Player Matchup

Janus
Janus
 
Janus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Rashidi6
Danzaburou
Level 59
God Stats
6W - 15L
1,334 SR
Queue Stats
126W - 152L
1,159 Elo+
Party 1
Chernobog
Chernobog
TTV_Bushido
Chernobog
Level 43
God Stats
0W - 1L
1,364 SR
Queue Stats
8W - 23L
1,199 Elo+
Party 1
Poseidon
Poseidon
amreik
Poseidon
Level 42
God Stats
3W - 9L
1,217 SR
Queue Stats
79W - 99L
1,426 Elo+
Solo
Ares
Ares
bgfsuugd
Ares
Level 22
God Stats
1W - 5L
1,313 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Team Averages
Level 60
1,346 SR
1,357 Elo+

VS

Team Averages
Level 102
1,495 SR
1,405 Elo+
Cupid
Cupid
BarcoB4sureroUnU
Cupid
Level 126
God Stats
18W - 18L
1,314 SR
Queue Stats
470W - 482L
1,418 Elo+
Solo
Yemoja
Yemoja
Biotekt
Yemoja
Level 106
God Stats
188W - 197L
1,560 SR
Queue Stats
1,069W - 1,173L
1,443 Elo+
Solo
Mercury
Mercury
GeorgeWxKush
Mercury
Level 144
God Stats
3W - 2L
1,560 SR
Queue Stats
19W - 20L
1,388 Elo+
Party 2
Nu Wa
Nu Wa
MuggleMoma14
Nu Wa
Level 107
God Stats
30W - 36L
1,452 SR
Queue Stats
67W - 79L
1,389 Elo+
Solo
King Arthur
King Arthur
Sickest-Player
King Arthur
Level 27
God Stats
6W - 8L
1,590 SR
Queue Stats
20W - 20L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
3 / 4 / 1
11,914
745
13,470
16,214
6,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Rashidi6
Danzaburou
16
1 / 9 / 2
10,025
627
10,584
17,826
6,553
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
TTV_Bushido
Chernobog
14
0 / 11 / 2
9,040
565
8,042
19,485
8,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
amreik
Poseidon
16
1 / 7 / 2
9,800
613
8,007
14,687
5,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
14
1 / 11 / 1
9,154
572
4,785
25,420
22,284
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 10
13,811
863
10,634
13,256
5,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Biotekt
Yemoja
17
0 / 0 / 20
12,015
751
4,642
11,510
12,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
GeorgeWxKush
Mercury
20
13 / 3 / 14
14,177
886
25,258
16,574
7,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 0 / 19
12,024
752
18,199
6,253
2,591
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Sickest-Player
King Arthur
20
16 / 0 / 12
15,006
938
27,121
18,279
23,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
117
6
Kills
42
42
Deaths
6
8
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
4
1
0.88
W
12
3
10
5.67
W
Yemoja
Biotekt
Yemoja
0
0
20
10
W
Mercury
GeorgeWxKush
Mercury
13
3
14
6.67
W
1
0
19
10.5
L
Danzaburou
Rashidi6
Danzaburou
1
9
2
0.22
W
King Arthur
Sickest-Player
King Arthur
16
0
12
22
L
Chernobog
TTV_Bushido
Chernobog
0
11
2
0.09
L
Poseidon
amreik
Poseidon
1
7
2
0.29
L
Ares
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,888
Damage
85,854
93,632
Taken
65,872
50,343
Mitigated
51,732
16,772
Healing
21,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,470
227
0
3,487
16,214
6,961
0
4,596
11,358
56,768
0
W
10,634
4,989
1,177
1,932
13,256
5,382
2,368
5,424
7,712
0
51,184
W
Yemoja
Biotekt
Yemoja
4,642
639
6,398
2,931
11,510
12,659
1,398
2,759
8,567
20,931
0
W
Mercury
GeorgeWxKush
Mercury
25,258
15,898
0
2,545
16,574
7,772
171
7,811
8,555
0
50,176
W
18,199
5,077
1,897
1,466
6,253
2,591
1,373
2,802
3,327
66,081
0
L
Danzaburou
Rashidi6
Danzaburou
10,584
3,735
517
3,741
17,826
6,553
0
5,298
12,336
0
28,397
W
King Arthur
Sickest-Player
King Arthur
27,121
5,570
0
3,104
18,279
23,328
744
6,767
11,214
120
57,115
L
Chernobog
TTV_Bushido
Chernobog
8,042
5,096
219
2,756
19,485
8,832
140
3,307
15,882
0
31,144
L
Poseidon
amreik
Poseidon
8,007
431
0
2,051
14,687
5,713
0
3,500
10,978
39,848
0
L
Ares
4,785
205
0
4,001
25,420
22,284
0
6,379
18,106
15,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,933
Gold Earned
67,033
297
Minions Killed
385
8
Camps Cleared
6
1,102,386
Distance Traveled
1,533,472
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,914
745
115
7
2
284,937
0
W
Cupid
13,811
863
100
6
0
284,042
3
W
Yemoja
12,015
751
36
2
0
284,524
0
W
Mercury
14,177
886
55
3
2
343,350
0
W
Nu Wa
12,024
752
110
7
2
292,741
6
L
Danzaburou
10,025
627
40
3
0
213,951
2
W
King Arthur
15,006
938
84
5
2
328,815
1
L
Chernobog
9,040
565
53
3
3
179,772
0
L
Poseidon
9,800
613
71
4
3
219,976
0
L
Ares
9,154
572
18
1
0
203,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role