Player Matchup

Scylla
Scylla
Platinum IV
RockyGamer2896
Scylla
Platinum IV
Level 128
God Stats
4W - 7L
1,493 SR
Queue Stats
325W - 309L
1,854 MMR
Solo
Tyr
Tyr
Platinum IV
SuddenGravity
Tyr
Platinum IV
Level 142
God Stats
11W - 16L
1,633 SR
Queue Stats
226W - 214L
1,855 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Verkher
Ah Muzen Cab
Platinum II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum II
sinthd
Nemesis
Platinum II
Level 125
God Stats
1W - 4L
1,615 SR
Queue Stats
57W - 40L
2,085 MMR
Party 1
Chang'e
Chang'e
Platinum V
theRiceMaster
Chang'e
Platinum V
Level 127
God Stats
1W - 1L
1,577 SR
Queue Stats
111W - 98L
1,696 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,564 SR
1,798 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,644 SR
1,811 MMR
Poseidon
Poseidon
Platinum I
Dukî
Poseidon
Platinum I
Level 141
God Stats
4W - 3L
1,540 SR
Queue Stats
82W - 71L
2,010 MMR
Party 3
Ao Kuang
Ao Kuang
Diamond V
Dánger
Ao Kuang
Diamond V
Level 142
God Stats
46W - 20L
1,817 SR
Queue Stats
381W - 357L
1,958 MMR
Party 2
Cupid
Cupid
Platinum I
Hippokat
Cupid
Platinum I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Gold IV
NotWavy
Bellona
Gold IV
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 59L
1,766 MMR
Party 3
Ymir
Ymir
Platinum III
SELEON00
Ymir
Platinum III
Level 147
God Stats
4W - 3L
1,865 SR
Queue Stats
146W - 143L
1,821 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 2
10,386
547
6,468
13,332
4,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 4
8,546
450
7,043
18,263
11,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Verkher
Ah Muzen Cab
16
3 / 5 / 1
9,636
507
11,131
14,731
5,727
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
sinthd
Nemesis
16
3 / 5 / 4
9,846
518
9,171
14,976
6,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
16
1 / 6 / 2
9,624
507
7,877
13,695
11,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
SetGuan YuApolloTiamatTsukuyomi

VS

Bans
DanzaburouYemojaSobekGaneshaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dukî
Poseidon
18
3 / 2 / 5
10,870
572
6,071
6,876
2,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Dánger
Ao Kuang
18
9 / 1 / 8
11,269
593
16,849
17,261
8,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Hippokat
Cupid
19
7 / 2 / 5
11,908
627
14,670
10,506
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
NotWavy
Bellona
18
6 / 2 / 4
11,062
582
8,785
20,735
16,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
15
1 / 5 / 10
9,705
511
6,231
16,446
15,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
12
Kills
26
26
Deaths
12
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Dukî
Poseidon
3
2
5
2.75
W
Ao Kuang
Dánger
Ao Kuang
9
1
8
13
W
Cupid
Hippokat
Cupid
7
2
5
4.75
W
Bellona
NotWavy
Bellona
6
2
4
4
L
3
7
2
0.57
W
Ymir
1
5
10
1.2
L
2
3
4
1.33
L
Ah Muzen Cab
Verkher
Ah Muzen Cab
3
5
1
0.7
L
Nemesis
sinthd
Nemesis
3
5
4
1
L
Chang'e
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,690
Damage
52,606
74,997
Taken
71,824
39,929
Mitigated
45,240
17,616
Healing
29,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Dukî
Poseidon
6,071
649
0
195
6,876
2,066
84
0
6,876
79,412
0
W
Ao Kuang
Dánger
Ao Kuang
16,849
3,923
0
10,473
17,261
8,547
0
2,984
14,159
62,475
7,273
W
Cupid
Hippokat
Cupid
14,670
9,120
810
5,521
10,506
3,285
2,526
3,513
6,727
0
90,618
W
Bellona
NotWavy
Bellona
8,785
4,899
0
8,640
20,735
16,135
369
4,949
15,226
0
66,512
L
6,468
1,486
0
2,369
13,332
4,400
290
4,069
9,263
76,357
0
W
Ymir
6,231
1,458
0
4,079
16,446
15,207
0
1,847
14,491
48,473
0
L
7,043
1,220
0
5,175
18,263
11,592
0
5,909
12,354
0
27,036
L
Ah Muzen Cab
Verkher
Ah Muzen Cab
11,131
3,596
0
3,550
14,731
5,727
300
9,122
5,609
0
85,094
L
Nemesis
sinthd
Nemesis
9,171
3,874
0
1,668
14,976
6,745
64
5,139
9,837
0
66,097
L
Chang'e
7,877
988
335
4,519
13,695
11,465
516
4,405
9,290
56,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,038
Gold Earned
54,814
586
Minions Killed
651
0
Camps Cleared
0
1,806,568
Distance Traveled
1,943,505
35
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,870
572
177
9
0
417,075
2
W
Ao Kuang
11,269
593
107
6
0
406,775
2
W
Cupid
11,908
627
174
9
0
368,224
8
W
Bellona
11,062
582
122
6
0
356,395
2
L
Scylla
10,386
547
145
8
0
311,878
6
W
Ymir
9,705
511
71
4
0
395,036
6
L
Tyr
8,546
450
38
2
0
417,793
10
L
Ah Muzen Cab
9,636
507
149
8
0
377,404
7
L
Nemesis
9,846
518
125
7
0
382,548
6
L
Chang'e
9,624
507
129
7
0
316,945
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role