Player Matchup

Guan Yu
Guan Yu
CesarPB
Guan Yu
Level 116
God Stats
2W - 2L
1,689 SR
Queue Stats
49W - 52L
1,456 Elo+
Party 1
Skadi
Skadi
Eliseos893
Skadi
Level 122
God Stats
4W - 3L
1,489 SR
Queue Stats
70W - 80L
1,419 Elo+
Solo
Da Ji
Da Ji
Roch13
Da Ji
Level 154
God Stats
24W - 17L
1,537 SR
Queue Stats
235W - 231L
1,478 Elo+
Party 1
He Bo
He Bo
Toribi05721
He Bo
Level 96
God Stats
4W - 3L
1,904 SR
Queue Stats
359W - 354L
1,514 Elo+
Party 1
Athena
Athena
Veaderaxel
Athena
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 128
1,624 SR
1,473 Elo+

VS

Team Averages
Level 103
1,466 SR
1,385 Elo+
Chiron
Chiron
Ceijay
Chiron
Level 156
God Stats
3W - 7L
1,240 SR
Queue Stats
281W - 356L
1,364 Elo+
Party 3
Kuzenbo
Kuzenbo
CrissClockman
Kuzenbo
Level 81
God Stats
13W - 14L
1,594 SR
Queue Stats
258W - 266L
1,437 Elo+
Solo
Apollo
Apollo
DiamondF0X
Apollo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 88L
1,310 Elo+
Party 3
Ne Zha
Ne Zha
Diluc99
Ne Zha
Level 64
God Stats
26W - 29L
1,483 SR
Queue Stats
656W - 753L
1,401 Elo+
Party 2
Ra
Ra
Nekrolinn
Ra
Level 93
God Stats
6W - 6L
1,514 SR
Queue Stats
181W - 254L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CesarPB
Guan Yu
11
2 / 0 / 1
5,863
586
2,746
5,043
3,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
10
6 / 0 / 1
5,932
593
3,826
2,335
539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
Roch13
Da Ji
9
3 / 3 / 5
5,681
568
5,212
6,298
2,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 2 / 2
6,001
600
910
4,318
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Veaderaxel
Athena
8
1 / 0 / 6
5,444
544
3,733
6,214
2,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ceijay
Chiron
10
0 / 1 / 0
5,554
555
2,096
4,181
982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
5
0 / 4 / 2
4,142
414
2,902
6,319
4,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
DiamondF0X
Apollo
9
1 / 2 / 1
5,287
529
2,275
4,443
1,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Diluc99
Ne Zha
9
0 / 6 / 2
5,128
513
2,324
8,146
2,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 2 / 1
5,461
546
2,908
4,039
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
4
5
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
Ceijay
Chiron
0
1
0
0
W
Guan Yu
CesarPB
Guan Yu
2
0
1
2.5
L
Kuzenbo
0
4
2
0.25
L
Apollo
DiamondF0X
Apollo
1
2
1
0.75
L
Ne Zha
Diluc99
Ne Zha
0
6
2
0.17
W
Skadi
6
0
1
6.5
L
3
2
1
1.75
W
Da Ji
Roch13
Da Ji
3
3
5
1.83
W
3
2
2
2
W
Athena
Veaderaxel
Athena
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,427
Damage
12,505
24,208
Taken
27,128
10,734
Mitigated
10,697
5,464
Healing
5,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Ceijay
Chiron
2,096
772
70
1,348
4,181
982
519
0
4,056
0
32,255
W
Guan Yu
CesarPB
Guan Yu
2,746
813
170
968
5,043
3,654
0
490
4,553
0
29,630
L
Kuzenbo
2,902
1,201
207
808
6,319
4,719
0
1,497
4,797
9,636
0
L
Apollo
DiamondF0X
Apollo
2,275
1,213
0
1,376
4,443
1,213
270
1,283
3,150
0
25,729
L
Ne Zha
Diluc99
Ne Zha
2,324
885
0
483
8,146
2,403
0
474
7,611
0
24,950
W
Skadi
3,826
1,659
0
1,085
2,335
539
571
559
1,776
0
26,152
L
2,908
248
83
1,045
4,039
1,380
0
1,293
2,696
17,664
0
W
Da Ji
Roch13
Da Ji
5,212
1,756
0
890
6,298
2,573
0
374
5,892
0
24,728
W
910
37
0
748
4,318
1,366
36
1,662
2,396
24,313
0
W
Athena
Veaderaxel
Athena
3,733
1,354
245
1,358
6,214
2,602
61
2,353
3,781
18,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,921
Gold Earned
25,572
233
Minions Killed
216
0
Camps Cleared
0
958,802
Distance Traveled
874,054
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,554
555
64
6
0
154,119
2
W
Guan Yu
5,863
586
72
7
0
202,450
1
L
Kuzenbo
4,142
414
8
1
0
201,887
5
L
Apollo
5,287
529
59
6
0
166,480
0
L
Ne Zha
5,128
513
52
5
0
184,672
1
W
Skadi
5,932
593
48
5
0
186,228
3
L
Ra
5,461
546
33
3
0
166,896
1
W
Da Ji
5,681
568
38
4
0
186,036
4
W
He Bo
6,001
600
49
5
0
173,380
3
W
Athena
5,444
544
26
3
0
210,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role