Player Matchup

Ao Kuang
Ao Kuang
AdmiralClap
Ao Kuang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Dkaboom
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 272L
1,601 Elo+
Solo
Fenrir
Fenrir
YaMothasPeePee
Fenrir
Level 77
God Stats
9W - 15L
1,389 SR
Queue Stats
225W - 226L
1,492 Elo+
Party 1
Team Averages
Level 90
1,463 SR
1,531 Elo+

VS

Team Averages
Level 96
1,603 SR
1,471 Elo+
Chang'e
Chang'e
Darth Sylir
Chang'e
Level 146
God Stats
4W - 2L
1,900 SR
Queue Stats
21W - 20L
1,588 Elo+
Party 2
Chaac
Chaac
The iRON YETi
Chaac
Level 106
God Stats
6W - 10L
1,410 SR
Queue Stats
18W - 23L
1,487 Elo+
Party 2
Cupid
Cupid
leonhardds3
Cupid
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 198L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AdmiralClap
Ao Kuang
20
23 / 9 / 14
28,459
711
58,324
48,952
30,215
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Dkaboom
Cthulhu
20
7 / 5 / 26
24,175
604
41,808
48,966
72,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
10 / 13 / 16
24,774
619
26,818
43,946
29,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Darth Sylir
Chang'e
20
6 / 14 / 18
25,070
627
41,147
45,243
30,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 10 / 11
24,348
609
34,383
57,115
64,596
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
11 / 16 / 8
26,075
652
32,484
36,718
14,692
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
64
40
Kills
27
27
Deaths
40
56
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AdmiralClap
Ao Kuang
23
9
14
3.33
W
Chang'e
Darth Sylir
Chang'e
6
14
18
1.07
L
Cthulhu
Dkaboom
Cthulhu
7
5
26
4
W
10
10
11
1.55
L
10
13
16
1.38
W
11
16
8
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,950
Damage
108,014
141,864
Taken
139,076
132,490
Mitigated
109,943
46,419
Healing
52,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AdmiralClap
Ao Kuang
58,324
15,863
0
24,272
48,952
30,215
837
16,198
32,754
213,898
0
W
Chang'e
Darth Sylir
Chang'e
41,147
465
5,584
16,713
45,243
30,655
523
35,992
9,251
146,506
0
L
Cthulhu
Dkaboom
Cthulhu
41,808
1,310
1,638
8,412
48,966
72,405
153
14,502
34,464
121,629
0
W
34,383
6,063
0
21,197
57,115
64,596
1,974
37,735
19,380
1,526
106,902
L
26,818
6,878
2,214
9,883
43,946
29,870
16
12,101
31,845
0
148,651
W
32,484
16,552
1,579
7,466
36,718
14,692
2,425
26,606
10,112
0
107,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,408
Gold Earned
75,493
390
Minions Killed
349
0
Camps Cleared
0
2,016,561
Distance Traveled
1,864,470
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
28,459
711
172
4
0
668,567
19
W
Chang'e
25,070
627
140
4
0
637,962
5
L
Cthulhu
24,175
604
103
3
0
690,179
5
W
Chaac
24,348
609
89
2
0
660,074
6
L
Fenrir
24,774
619
115
3
0
657,815
1
W
Cupid
26,075
652
120
3
0
566,434
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role