Player Matchup

Fenrir
Fenrir
BiLLz Pickett
Fenrir
Level 48
God Stats
57W - 50L
1,480 SR
Queue Stats
128W - 132L
1,344 Elo+
Party 3
Cthulhu
Cthulhu
BigPapaStond
Cthulhu
Level 7
God Stats
4W - 2L
1,587 SR
Queue Stats
101W - 94L
1,336 Elo+
Party 3
Sun Wukong
Sun Wukong
Darkness1879
Sun Wukong
Level 19
God Stats
1W - 4L
1,500 SR
Queue Stats
40W - 65L
1,260 Elo+
Party 2
Anubis
Anubis
Luckyxray
Anubis
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 24L
1,236 Elo+
Party 2
Hel
Hel
fajaha00000
Hel
Level 23
God Stats
9W - 11L
1,421 SR
Queue Stats
62W - 82L
1,291 Elo+
Party 2
Team Averages
Level 22
1,497 SR
1,293 Elo+

VS

Team Averages
Level 14
1,435 SR
1,363 Elo+
Neith
Neith
BlaizeLGC
Neith
Level 8
God Stats
8W - 6L
1,384 SR
Queue Stats
8W - 8L
1,200 Elo+
Party 1
Ao Kuang
Ao Kuang
JMike_32
Ao Kuang
Level 17
God Stats
18W - 13L
1,771 SR
Queue Stats
22W - 19L
1,766 Elo+
Solo
Pele
Pele
MrWellGaming
Pele
Level 4
God Stats
2W - 6L
1,175 SR
Queue Stats
3W - 7L
1,124 Elo+
Party 1
Ra
Ra
TheMaroku
Ra
Level 15
God Stats
1W - 2L
1,554 SR
Queue Stats
20W - 21L
1,370 Elo+
Party 1
Heimdallr
Heimdallr
Yutski
Heimdallr
Level 26
God Stats
4W - 4L
1,290 SR
Queue Stats
24W - 24L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 6
10,515
501
12,014
18,039
7,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
BigPapaStond
Cthulhu
10
1 / 3 / 1
7,282
347
3,468
15,204
6,302
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
Darkness1879
Sun Wukong
18
4 / 4 / 3
11,171
532
13,167
18,768
9,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Luckyxray
Anubis
20
17 / 1 / 3
13,301
633
26,701
19,572
9,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 6 / 2
11,385
542
10,906
14,276
4,860
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BlaizeLGC
Neith
15
2 / 6 / 4
8,973
427
7,004
10,515
3,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
JMike_32
Ao Kuang
17
3 / 5 / 1
10,301
491
17,903
21,989
19,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 8 / 1
9,345
445
6,237
19,727
5,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
1 / 12 / 1
8,711
415
9,255
16,015
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Yutski
Heimdallr
15
6 / 6 / 3
10,077
480
18,695
19,472
7,504
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
37
Kills
14
15
Deaths
37
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
W
Cthulhu
BigPapaStond
Cthulhu
1
3
1
0.5
L
Neith
BlaizeLGC
Neith
2
6
4
0.67
W
Sun Wukong
Darkness1879
Sun Wukong
4
4
3
1.38
L
Ao Kuang
JMike_32
Ao Kuang
3
5
1
0.7
W
Anubis
Luckyxray
Anubis
17
1
3
18.5
L
2
8
1
0.31
L
1
12
1
0.13
L
Heimdallr
Yutski
Heimdallr
6
6
3
1.25
W
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,256
Damage
59,094
85,859
Taken
87,718
38,010
Mitigated
40,546
25,895
Healing
26,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,014
3,564
0
6,389
18,039
7,542
281
4,159
13,780
0
62,176
W
Cthulhu
BigPapaStond
Cthulhu
3,468
276
0
1,347
15,204
6,302
0
0
15,204
19,359
0
L
Neith
BlaizeLGC
Neith
7,004
4,390
0
1,815
10,515
3,453
110
6,549
3,966
0
37,277
W
Sun Wukong
Darkness1879
Sun Wukong
13,167
5,203
0
1,468
18,768
9,513
550
12,635
6,133
0
67,460
L
Ao Kuang
JMike_32
Ao Kuang
17,903
3,524
0
10,244
21,989
19,837
624
3,472
18,517
69,718
0
W
Anubis
Luckyxray
Anubis
26,701
1,349
0
11,432
19,572
9,793
2,477
9,688
9,308
85,947
0
L
6,237
1,235
0
5,464
19,727
5,828
0
8,119
11,608
0
68,753
L
9,255
1,052
38
473
16,015
3,924
584
11,255
4,760
46,431
0
L
Heimdallr
Yutski
Heimdallr
18,695
8,504
423
7,566
19,472
7,504
848
11,680
7,792
0
62,329
W
10,906
1,935
1,110
4,149
14,276
4,860
3,630
0
14,276
62,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,654
Gold Earned
47,407
469
Minions Killed
449
0
Camps Cleared
0
1,935,330
Distance Traveled
1,616,161
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,515
501
79
4
0
424,007
0
W
Cthulhu
7,282
347
28
1
0
386,308
3
L
Neith
8,973
427
64
3
0
283,239
2
W
Sun Wukong
11,171
532
118
6
0
383,438
1
L
Ao Kuang
10,301
491
95
5
0
369,051
5
W
Anubis
13,301
633
130
6
0
378,504
2
L
Pele
9,345
445
105
5
0
316,588
1
L
Ra
8,711
415
92
4
0
300,405
0
L
Heimdallr
10,077
480
93
4
0
346,878
5
W
Hel
11,385
542
114
5
0
363,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role