Player Matchup

Fenrir
Fenrir
BQQM180
Fenrir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 23L
1,617 Elo+
Party 1
Ganesha
Ganesha
JWallaby
Ganesha
Level 108
God Stats
1W - 4L
1,448 SR
Queue Stats
98W - 84L
1,617 Elo+
Party 1
Artio
Artio
STR7X
Artio
Level 88
God Stats
0W - 1L
1,276 SR
Queue Stats
116W - 102L
1,628 Elo+
Party 1
Team Averages
Level 86
1,408 SR
1,621 Elo+

VS

Team Averages
Level 71
1,551 SR
1,551 Elo+
Cabrakan
Cabrakan
OtherWordlyMex
Cabrakan
Level 34
God Stats
40W - 19L
1,789 SR
Queue Stats
175W - 145L
1,593 Elo+
Solo
Chernobog
Chernobog
UpAndAdamTTV
Chernobog
Level 38
God Stats
1W - 1L
1,364 SR
Queue Stats
39W - 42L
1,527 Elo+
Solo
Tiamat
Tiamat
distroyblack
Tiamat
Level 141
God Stats
4W - 6L
1,500 SR
Queue Stats
325W - 355L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BQQM180
Fenrir
9
1 / 9 / 2
7,266
661
2,903
13,284
11,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
JWallaby
Ganesha
10
0 / 6 / 5
7,128
648
5,277
16,674
15,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
STR7X
Artio
11
4 / 8 / 2
8,672
788
5,619
15,007
11,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
4 / 4 / 18
8,650
786
8,662
12,876
9,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
UpAndAdamTTV
Chernobog
13
13 / 1 / 8
9,818
893
17,095
5,911
2,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Tiamat
13
6 / 1 / 17
9,408
855
11,460
6,605
4,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
5
Kills
23
23
Deaths
6
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BQQM180
Fenrir
1
9
2
0.22
L
Ganesha
JWallaby
Ganesha
0
6
5
0.42
W
Cabrakan
4
4
18
3.25
L
Artio
STR7X
Artio
4
8
2
0.63
W
Chernobog
UpAndAdamTTV
Chernobog
13
1
8
17
W
Tiamat
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,799
Damage
37,217
44,965
Taken
25,392
38,561
Mitigated
16,910
7,368
Healing
9,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BQQM180
Fenrir
2,903
940
0
930
13,284
11,527
0
4,096
8,939
0
12,546
L
Ganesha
JWallaby
Ganesha
5,277
623
198
1,928
16,674
15,074
0
8,213
8,207
18,898
0
W
Cabrakan
8,662
1,512
765
3,259
12,876
9,825
275
4,716
8,160
16,265
0
L
Artio
STR7X
Artio
5,619
442
880
3,432
15,007
11,960
0
7,104
7,623
23,328
0
W
Chernobog
UpAndAdamTTV
Chernobog
17,095
11,640
1,438
1,200
5,911
2,257
2,048
3,394
2,517
0
41,968
W
Tiamat
11,460
1,867
0
2,436
6,605
4,828
535
2,790
3,815
34,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,066
Gold Earned
27,876
78
Minions Killed
129
0
Camps Cleared
0
498,746
Distance Traveled
578,524
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,266
661
32
3
0
167,453
0
L
Ganesha
7,128
648
3
0
0
165,385
2
W
Cabrakan
8,650
786
17
2
0
191,574
1
L
Artio
8,672
788
43
4
0
165,908
3
W
Chernobog
9,818
893
53
5
0
180,693
1
W
Tiamat
9,408
855
59
5
0
206,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role