Player Matchup

Janus
Janus
BigOleTidday
Janus
Level 15
God Stats
4W - 3L
1,661 SR
Queue Stats
19W - 18L
1,616 Elo+
Party 1
Chronos
Chronos
Clxments
Chronos
Level 34
God Stats
22W - 16L
1,589 SR
Queue Stats
203W - 220L
1,635 Elo+
Party 1
Izanami
Izanami
GlizzGobbler69
Izanami
Level 40
God Stats
0W - 1L
1,322 SR
Queue Stats
8W - 10L
1,762 Elo+
Party 1
Amaterasu
Amaterasu
LunaRespirar
Amaterasu
Level 11
God Stats
0W - 1L
1,251 SR
Queue Stats
12W - 13L
1,845 Elo+
Solo
Awilix
Awilix
taintlckr69
Awilix
Level 17
God Stats
7W - 10L
1,442 SR
Queue Stats
57W - 44L
1,654 Elo+
Party 1
Team Averages
Level 23
1,453 SR
1,702 Elo+

VS

Team Averages
Level 38
1,471 SR
1,521 Elo+
Eset
Eset
AthenasTaint
Eset
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 30L
1,500 Elo+
Party 2
Ares
Ares
CHKNnoodlCHARLY
Ares
Level 8
God Stats
6W - 1L
1,500 SR
Queue Stats
45W - 42L
1,500 Elo+
Party 2
Nemesis
Nemesis
KingPiingo
Nemesis
Level 28
God Stats
8W - 9L
1,371 SR
Queue Stats
126W - 137L
1,437 Elo+
Party 3
Neith
Neith
Neith8110
Neith
Level 10
God Stats
13W - 10L
1,589 SR
Queue Stats
63W - 54L
1,673 Elo+
Party 3
Loki
Loki
iiCrimz
Loki
Level 136
God Stats
11W - 16L
1,394 SR
Queue Stats
547W - 487L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
9,006
563
6,284
7,485
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Clxments
Chronos
12
1 / 8 / 0
7,391
462
3,710
12,242
4,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 1 / 1
9,779
611
6,551
9,291
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
LunaRespirar
Amaterasu
2
0 / 0 / 0
4,692
293
241
756
223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
13
3 / 7 / 1
7,786
487
6,867
12,632
4,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
8,418
526
4,259
8,139
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 8
8,272
517
3,561
9,993
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
KingPiingo
Nemesis
15
6 / 0 / 4
9,055
566
5,684
9,496
4,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Neith8110
Neith
16
2 / 2 / 1
8,990
562
3,781
7,441
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
iiCrimz
Loki
17
11 / 2 / 0
9,968
623
10,923
10,328
4,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
9
Kills
22
22
Deaths
9
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
2
6
2
0.5
W
1
3
8
1.67
L
Chronos
Clxments
Chronos
1
8
0
0.13
L
3
1
1
3.5
W
Nemesis
KingPiingo
Nemesis
6
0
4
8
L
Amaterasu
LunaRespirar
Amaterasu
0
0
0
0
W
Neith
Neith8110
Neith
2
2
1
1.25
W
Loki
iiCrimz
Loki
11
2
0
5.5
L
Awilix
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,653
Damage
28,208
42,406
Taken
45,397
15,946
Mitigated
18,365
8,166
Healing
13,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,259
392
360
2,101
8,139
2,687
56
3,308
4,631
53,170
0
L
6,284
388
0
489
7,485
2,451
0
2,278
4,949
53,022
0
W
3,561
240
0
3,027
9,993
4,769
63
1,826
8,067
21,443
0
L
Chronos
Clxments
Chronos
3,710
1,629
0
1,205
12,242
4,700
406
803
11,399
35,218
2,736
L
6,551
3,806
0
3,154
9,291
4,397
1,475
1,877
7,360
0
79,296
W
Nemesis
KingPiingo
Nemesis
5,684
2,473
0
984
9,496
4,281
0
816
8,616
0
48,648
L
Amaterasu
LunaRespirar
Amaterasu
241
64
0
27
756
223
0
0
756
0
1,639
W
Neith
Neith8110
Neith
3,781
1,486
0
4,353
7,441
2,068
235
0
7,441
0
73,556
W
Loki
iiCrimz
Loki
10,923
2,975
0
2,998
10,328
4,560
372
3,280
7,044
0
62,194
L
Awilix
6,867
3,123
0
3,291
12,632
4,175
119
2,466
10,122
0
49,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,654
Gold Earned
44,703
428
Minions Killed
477
0
Camps Cleared
0
1,190,922
Distance Traveled
1,528,894
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,418
526
106
7
0
281,885
3
L
Janus
9,006
563
102
6
0
300,852
3
W
Ares
8,272
517
27
2
0
313,900
1
L
Chronos
7,391
462
79
5
0
253,771
5
L
Izanami
9,779
611
166
10
0
288,441
7
W
Nemesis
9,055
566
91
6
0
352,193
4
L
Amaterasu
4,692
293
6
0
0
31,458
0
W
Neith
8,990
562
137
9
0
268,180
3
W
Loki
9,968
623
116
7
0
312,736
0
L
Awilix
7,786
487
75
5
0
316,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role