227
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,603
4,709
2,533
4,211
17,956
8,300
0
4,811
13,145
41,882
0
W
Yemoja
Felonie15
Yemoja
13,645
2,207
1,740
1,299
13,551
15,602
0
5,248
8,303
32,398
0
L
12,821
3,561
0
0
15,177
7,102
0
2,032
13,145
0
23,437
L
Izanami
Lisa9666
Izanami
15,675
11,803
0
0
22,587
11,098
0
7,079
15,477
0
32,379
L
Nemesis
OrihimeK106
Nemesis
4,170
1,420
0
638
19,995
9,643
0
8,744
11,251
0
20,724
L
Cthulhu
SpartanMaine
Cthulhu
18,911
917
111
0
29,196
16,437
0
8,462
20,575
56,685
0
W
30,082
23,629
0
999
14,178
9,743
0
4,304
9,874
0
40,846
W
Xbalanque
albr33zy5703
Xbalanque
22,974
15,280
0
354
13,868
6,058
0
3,673
10,195
0
39,492
L
16,040
2,414
0
5,478
30,145
28,769
0
8,741
21,404
0
25,067
W
Danzaburou
eevans607
Danzaburou
19,250
10,755
0
544
11,801
6,032
0
875
10,926
0
41,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,122
Gold Earned
65,914
213
Minions Killed
213
3
Camps Cleared
3
1,177,720
Distance Traveled
1,033,877
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,121
1,093
49
4
0
200,865
0
W
Yemoja
12,714
1,060
33
3
1
203,746
0
L
Loki
12,833
1,069
16
1
0
290,927
0
L
Izanami
13,283
1,107
38
3
1
227,204
0
L
Nemesis
11,372
948
36
3
1
162,869
0
L
Cthulhu
13,148
1,096
97
8
1
246,883
0
W
Bellona
14,415
1,201
32
3
0
236,925
0
W
Xbalanque
13,617
1,135
49
4
2
210,741
0
L
Chaac
11,486
957
26
2
0
249,837
2
W
Danzaburou
12,047
1,004
50
4
0
181,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role