Player Matchup

Sun Wukong
Sun Wukong
Cramher02
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,390 Elo+
Solo
Artemis
Artemis
Iokuro
Artemis
Level 79
God Stats
4W - 1L
1,813 SR
Queue Stats
88W - 90L
1,508 Elo+
Party 2
Awilix
Awilix
SalsaLaguer
Awilix
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
SheraffRz
Odin
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
190W - 177L
1,497 Elo+
Party 2
Nu Wa
Nu Wa
superjuegos9
Nu Wa
Level 84
God Stats
7W - 4L
1,990 SR
Queue Stats
151W - 136L
1,514 Elo+
Party 2
Team Averages
Level 79
1,661 SR
1,482 Elo+

VS

Team Averages
Level 57
1,535 SR
1,512 Elo+
Persephone
Persephone
Elptoamo9646
Persephone
Level 29
God Stats
30W - 5L
1,576 SR
Queue Stats
413W - 386L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
Fesh132
Nu Wa
Level 101
God Stats
7W - 2L
1,532 SR
Queue Stats
260W - 248L
1,552 Elo+
Party 1
Vulcan
Vulcan
Hornet1173
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 48L
1,501 Elo+
Solo
Tiamat
Tiamat
LordSexyWolf
Tiamat
Level 68
God Stats
9W - 3L
1,777 SR
Queue Stats
355W - 300L
1,559 Elo+
Party 1
Cupid
Cupid
Rickeem
Cupid
Level 58
God Stats
1W - 1L
1,289 SR
Queue Stats
47W - 53L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cramher02
Sun Wukong
18
2 / 5 / 7
10,620
590
4,258
18,726
14,880
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Iokuro
Artemis
19
2 / 6 / 6
11,258
625
18,772
20,741
7,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
17
4 / 6 / 4
10,445
580
7,192
17,105
6,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Odin
19
3 / 6 / 8
11,083
616
11,415
20,147
31,163
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
6 / 7 / 7
11,706
650
28,074
17,891
7,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Elptoamo9646
Persephone
20
8 / 3 / 15
13,580
754
22,292
14,304
5,949
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Fesh132
Nu Wa
20
6 / 2 / 14
13,310
739
18,654
13,125
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Hornet1173
Vulcan
20
7 / 5 / 11
13,900
772
19,197
16,093
6,883
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
20
5 / 4 / 20
12,602
700
15,285
19,333
23,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Rickeem
Cupid
18
4 / 3 / 15
12,046
669
13,269
13,643
5,760
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
105
17
Kills
30
30
Deaths
17
32
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cramher02
Sun Wukong
2
5
7
1.1
W
Persephone
Elptoamo9646
Persephone
8
3
15
5.17
W
Nu Wa
Fesh132
Nu Wa
6
2
14
6.5
W
Vulcan
Hornet1173
Vulcan
7
5
11
2.5
L
Artemis
Iokuro
Artemis
2
6
6
0.83
W
Tiamat
5
4
20
3.75
W
Cupid
Rickeem
Cupid
4
3
15
3.83
L
Awilix
4
6
4
1
L
Odin
3
6
8
1.17
L
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,711
Damage
88,697
94,610
Taken
76,498
67,149
Mitigated
48,041
31,104
Healing
39,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cramher02
Sun Wukong
4,258
464
3,318
3,598
18,726
14,880
0
14,945
3,577
0
24,327
W
Persephone
Elptoamo9646
Persephone
22,292
1,071
3,158
2,942
14,304
5,949
242
4,305
9,996
45,796
0
W
Nu Wa
Fesh132
Nu Wa
18,654
5,989
5,023
2,430
13,125
5,610
477
4,661
8,464
51,446
0
W
Vulcan
Hornet1173
Vulcan
19,197
7,765
2,104
1,977
16,093
6,883
687
6,388
9,705
71,813
0
L
Artemis
Iokuro
Artemis
18,772
5,474
1,384
6,412
20,741
7,503
0
17,077
3,574
0
47,183
W
Tiamat
15,285
401
4,689
5,482
19,333
23,839
513
6,668
12,665
33,108
0
W
Cupid
Rickeem
Cupid
13,269
4,530
8,212
3,459
13,643
5,760
2,747
6,165
7,478
0
33,956
L
Awilix
7,192
1,767
735
3,792
17,105
6,558
0
14,918
2,151
0
20,759
L
Odin
11,415
366
2,881
1,611
20,147
31,163
0
12,734
7,112
139
26,829
L
28,074
5,449
3,244
4,129
17,891
7,045
0
15,043
2,768
77,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,112
Gold Earned
65,438
230
Minions Killed
294
0
Camps Cleared
0
1,459,889
Distance Traveled
1,556,596
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,620
590
30
2
0
333,594
0
W
Persephone
13,580
754
45
3
0
338,172
0
W
Nu Wa
13,310
739
57
3
0
305,295
1
W
Vulcan
13,900
772
108
6
0
323,542
0
L
Artemis
11,258
625
64
4
0
261,188
0
W
Tiamat
12,602
700
31
2
0
306,405
1
W
Cupid
12,046
669
53
3
0
283,182
3
L
Awilix
10,445
580
25
1
0
322,873
1
L
Odin
11,083
616
25
1
0
298,841
0
L
Nu Wa
11,706
650
86
5
0
243,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role